Player Matchup

Zeus
Zeus
BadMentäl
Zeus
Level 158
God Stats
25W - 37L
1,593 SR
Queue Stats
117W - 118L
1,533 Elo+
Solo
Rama
Rama
BigSnare
Rama
Level 128
God Stats
1W - 2L
1,379 SR
Queue Stats
34W - 27L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
Donco2
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,608 Elo+
Party 2
Athena
Athena
Drkript
Athena
Level 61
God Stats
1W - 4L
1,505 SR
Queue Stats
8W - 6L
1,645 Elo+
Party 2
Erlang Shen
Erlang Shen
NuniBeastRocks
Erlang Shen
Level 160
God Stats
1W - 2L
1,321 SR
Queue Stats
186W - 179L
1,498 Elo+
Solo
Team Averages
Level 131
1,460 SR
1,571 Elo+

VS

Team Averages
Level 157
1,499 SR
1,563 Elo+
Arachne
Arachne
 
Arachne
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Hayssss
Ah Puch
Level 159
God Stats
5W - 2L
1,360 SR
Queue Stats
379W - 362L
1,523 Elo+
Party 1
Neith
Neith
SugarFree69
Neith
Level 141
God Stats
11W - 10L
1,692 SR
Queue Stats
90W - 50L
1,643 Elo+
Solo
Cthulhu
Cthulhu
sabers_perez
Cthulhu
Level 162
God Stats
9W - 4L
1,417 SR
Queue Stats
161W - 163L
1,546 Elo+
Solo
Yu Huang
Yu Huang
xXSunnyDelightXx
Yu Huang
Level 132
God Stats
2W - 1L
1,523 SR
Queue Stats
370W - 326L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,128
438
1,554
5,805
1,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
3 / 6 / 1
8,041
574
5,384
11,940
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
Donco2
Hun Batz
15
2 / 4 / 1
7,758
554
7,431
15,043
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Drkript
Athena
11
0 / 1 / 4
6,782
484
3,783
12,528
9,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
NuniBeastRocks
Erlang Shen
13
5 / 5 / 1
7,999
571
9,366
15,696
12,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 1 / 5
8,974
641
9,348
14,881
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
Hayssss
Ah Puch
13
2 / 5 / 4
8,600
614
6,291
11,945
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 4
8,921
637
11,271
10,607
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
sabers_perez
Cthulhu
12
1 / 0 / 9
7,900
564
4,953
8,896
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 1
9,132
652
7,175
4,818
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
10
Kills
20
20
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
1
5
10.5
L
0
4
0
0
L
Rama
3
6
1
0.58
L
Hun Batz
Donco2
Hun Batz
2
4
1
0.63
L
Athena
Drkript
Athena
0
1
4
2
W
Ah Puch
Hayssss
Ah Puch
2
5
4
0.8
L
Erlang Shen
NuniBeastRocks
Erlang Shen
5
5
1
1.1
W
4
3
4
2
W
Cthulhu
sabers_perez
Cthulhu
1
0
9
5.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
39,038
61,012
Taken
51,147
33,886
Mitigated
26,277
15,798
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,348
5,321
0
8,789
14,881
6,398
224
1,949
12,932
0
64,671
L
1,554
69
0
1,049
5,805
1,482
0
2,327
3,166
36,825
0
L
Rama
5,384
3,978
0
2,935
11,940
4,293
0
1,395
10,505
0
52,259
L
Hun Batz
Donco2
Hun Batz
7,431
2,629
0
5,610
15,043
6,171
0
3,588
11,289
0
76,251
L
Athena
Drkript
Athena
3,783
1,465
0
1,204
12,528
9,790
0
3,933
8,459
18,274
0
W
Ah Puch
Hayssss
Ah Puch
6,291
729
0
4,728
11,945
6,326
0
258
11,687
52,651
1,414
L
Erlang Shen
NuniBeastRocks
Erlang Shen
9,366
5,705
0
5,000
15,696
12,150
0
6,088
9,582
0
51,675
W
11,271
3,408
0
3,306
10,607
4,808
50
1,179
9,428
0
79,571
W
Cthulhu
sabers_perez
Cthulhu
4,953
593
37
2,684
8,896
6,507
0
1,132
7,764
26,148
2,521
W
7,175
670
0
593
4,818
2,238
95
909
3,909
74,665
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
43,527
403
Minions Killed
514
0
Camps Cleared
0
1,303,781
Distance Traveled
1,469,879
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,974
641
94
7
0
336,658
2
L
Zeus
6,128
438
70
5
0
140,293
1
L
Rama
8,041
574
91
7
0
257,879
2
L
Hun Batz
7,758
554
138
10
0
326,234
0
L
Athena
6,782
484
16
1
0
317,275
8
W
Ah Puch
8,600
614
109
8
0
254,005
0
L
Erlang Shen
7,999
571
88
6
0
262,100
4
W
Neith
8,921
637
115
8
0
253,222
2
W
Cthulhu
7,900
564
44
3
0
330,150
6
W
Yu Huang
9,132
652
152
11
0
295,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role