Player Matchup

Chang'e
Chang'e
MAGEyuLOOK
Chang'e
Level 121
God Stats
575W - 537L
1,515 SR
Queue Stats
645W - 654L
1,478 Elo+
Solo
Kukulkan
Kukulkan
sicosvaldo
Kukulkan
Level 21
God Stats
8W - 23L
1,418 SR
Queue Stats
143W - 152L
1,325 Elo+
Party 1
Thor
Thor
stevesfarias
Thor
Level 155
God Stats
15W - 19L
1,467 SR
Queue Stats
230W - 245L
1,442 Elo+
Party 1
Team Averages
Level 99
1,467 SR
1,415 Elo+

VS

Team Averages
Level 113
1,563 SR
1,295 Elo+
Janus
Janus
K-1BAD
Janus
Level 128
God Stats
7W - 9L
1,386 SR
Queue Stats
93W - 95L
1,466 Elo+
Solo
Cerberus
Cerberus
Pannozzo
Cerberus
Level 71
God Stats
2W - 0L
1,804 SR
Queue Stats
9W - 10L
1,222 Elo+
Party 2
Bellona
Bellona
oIR0NH1D3o
Bellona
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MAGEyuLOOK
Chang'e
14
2 / 4 / 1
9,832
578
10,814
15,395
5,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
sicosvaldo
Kukulkan
13
0 / 6 / 1
9,479
558
7,069
13,591
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 1
10,704
630
13,579
18,201
7,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K-1BAD
Janus
18
6 / 3 / 4
12,515
736
19,733
9,072
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Pannozzo
Cerberus
17
3 / 0 / 9
11,668
686
12,353
20,134
20,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
oIR0NH1D3o
Bellona
16
3 / 1 / 8
11,265
663
9,567
16,446
12,656
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
12
12
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
K-1BAD
Janus
6
3
4
2.67
L
Chang'e
MAGEyuLOOK
Chang'e
2
4
1
0.63
W
Cerberus
Pannozzo
Cerberus
3
0
9
7.5
W
Bellona
oIR0NH1D3o
Bellona
3
1
8
7
L
Kukulkan
sicosvaldo
Kukulkan
0
6
1
0.08
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
41,653
47,187
Taken
45,652
19,015
Mitigated
36,890
11,436
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
K-1BAD
Janus
19,733
249
677
1,377
9,072
3,603
917
2,524
6,349
67,136
1,459
L
Chang'e
MAGEyuLOOK
Chang'e
10,814
1,239
2,645
3,649
15,395
5,764
0
10,152
5,221
27,995
644
W
Cerberus
Pannozzo
Cerberus
12,353
296
0
3,827
20,134
20,631
662
6,448
13,060
47,148
1,666
W
Bellona
oIR0NH1D3o
Bellona
9,567
1,689
0
1,350
16,446
12,656
813
7,293
8,544
0
46,442
L
Kukulkan
sicosvaldo
Kukulkan
7,069
429
0
500
13,591
5,627
0
8,568
5,009
26,060
0
L
13,579
997
0
4,642
18,201
7,624
0
11,800
6,287
0
48,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,015
Gold Earned
35,448
159
Minions Killed
251
0
Camps Cleared
0
870,144
Distance Traveled
947,641
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,515
736
102
6
0
309,330
0
L
Chang'e
9,832
578
45
3
0
268,217
0
W
Cerberus
11,668
686
88
5
0
326,362
0
W
Bellona
11,265
663
61
4
0
311,949
3
L
Kukulkan
9,479
558
47
3
0
278,558
0
L
Thor
10,704
630
67
4
0
323,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role