Player Matchup

Scylla
Scylla
AnT0nY T3z0k0
Scylla
Level 148
God Stats
3W - 1L
1,505 SR
Queue Stats
213W - 212L
1,552 Elo+
Solo
Bellona
Bellona
Danaerious
Bellona
Level 68
God Stats
5W - 5L
1,404 SR
Queue Stats
66W - 52L
1,520 Elo+
Solo
Anhur
Anhur
JewNumber
Anhur
Level 148
God Stats
4W - 2L
1,743 SR
Queue Stats
63W - 68L
1,574 Elo+
Party 2
Achilles
Achilles
LotLizardWizard
Achilles
Level 155
God Stats
4W - 2L
1,730 SR
Queue Stats
85W - 88L
1,619 Elo+
Party 2
Cerberus
Cerberus
namechanged9119
Cerberus
Level 59
God Stats
2W - 0L
1,774 SR
Queue Stats
7W - 10L
1,559 Elo+
Party 2
Team Averages
Level 116
1,631 SR
1,565 Elo+

VS

Team Averages
Level 126
1,519 SR
1,418 Elo+
Bellona
Bellona
BeatinShmeat585
Bellona
Level 128
God Stats
0W - 1L
1,531 SR
Queue Stats
14W - 20L
1,451 Elo+
Party 3
Tyr
Tyr
Isra99
Tyr
Level 148
God Stats
15W - 10L
1,767 SR
Queue Stats
221W - 215L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
Kaviem
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,505 Elo+
Party 3
Apollo
Apollo
RODRIGOKTD
Apollo
Level 141
God Stats
1W - 3L
1,311 SR
Queue Stats
20W - 23L
1,151 Elo+
Party 1
Baron Samedi
Baron Samedi
SanguineTygr
Baron Samedi
Level 69
God Stats
4W - 5L
1,485 SR
Queue Stats
51W - 91L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,256
550
5,249
10,013
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Danaerious
Bellona
13
1 / 2 / 2
7,578
505
8,211
17,343
19,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
JewNumber
Anhur
16
5 / 2 / 1
8,926
595
7,307
11,180
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
13
3 / 3 / 5
7,531
502
8,187
13,036
6,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
1 / 0 / 9
8,095
540
8,604
11,214
11,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,124
608
14,330
17,310
16,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Isra99
Tyr
13
3 / 3 / 2
7,758
517
8,912
16,390
11,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Kaviem
Erlang Shen
17
5 / 2 / 2
9,289
619
9,760
14,889
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
RODRIGOKTD
Apollo
14
1 / 4 / 2
7,707
514
6,095
11,560
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SanguineTygr
Baron Samedi
5
1 / 1 / 0
5,325
355
1,163
2,143
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
11
11
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
1
2
2
1
W
Bellona
Danaerious
Bellona
1
2
2
1
L
Tyr
Isra99
Tyr
3
3
2
1.33
W
Anhur
JewNumber
Anhur
5
2
1
2.75
L
Erlang Shen
Kaviem
Erlang Shen
5
2
2
3
W
Achilles
3
3
5
1.83
L
Apollo
RODRIGOKTD
Apollo
1
4
2
0.5
L
Baron Samedi
SanguineTygr
Baron Samedi
1
1
0
1
W
Cerberus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,558
Damage
40,260
62,786
Taken
62,292
45,366
Mitigated
41,020
19,306
Healing
25,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,249
562
189
2,075
10,013
3,856
144
997
8,850
62,619
1,701
L
14,330
5,906
0
10,235
17,310
16,887
0
2,355
14,837
787
85,915
W
Bellona
Danaerious
Bellona
8,211
4,261
0
5,387
17,343
19,307
0
166
17,177
0
56,461
L
Tyr
Isra99
Tyr
8,912
827
0
6,089
16,390
11,781
0
3,721
12,621
0
54,904
W
Anhur
JewNumber
Anhur
7,307
4,633
0
3,688
11,180
4,649
0
0
11,180
0
82,312
L
Erlang Shen
Kaviem
Erlang Shen
9,760
5,478
0
7,052
14,889
7,611
0
2,575
12,188
0
90,941
W
Achilles
8,187
3,237
0
976
13,036
6,486
0
0
13,036
0
57,067
L
Apollo
RODRIGOKTD
Apollo
6,095
2,932
0
1,009
11,560
4,068
1,234
3,447
8,073
0
60,011
L
Baron Samedi
SanguineTygr
Baron Samedi
1,163
211
39
1,085
2,143
673
0
862
1,051
8,734
0
W
Cerberus
8,604
377
1,993
4,998
11,214
11,068
0
211
11,003
29,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
39,203
485
Minions Killed
453
0
Camps Cleared
0
1,466,496
Distance Traveled
1,339,105
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,256
550
113
8
0
234,416
5
L
Bellona
9,124
608
141
9
0
334,438
4
W
Bellona
7,578
505
97
6
0
311,032
0
L
Tyr
7,758
517
67
4
0
322,822
0
W
Anhur
8,926
595
147
10
0
273,686
0
L
Erlang Shen
9,289
619
133
9
0
329,736
0
W
Achilles
7,531
502
67
4
0
336,689
0
L
Apollo
7,707
514
98
7
0
284,973
0
L
Baron Samedi
5,325
355
14
1
0
67,136
0
W
Cerberus
8,095
540
61
4
0
310,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role