Player Matchup

Sylvanus
Sylvanus
Fearrlless
Sylvanus
Level 129
God Stats
16W - 13L
1,660 SR
Queue Stats
40W - 46L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
JgramatooboxK
Ao Kuang
Level 156
God Stats
12W - 8L
1,628 SR
Queue Stats
347W - 331L
1,511 Elo+
Solo
Charybdis
Charybdis
KingCrownz
Charybdis
Level 139
God Stats
4W - 10L
1,216 SR
Queue Stats
251W - 218L
1,518 Elo+
Solo
Hera
Hera
Knightmare_Omen4
Hera
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 161L
1,536 Elo+
Solo
Thanatos
Thanatos
xXxRiSeDiabloxX
Thanatos
Level 124
God Stats
3W - 8L
1,500 SR
Queue Stats
98W - 117L
1,482 Elo+
Solo
Team Averages
Level 147
1,501 SR
1,516 Elo+

VS

Team Averages
Level 135
1,515 SR
1,518 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Al_Pacino199
Bellona
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 58L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
GRnoire
Cthulhu
Level 185
God Stats
8W - 3L
1,232 SR
Queue Stats
72W - 64L
1,520 Elo+
Party 1
Charybdis
Charybdis
ThisGameSucks001
Charybdis
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 180L
1,538 Elo+
Solo
Janus
Janus
radjirito
Janus
Level 91
God Stats
7W - 5L
1,841 SR
Queue Stats
86W - 79L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fearrlless
Sylvanus
8
0 / 4 / 2
4,692
469
3,826
10,238
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
JgramatooboxK
Ao Kuang
10
0 / 2 / 0
5,319
532
3,478
9,121
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
KingCrownz
Charybdis
9
3 / 2 / 0
5,202
520
6,808
8,156
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,850
485
4,340
8,987
2,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
8
1 / 4 / 3
4,937
494
4,682
8,127
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
6 / 1 / 4
6,990
699
5,719
10,060
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Al_Pacino199
Bellona
11
1 / 0 / 1
6,337
634
5,305
6,109
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
GRnoire
Cthulhu
9
2 / 1 / 5
5,632
563
6,875
9,816
5,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
10
2 / 2 / 2
5,452
545
5,916
8,819
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
radjirito
Janus
11
6 / 0 / 4
6,883
688
6,643
5,381
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
17
17
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
4
8
W
Bellona
Al_Pacino199
Bellona
1
0
1
1.5
L
Sylvanus
Fearrlless
Sylvanus
0
4
2
0.25
W
Cthulhu
GRnoire
Cthulhu
2
1
5
4.5
L
Ao Kuang
JgramatooboxK
Ao Kuang
0
2
0
0
L
Charybdis
KingCrownz
Charybdis
3
2
0
1.5
L
0
5
1
0.1
W
Charybdis
2
2
2
1.5
W
Janus
radjirito
Janus
6
0
4
8
L
Thanatos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
30,458
44,629
Taken
40,185
19,191
Mitigated
18,563
14,971
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,719
1,674
0
4,668
10,060
3,770
0
3,033
7,027
0
54,198
W
Bellona
Al_Pacino199
Bellona
5,305
1,775
0
3,436
6,109
4,777
0
2,565
3,544
0
46,129
L
Sylvanus
Fearrlless
Sylvanus
3,826
1,822
543
2,225
10,238
4,874
0
4,653
5,495
17,313
7,982
W
Cthulhu
GRnoire
Cthulhu
6,875
545
1,195
2,504
9,816
5,658
0
1,361
8,455
20,459
0
L
Ao Kuang
JgramatooboxK
Ao Kuang
3,478
1,468
0
3,000
9,121
6,040
0
0
8,444
28,103
7,661
L
Charybdis
KingCrownz
Charybdis
6,808
4,114
0
2,678
8,156
2,821
0
3,193
4,961
0
31,365
L
4,340
594
0
2,642
8,987
2,437
0
2,814
5,939
33,235
0
W
Charybdis
5,916
3,022
0
2,964
8,819
2,730
0
2,053
6,766
0
35,179
W
Janus
radjirito
Janus
6,643
487
0
2,076
5,381
1,628
0
1,661
3,720
42,654
0
L
Thanatos
4,682
1,455
0
3,883
8,127
3,019
0
2,392
5,595
0
29,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
31,294
247
Minions Killed
363
0
Camps Cleared
0
913,495
Distance Traveled
1,075,245
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,990
699
90
9
0
252,235
0
W
Bellona
6,337
634
91
9
0
192,522
0
L
Sylvanus
4,692
469
38
4
0
175,514
0
W
Cthulhu
5,632
563
25
3
0
207,491
3
L
Ao Kuang
5,319
532
59
6
0
184,307
3
L
Charybdis
5,202
520
50
5
0
176,936
2
L
Hera
4,850
485
55
6
0
175,748
2
W
Charybdis
5,452
545
65
7
0
181,263
0
W
Janus
6,883
688
92
9
0
241,734
0
L
Thanatos
4,937
494
45
5
0
200,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role