Player Matchup

Terra
Terra
Cmoney_2017
Terra
Level 119
God Stats
1W - 2L
1,180 SR
Queue Stats
18W - 17L
1,514 Elo+
Party 1
Rama
Rama
DTS__King
Rama
Level 106
God Stats
2W - 5L
1,327 SR
Queue Stats
31W - 39L
1,434 Elo+
Party 1
Sol
Sol
Defiant0ne012
Sol
Level 158
God Stats
1W - 1L
1,367 SR
Queue Stats
53W - 58L
1,501 Elo+
Party 1
Chaac
Chaac
IMSOLONELY-3000
Chaac
Level 105
God Stats
6W - 10L
1,461 SR
Queue Stats
16W - 27L
1,410 Elo+
Party 1
Thor
Thor
Lyon_pendragon
Thor
Level 162
God Stats
1W - 0L
1,176 SR
Queue Stats
53W - 56L
1,492 Elo+
Party 1
Team Averages
Level 130
1,302 SR
1,470 Elo+

VS

Team Averages
Level 120
1,540 SR
1,527 Elo+
Chronos
Chronos
FatherNickk
Chronos
Level 107
God Stats
3W - 5L
1,199 SR
Queue Stats
48W - 39L
1,547 Elo+
Solo
Janus
Janus
Juli0824
Janus
Level 115
God Stats
5W - 3L
1,520 SR
Queue Stats
19W - 34L
1,374 Elo+
Solo
Mulan
Mulan
TheJingleJangler
Mulan
Level 108
God Stats
60W - 53L
1,550 SR
Queue Stats
125W - 121L
1,498 Elo+
Party 2
Bastet
Bastet
ThumbCramps7038
Bastet
Level 147
God Stats
9W - 7L
1,512 SR
Queue Stats
36W - 20L
1,676 Elo+
Solo
Ah Puch
Ah Puch
thachad
Ah Puch
Level 122
God Stats
1W - 1L
1,920 SR
Queue Stats
233W - 229L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,406
841
4,434
12,407
9,406
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Rama
15
4 / 0 / 5
8,387
839
3,811
6,986
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
4 / 1 / 7
8,702
870
11,885
7,003
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 2 / 10
8,355
836
8,504
10,726
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
5 / 1 / 4
8,528
853
10,328
10,079
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FatherNickk
Chronos
14
0 / 3 / 1
7,913
791
4,034
10,180
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
Juli0824
Janus
14
0 / 4 / 3
7,651
765
8,625
7,785
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 1
8,115
812
8,524
10,420
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 4
7,903
790
7,265
8,670
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
thachad
Ah Puch
14
1 / 3 / 2
7,837
784
7,888
6,678
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
15
Kills
6
6
Deaths
15
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Rama
4
0
5
6.5
W
4
1
7
7.5
L
Chronos
FatherNickk
Chronos
0
3
1
0.17
W
1
2
10
3
L
Janus
Juli0824
Janus
0
4
3
0.38
W
5
1
4
7
L
3
3
1
1.17
L
2
2
4
2
L
Ah Puch
thachad
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
36,336
47,201
Taken
43,733
30,234
Mitigated
21,906
12,738
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,434
163
1,606
2,007
12,407
9,406
0
5,358
6,543
13,223
0
W
Rama
3,811
2,170
0
1,142
6,986
2,525
1,087
4,309
2,375
0
16,600
W
11,885
1,796
0
2,885
7,003
2,469
827
2,225
4,521
29,546
0
L
Chronos
FatherNickk
Chronos
4,034
767
0
1,220
10,180
4,203
1,258
3,648
6,175
28,136
761
W
8,504
471
0
4,424
10,726
11,440
0
5,069
5,494
0
25,621
L
Janus
Juli0824
Janus
8,625
288
0
340
7,785
2,836
135
3,643
3,779
22,217
0
W
10,328
1,965
0
674
10,079
4,394
0
2,516
7,082
0
21,173
L
8,524
870
0
3,347
10,420
8,909
0
4,081
5,694
0
18,445
L
7,265
1,894
0
1,040
8,670
3,112
0
2,236
6,114
0
12,613
L
Ah Puch
thachad
Ah Puch
7,888
441
0
1,007
6,678
2,846
200
1,574
4,843
26,483
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
39,419
196
Minions Killed
182
0
Camps Cleared
0
1,087,243
Distance Traveled
1,026,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,406
841
18
2
0
224,303
0
W
Rama
8,387
839
45
5
0
210,389
0
W
Sol
8,702
870
54
5
0
204,832
0
L
Chronos
7,913
791
53
5
0
212,865
0
W
Chaac
8,355
836
50
5
0
229,838
0
L
Janus
7,651
765
42
4
0
167,759
0
W
Thor
8,528
853
29
3
0
217,881
0
L
Mulan
8,115
812
31
3
0
237,322
0
L
Bastet
7,903
790
14
1
0
225,778
0
L
Ah Puch
7,837
784
42
4
0
182,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role