Player Matchup

Izanami
Izanami
IMant1s
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,447 Elo+
Party 1
Chang'e
Chang'e
LadyCoom
Chang'e
Level 123
God Stats
4W - 1L
1,475 SR
Queue Stats
11W - 14L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
TriProd
Amaterasu
Level 149
God Stats
1W - 1L
1,180 SR
Queue Stats
6W - 1L
1,738 Elo+
Party 1
Team Averages
Level 99
1,385 SR
1,544 Elo+

VS

Team Averages
Level 88
1,500 SR
1,366 Elo+
Ra
Ra
Bloodyairforce
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,364 Elo+
Party 2
Chiron
Chiron
WhiteboyPmp
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,371 Elo+
Solo
Sobek
Sobek
jampli
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IMant1s
Izanami
14
0 / 2 / 11
9,268
662
3,701
9,567
3,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LadyCoom
Chang'e
17
6 / 1 / 5
10,822
773
16,434
9,807
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
TriProd
Amaterasu
16
6 / 1 / 6
10,354
740
13,260
14,628
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,982
642
9,688
11,277
3,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
13
1 / 3 / 2
8,638
617
5,882
10,083
3,273
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
jampli
Sobek
13
1 / 2 / 2
8,493
607
9,099
17,482
17,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Izanami
IMant1s
Izanami
0
2
11
2.75
W
Chang'e
LadyCoom
Chang'e
6
1
5
8.5
W
Amaterasu
TriProd
Amaterasu
6
1
6
9
L
Chiron
1
3
2
0.67
L
Sobek
jampli
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
24,669
34,002
Taken
38,842
19,626
Mitigated
24,723
15,427
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,688
860
796
1,115
11,277
3,475
190
5,200
5,668
31,728
0
W
Izanami
IMant1s
Izanami
3,701
2,864
0
1,776
9,567
3,577
1,305
5,744
3,695
0
27,655
W
Chang'e
LadyCoom
Chang'e
16,434
813
3,698
4,926
9,807
4,019
582
6,830
2,977
49,760
903
W
Amaterasu
TriProd
Amaterasu
13,260
4,702
0
5,027
14,628
12,030
416
4,968
9,545
0
29,366
L
Chiron
5,882
2,220
489
1,037
10,083
3,273
474
3,728
5,864
0
24,892
L
Sobek
jampli
Sobek
9,099
401
210
2,622
17,482
17,975
0
6,681
10,004
26,372
3,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
26,113
155
Minions Killed
133
0
Camps Cleared
0
808,282
Distance Traveled
764,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,982
642
63
5
0
223,235
0
W
Izanami
9,268
662
38
3
0
251,548
0
W
Chang'e
10,822
773
81
6
0
284,956
0
W
Amaterasu
10,354
740
36
3
0
271,778
0
L
Chiron
8,638
617
38
3
0
259,107
0
L
Sobek
8,493
607
32
2
0
282,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role