Player Matchup

Cabrakan
Cabrakan
Faze-Argos7
Cabrakan
Level 69
God Stats
7W - 8L
1,516 SR
Queue Stats
398W - 388L
1,486 Elo+
Solo
Anhur
Anhur
Gaaze
Anhur
Level 36
God Stats
3W - 4L
1,434 SR
Queue Stats
8W - 17L
1,395 Elo+
Solo
Artio
Artio
Wulfies
Artio
Level 64
God Stats
1W - 5L
1,700 SR
Queue Stats
14W - 29L
1,579 Elo+
Party 1
Tiamat
Tiamat
beretv4
Tiamat
Level 180
God Stats
5W - 8L
1,537 SR
Queue Stats
309W - 280L
1,474 Elo+
Solo
Neith
Neith
ncj0110
Neith
Level 4
God Stats
2W - 2L
1,797 SR
Queue Stats
5W - 12L
1,579 Elo+
Party 1
Team Averages
Level 71
1,597 SR
1,503 Elo+

VS

Team Averages
Level 115
1,425 SR
1,479 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dpya
Bellona
Level 55
God Stats
4W - 2L
1,278 SR
Queue Stats
95W - 95L
1,439 Elo+
Solo
He Bo
He Bo
callmeTrit
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 64L
1,565 Elo+
Solo
Surtr
Surtr
暗幽影幻
Surtr
Level 144
God Stats
2W - 2L
1,347 SR
Queue Stats
39W - 55L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Faze-Argos7
Cabrakan
10
0 / 4 / 3
6,598
440
3,546
14,678
10,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Gaaze
Anhur
10
1 / 6 / 1
6,819
455
5,612
11,246
3,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Artio
Wulfies
Artio
11
0 / 2 / 5
7,077
472
3,308
9,267
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
beretv4
Tiamat
17
5 / 1 / 1
9,183
612
6,747
8,558
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
ncj0110
Neith
11
2 / 2 / 2
6,640
443
6,530
8,295
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 1 / 4
8,359
557
6,803
6,459
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 0
8,008
534
1,212
4,529
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dpya
Bellona
16
7 / 1 / 1
10,068
671
11,703
12,351
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
16
5 / 3 / 1
8,837
589
8,747
10,859
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
7,851
523
6,262
14,732
11,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
15
15
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
4
3
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Bellona
Dpya
Bellona
7
1
1
7.5
L
Cabrakan
Faze-Argos7
Cabrakan
0
4
3
0.38
L
Anhur
Gaaze
Anhur
1
6
1
0.25
L
Artio
Wulfies
Artio
0
2
5
1.25
L
Tiamat
beretv4
Tiamat
5
1
1
5.5
W
He Bo
5
3
1
1.83
L
Neith
ncj0110
Neith
2
2
2
1.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
34,727
52,044
Taken
48,930
29,877
Mitigated
30,742
11,181
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,803
3,236
60
1,792
6,459
2,943
1,228
1,327
4,898
67,682
11,130
W
Morgan Le Fay
 
Morgan Le Fay
1,212
59
0
1,009
4,529
1,666
0
1,575
2,412
56,015
565
W
Bellona
Dpya
Bellona
11,703
1,939
0
6,708
12,351
11,203
0
2,237
10,114
0
77,826
L
Cabrakan
Faze-Argos7
Cabrakan
3,546
329
0
2,190
14,678
10,672
188
1,470
12,891
37,248
0
L
Anhur
Gaaze
Anhur
5,612
2,929
0
2,619
11,246
3,893
0
1,412
8,978
0
41,493
L
Artio
Wulfies
Artio
3,308
662
190
2,135
9,267
7,309
0
4,327
4,940
11,893
1,077
L
Tiamat
beretv4
Tiamat
6,747
369
0
2,622
8,558
5,115
0
5,340
3,218
64,839
1,539
W
He Bo
8,747
403
0
4,533
10,859
3,930
0
3,114
7,145
86,074
0
L
Neith
ncj0110
Neith
6,530
3,001
0
1,425
8,295
2,888
0
4,140
4,155
0
43,326
W
6,262
2,799
0
4,180
14,732
11,000
1,539
3,187
11,487
2,295
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
43,123
347
Minions Killed
528
0
Camps Cleared
0
1,412,688
Distance Traveled
1,505,108
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,359
557
135
9
0
322,556
0
W
Morgan Le Fay
8,008
534
101
7
0
311,962
0
W
Bellona
10,068
671
114
8
0
303,927
2
L
Cabrakan
6,598
440
53
4
0
275,711
0
L
Anhur
6,819
455
80
5
0
256,163
0
L
Artio
7,077
472
19
1
0
314,242
0
L
Tiamat
9,183
612
120
8
0
314,889
3
W
He Bo
8,837
589
125
8
0
330,840
1
L
Neith
6,640
443
75
5
0
251,683
0
W
Surtr
7,851
523
53
4
0
235,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role