Player Matchup

Cthulhu
Cthulhu
ACEITIS
Cthulhu
Level 129
God Stats
3W - 2L
1,561 SR
Queue Stats
97W - 91L
1,544 Elo+
Party 2
Thanatos
Thanatos
DEADM4RES
Thanatos
Level 133
God Stats
5W - 2L
1,448 SR
Queue Stats
8W - 9L
1,513 Elo+
Solo
Vulcan
Vulcan
TBEDeej
Vulcan
Level 154
God Stats
7W - 3L
2,002 SR
Queue Stats
187W - 146L
1,552 Elo+
Party 3
Eset
Eset
Trey-BTW
Eset
Level 149
God Stats
2W - 3L
1,351 SR
Queue Stats
51W - 46L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
Weezichor
Hou Yi
Level 114
God Stats
1W - 0L
1,495 SR
Queue Stats
46W - 32L
1,559 Elo+
Party 3
Team Averages
Level 136
1,571 SR
1,543 Elo+

VS

Team Averages
Level 134
1,594 SR
1,620 Elo+
Nu Wa
Nu Wa
AcquiredCone143
Nu Wa
Level 124
God Stats
40W - 21L
1,588 SR
Queue Stats
102W - 90L
1,453 Elo+
Party 1
Izanami
Izanami
FwuffyEagle
Izanami
Level 145
God Stats
8W - 6L
1,608 SR
Queue Stats
68W - 27L
1,762 Elo+
Party 4
Ares
Ares
Hellya101
Ares
Level 158
God Stats
2W - 1L
1,742 SR
Queue Stats
84W - 33L
1,796 Elo+
Party 4
Vamana
Vamana
Honeydzznutz
Vamana
Level 87
God Stats
4W - 2L
1,534 SR
Queue Stats
131W - 109L
1,479 Elo+
Party 1
Mercury
Mercury
TooAmasian
Mercury
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 17L
1,610 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACEITIS
Cthulhu
15
1 / 3 / 4
10,226
602
8,082
12,922
13,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DEADM4RES
Thanatos
15
4 / 4 / 1
9,135
537
5,567
12,219
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
TBEDeej
Vulcan
16
3 / 2 / 2
9,642
567
10,767
5,601
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
13
1 / 3 / 6
8,964
527
3,548
13,260
11,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Weezichor
Hou Yi
16
2 / 1 / 2
9,763
574
5,672
10,960
4,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,757
456
4,469
8,220
2,704
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FwuffyEagle
Izanami
17
3 / 1 / 3
10,279
605
8,374
9,110
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
12
2 / 1 / 3
7,636
449
4,482
11,623
10,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vamana
14
1 / 3 / 1
8,552
503
5,623
12,921
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
TooAmasian
Mercury
15
6 / 3 / 5
8,539
502
7,985
13,618
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
11
Kills
13
13
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ACEITIS
Cthulhu
1
3
4
1
L
1
3
5
1.17
W
Thanatos
DEADM4RES
Thanatos
4
4
1
1.13
L
Izanami
FwuffyEagle
Izanami
3
1
3
4.5
L
Ares
2
1
3
3.5
L
Vamana
1
3
1
0.5
W
Vulcan
TBEDeej
Vulcan
3
2
2
2
L
Mercury
TooAmasian
Mercury
6
3
5
2.83
W
Eset
1
3
6
1.33
W
Hou Yi
Weezichor
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
30,933
54,962
Taken
55,492
36,939
Mitigated
30,009
23,995
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ACEITIS
Cthulhu
8,082
533
92
3,835
12,922
13,698
0
640
12,282
71,666
265
L
4,469
753
0
2,484
8,220
2,704
0
3,632
4,442
56,219
2,386
W
Thanatos
DEADM4RES
Thanatos
5,567
1,362
0
11,373
12,219
4,857
0
1,398
10,821
0
60,345
L
Izanami
FwuffyEagle
Izanami
8,374
5,696
0
2,666
9,110
3,640
475
4,066
4,866
0
103,489
L
Ares
4,482
296
0
2,914
11,623
10,074
0
3,117
8,258
29,737
0
L
Vamana
5,623
1,914
0
1,599
12,921
7,386
0
5,683
7,238
0
69,663
W
Vulcan
TBEDeej
Vulcan
10,767
1,773
0
576
5,601
2,480
0
1,866
3,735
82,010
0
L
Mercury
TooAmasian
Mercury
7,985
4,835
0
2,072
13,618
6,205
0
5,038
8,412
0
62,010
W
Eset
3,548
728
119
3,548
13,260
11,179
56
3,056
10,204
28,810
0
W
Hou Yi
Weezichor
Hou Yi
5,672
3,463
0
4,452
10,960
4,725
225
2,463
8,497
0
80,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
42,763
518
Minions Killed
519
0
Camps Cleared
0
1,695,452
Distance Traveled
1,526,789
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,226
602
133
8
0
274,133
0
L
Nu Wa
7,757
456
93
5
0
271,134
4
W
Thanatos
9,135
537
95
6
0
398,977
0
L
Izanami
10,279
605
189
11
0
308,919
3
L
Ares
7,636
449
21
1
0
287,099
3
L
Vamana
8,552
503
120
7
0
289,545
0
W
Vulcan
9,642
567
139
8
0
367,706
4
L
Mercury
8,539
502
96
6
0
370,092
0
W
Eset
8,964
527
32
2
0
322,894
8
W
Hou Yi
9,763
574
119
7
0
331,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role