Player Matchup

Cthulhu
Cthulhu
Dr Gokussh
Cthulhu
Level 67
God Stats
10W - 4L
1,824 SR
Queue Stats
131W - 137L
1,441 Elo+
Party 3
Pele
Pele
Necri5
Pele
Level 22
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 7L
1,177 Elo+
Party 2
Hera
Hera
TechRyno
Hera
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,177 Elo+
Party 2
Nut
Nut
Tormentor666
Nut
Level 159
God Stats
10W - 12L
1,455 SR
Queue Stats
184W - 171L
1,484 Elo+
Solo
Guan Yu
Guan Yu
ol xB3B0x lo
Guan Yu
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,464 Elo+
Party 3
Team Averages
Level 106
1,508 SR
1,349 Elo+

VS

Team Averages
Level 80
1,501 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HexPenguin
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,480 Elo+
Party 1
Tiamat
Tiamat
Sagitare
Tiamat
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 14L
1,265 Elo+
Solo
Xing Tian
Xing Tian
farmermin
Xing Tian
Level 88
God Stats
10W - 12L
1,505 SR
Queue Stats
109W - 98L
1,461 Elo+
Solo
Thor
Thor
otis1
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr Gokussh
Cthulhu
7
1 / 0 / 0
4,258
710
1,608
2,991
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Necri5
Pele
6
0 / 0 / 1
3,629
605
679
2,901
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
7
0 / 2 / 0
3,708
618
1,369
3,359
912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 1 / 0
2,767
461
0
930
217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
ol xB3B0x lo
Guan Yu
8
1 / 0 / 0
4,815
803
3,438
5,195
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 0 / 0
3,676
613
405
2,928
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
0 / 0 / 1
4,252
709
2,026
2,435
742
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
Sagitare
Tiamat
6
0 / 1 / 0
3,554
592
823
2,842
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
farmermin
Xing Tian
7
0 / 1 / 0
4,019
670
1,347
6,342
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thor
otis1
Thor
8
2 / 0 / 0
4,173
696
1,804
6,159
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Cthulhu
Dr Gokussh
Cthulhu
1
0
0
1
W
Nu Wa
0
0
1
0.5
L
Pele
Necri5
Pele
0
0
1
0.5
W
Tiamat
Sagitare
Tiamat
0
1
0
0
L
Hera
0
2
0
0
L
0
1
0
0
W
Xing Tian
farmermin
Xing Tian
0
1
0
0
L
Guan Yu
ol xB3B0x lo
Guan Yu
1
0
0
1
W
Thor
otis1
Thor
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,094
Damage
6,405
15,376
Taken
20,706
6,112
Mitigated
7,943
4,827
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
405
36
0
679
2,928
1,341
0
472
2,456
0
12,006
L
Cthulhu
Dr Gokussh
Cthulhu
1,608
287
0
1,332
2,991
1,840
0
773
2,218
17,084
102
W
Nu Wa
2,026
643
0
1,000
2,435
742
15
1,261
1,174
21,652
2,277
L
Pele
Necri5
Pele
679
291
0
109
2,901
951
0
465
2,436
0
13,398
W
Tiamat
Sagitare
Tiamat
823
188
0
649
2,842
1,186
0
1,196
1,646
14,478
0
L
Hera
1,369
0
0
1,092
3,359
912
0
1,408
1,951
24,324
0
L
0
0
0
0
930
217
0
104
826
0
0
W
Xing Tian
farmermin
Xing Tian
1,347
190
0
980
6,342
2,488
0
0
6,342
16,805
2,230
L
Guan Yu
ol xB3B0x lo
Guan Yu
3,438
475
0
2,294
5,195
2,192
0
1,065
3,858
0
30,059
W
Thor
otis1
Thor
1,804
564
0
1,125
6,159
2,186
0
0
6,159
0
27,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,177
Gold Earned
19,674
133
Minions Killed
156
0
Camps Cleared
0
570,056
Distance Traveled
607,266
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,676
613
19
3
0
137,294
0
L
Cthulhu
4,258
710
20
3
0
137,715
0
W
Nu Wa
4,252
709
41
7
0
113,786
0
L
Pele
3,629
605
35
6
0
165,126
0
W
Tiamat
3,554
592
15
3
0
108,358
0
L
Hera
3,708
618
26
4
0
113,064
0
L
Nut
2,767
461
0
0
0
12,262
0
W
Xing Tian
4,019
670
38
6
0
108,070
0
L
Guan Yu
4,815
803
52
9
0
141,889
1
W
Thor
4,173
696
43
7
0
139,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role