Player Matchup

Sol
Sol
 
Sol
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Desman333
Nemesis
Level 157
God Stats
5W - 3L
1,859 SR
Queue Stats
57W - 58L
1,644 Elo+
Party 2
Charon
Charon
Dewis2183
Charon
Level 138
God Stats
9W - 2L
1,684 SR
Queue Stats
34W - 33L
1,641 Elo+
Party 2
Ratatoskr
Ratatoskr
KnottyBeast411
Ratatoskr
Level 121
God Stats
5W - 9L
1,217 SR
Queue Stats
129W - 124L
1,507 Elo+
Party 2
Neith
Neith
QuickHippo19
Neith
Level 154
God Stats
14W - 6L
1,640 SR
Queue Stats
342W - 315L
1,567 Elo+
Solo
Team Averages
Level 169
1,580 SR
1,572 Elo+

VS

Team Averages
Level 141
1,571 SR
1,515 Elo+
Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AnnaBananas
Bellona
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 151L
1,511 Elo+
Solo
Neith
Neith
AssassiNxB97
Neith
Level 159
God Stats
5W - 4L
1,576 SR
Queue Stats
102W - 92L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
Mtk420710
Ah Puch
Level 154
God Stats
9W - 7L
1,612 SR
Queue Stats
65W - 60L
1,495 Elo+
Party 1
Chang'e
Chang'e
STRAYBULLETX18
Chang'e
Level 145
God Stats
13W - 17L
1,666 SR
Queue Stats
91W - 83L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 1
5,500
550
4,329
7,008
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
Desman333
Nemesis
10
0 / 2 / 1
5,840
584
6,088
10,663
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Dewis2183
Charon
9
0 / 0 / 2
5,706
571
3,607
5,181
3,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
KnottyBeast411
Ratatoskr
11
2 / 0 / 2
5,769
577
1,882
6,454
2,592
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
4 / 0 / 1
7,046
705
6,466
4,657
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 1 / 0
5,142
514
1,720
6,624
4,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
AnnaBananas
Bellona
10
0 / 0 / 0
5,218
522
2,082
9,108
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 0
5,113
511
5,202
5,887
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
Mtk420710
Ah Puch
9
0 / 4 / 0
5,471
547
2,202
6,783
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 0
6,264
626
6,425
10,014
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
2
2
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Maui
 
Maui
0
1
0
0
L
Bellona
AnnaBananas
Bellona
0
0
0
0
L
0
1
0
0
W
Nemesis
Desman333
Nemesis
0
2
1
0.25
W
Charon
Dewis2183
Charon
0
0
2
1
W
Ratatoskr
KnottyBeast411
Ratatoskr
2
0
2
3
L
Ah Puch
Mtk420710
Ah Puch
0
4
0
0
W
4
0
1
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
17,631
33,963
Taken
38,416
13,466
Mitigated
20,188
12,208
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,329
1,779
0
3,957
7,008
2,106
744
834
6,174
37,688
7,165
L
Maui
 
Maui
1,720
259
0
2,376
6,624
4,973
0
3,459
3,165
9,220
1,028
L
Bellona
AnnaBananas
Bellona
2,082
821
0
5,724
9,108
5,568
0
452
8,656
0
49,357
L
5,202
1,848
0
1,865
5,887
2,524
0
3,756
2,131
0
45,859
W
Nemesis
Desman333
Nemesis
6,088
888
0
4,223
10,663
4,048
0
4,721
5,200
0
45,226
W
Charon
Dewis2183
Charon
3,607
484
0
1,594
5,181
3,099
171
379
4,802
21,988
0
W
Ratatoskr
KnottyBeast411
Ratatoskr
1,882
356
0
934
6,454
2,592
407
1,362
4,948
0
28,897
L
Ah Puch
Mtk420710
Ah Puch
2,202
0
0
1,591
6,783
2,653
0
0
6,783
33,039
0
W
6,466
1,219
0
1,500
4,657
1,621
0
1,571
2,920
0
57,400
L
6,425
229
0
7,254
10,014
4,470
0
0
10,014
39,715
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
27,208
294
Minions Killed
307
0
Camps Cleared
0
1,015,730
Distance Traveled
1,020,763
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,500
550
71
7
0
187,811
3
L
Maui
5,142
514
17
2
0
228,297
1
L
Bellona
5,218
522
73
7
0
253,849
0
L
Neith
5,113
511
80
8
0
188,053
1
W
Nemesis
5,840
584
59
6
0
233,877
0
W
Charon
5,706
571
34
3
0
187,114
0
W
Ratatoskr
5,769
577
50
5
0
221,471
0
L
Ah Puch
5,471
547
64
6
0
146,697
0
W
Neith
7,046
705
80
8
0
185,457
0
L
Chang'e
6,264
626
73
7
0
203,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role