Player Matchup

Tyr
Tyr
KofteeNecmi
Tyr
Level 143
God Stats
0W - 1L
1,211 SR
Queue Stats
59W - 40L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
RIdotO
Gilgamesh
Level 155
God Stats
2W - 3L
1,380 SR
Queue Stats
193W - 175L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
SyroV
Kumbhakarna
Level 173
God Stats
0W - 1L
1,335 SR
Queue Stats
30W - 27L
1,579 Elo+
Party 2
Ymir
Ymir
Windliner
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,594 Elo+
Party 2
Horus
Horus
turkishmamba69
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,533 Elo+
Party 1
Team Averages
Level 144
1,385 SR
1,554 Elo+

VS

Team Averages
Level 140
1,377 SR
1,503 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Mangas_G
Zhong Kui
Level 156
God Stats
3W - 3L
1,536 SR
Queue Stats
389W - 230L
1,598 Elo+
Solo
Bellona
Bellona
Sjlet
Bellona
Level 128
God Stats
6W - 5L
1,285 SR
Queue Stats
214W - 228L
1,438 Elo+
Solo
Apollo
Apollo
Sssaaaauuuuron
Apollo
Level 110
God Stats
1W - 2L
1,287 SR
Queue Stats
372W - 355L
1,504 Elo+
Solo
Charon
Charon
dinosaurpa
Charon
Level 146
God Stats
1W - 0L
1,276 SR
Queue Stats
9W - 8L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,195
745
8,941
16,611
16,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RIdotO
Gilgamesh
15
2 / 5 / 4
8,468
770
8,348
16,742
11,621
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
SyroV
Kumbhakarna
16
3 / 4 / 6
9,069
824
11,560
15,116
7,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
3 / 8 / 5
8,429
766
11,193
17,993
9,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 5
8,639
785
5,990
18,304
14,061
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
12 / 2 / 15
10,598
963
19,499
9,206
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Mangas_G
Zhong Kui
14
3 / 4 / 20
9,367
852
14,265
13,555
16,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sjlet
Bellona
16
4 / 3 / 22
9,751
886
10,650
18,181
21,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 18
10,362
942
16,868
11,924
8,210
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
dinosaurpa
Charon
17
4 / 0 / 26
9,824
893
9,848
11,027
11,542
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
11
Kills
31
31
Deaths
11
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
12
2
15
9.75
L
2
9
3
0.39
W
Zhong Kui
Mangas_G
Zhong Kui
3
4
20
3.25
L
Gilgamesh
RIdotO
Gilgamesh
2
5
4
0.8
W
Bellona
Sjlet
Bellona
4
3
22
5
W
8
2
18
8.5
L
Kumbhakarna
SyroV
Kumbhakarna
3
4
6
1.5
L
Ymir
3
8
5
0.69
W
Charon
dinosaurpa
Charon
4
0
26
17
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
71,130
84,766
Taken
63,893
59,468
Mitigated
65,148
21,516
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
19,499
3,597
3,974
1,584
9,206
6,479
1,209
2,893
6,139
35,931
0
L
8,941
550
1,153
1,440
16,611
16,190
0
7,679
8,932
0
14,299
W
Zhong Kui
Mangas_G
Zhong Kui
14,265
1,939
1,234
3,370
13,555
16,951
1,836
3,395
9,896
19,788
2,052
L
Gilgamesh
RIdotO
Gilgamesh
8,348
2,284
1,079
2,784
16,742
11,621
0
7,923
8,819
0
18,127
W
Bellona
Sjlet
Bellona
10,650
1,125
788
2,263
18,181
21,966
546
6,454
11,331
0
18,488
W
16,868
10,077
801
2,029
11,924
8,210
4,284
4,193
7,525
0
32,050
L
Kumbhakarna
SyroV
Kumbhakarna
11,560
840
1,246
2,590
15,116
7,863
0
8,039
7,077
27,366
325
L
Ymir
11,193
769
0
1,505
17,993
9,733
338
9,707
8,286
18,405
405
W
Charon
dinosaurpa
Charon
9,848
3,466
3,354
3,626
11,027
11,542
647
4,055
6,780
15,842
2,069
L
5,990
2,140
3,888
5,831
18,304
14,061
0
8,855
9,449
0
11,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
49,902
105
Minions Killed
134
0
Camps Cleared
0
990,664
Distance Traveled
1,017,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,598
963
35
3
0
191,126
0
L
Tyr
8,195
745
4
0
0
173,305
0
W
Zhong Kui
9,367
852
20
2
0
178,355
0
L
Gilgamesh
8,468
770
22
2
0
213,754
0
W
Bellona
9,751
886
21
2
0
227,648
0
W
Apollo
10,362
942
40
4
0
207,527
0
L
Kumbhakarna
9,069
824
53
5
0
212,156
0
L
Ymir
8,429
766
19
2
0
176,764
0
W
Charon
9,824
893
18
2
0
212,861
0
L
Horus
8,639
785
7
1
0
214,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role