Player Matchup

Geb
Geb
DiegoVP4807
Geb
Level 125
God Stats
1W - 0L
1,713 SR
Queue Stats
120W - 126L
1,518 Elo+
Solo
Thanatos
Thanatos
Dracchir
Thanatos
Level 196
God Stats
2W - 0L
2,124 SR
Queue Stats
117W - 20L
1,829 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DyneWulf
Morgan Le Fay
Level 154
God Stats
2W - 1L
1,471 SR
Queue Stats
87W - 80L
1,603 Elo+
Party 1
Zeus
Zeus
PookiePookums
Zeus
Level 167
God Stats
2W - 2L
1,705 SR
Queue Stats
67W - 56L
1,556 Elo+
Party 1
Discordia
Discordia
SpecialPeanut
Discordia
Level 151
God Stats
2W - 1L
1,495 SR
Queue Stats
87W - 76L
1,571 Elo+
Solo
Team Averages
Level 159
1,702 SR
1,615 Elo+

VS

Team Averages
Level 122
1,481 SR
1,627 Elo+
Bastet
Bastet
ChumboBrown
Bastet
Level 119
God Stats
2W - 5L
1,291 SR
Queue Stats
243W - 204L
1,587 Elo+
Solo
Ne Zha
Ne Zha
Emerie
Ne Zha
Level 153
God Stats
1W - 3L
1,586 SR
Queue Stats
124W - 72L
1,708 Elo+
Party 2
Poseidon
Poseidon
Kujo187
Poseidon
Level 212
God Stats
4W - 5L
1,527 SR
Queue Stats
887W - 884L
1,573 Elo+
Solo
Raijin
Raijin
Lvl5Totodile
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 53L
1,738 Elo+
Party 2
Fenrir
Fenrir
texas602
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,777
878
4,482
12,304
11,586
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Dracchir
Thanatos
16
12 / 3 / 4
9,710
971
12,870
10,914
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
DyneWulf
Morgan Le Fay
15
2 / 1 / 11
8,555
856
9,595
6,920
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 10
8,573
857
8,812
6,878
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
SpecialPeanut
Discordia
12
2 / 4 / 10
7,749
775
5,403
6,708
2,925
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 3 / 9
8,232
823
9,049
8,893
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
Emerie
Ne Zha
14
2 / 4 / 7
7,780
778
5,861
10,496
7,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
Kujo187
Poseidon
14
2 / 4 / 3
7,663
766
6,821
7,424
2,137
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
14
4 / 5 / 6
8,568
857
7,213
8,959
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
texas602
Fenrir
13
2 / 4 / 6
7,655
766
3,704
9,338
7,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
20
Kills
13
13
Deaths
20
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
3
9
2.5
W
2
2
10
3.5
W
Thanatos
Dracchir
Thanatos
12
3
4
4.67
W
Morgan Le Fay
DyneWulf
Morgan Le Fay
2
1
11
7.5
L
Ne Zha
Emerie
Ne Zha
2
4
7
1.38
L
Poseidon
Kujo187
Poseidon
2
4
3
0.88
L
Raijin
4
5
6
1.4
W
2
3
10
2.33
W
Discordia
SpecialPeanut
Discordia
2
4
10
1.75
L
Fenrir
texas602
Fenrir
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
32,648
43,724
Taken
45,110
27,143
Mitigated
23,673
15,726
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,049
1,929
320
3,149
8,893
3,238
0
5,767
2,742
0
16,100
W
4,482
261
1,832
2,979
12,304
11,586
558
3,998
8,144
14,974
650
W
Thanatos
Dracchir
Thanatos
12,870
3,404
1,130
6,606
10,914
5,795
547
2,023
8,771
0
17,472
W
Morgan Le Fay
DyneWulf
Morgan Le Fay
9,595
829
234
1,214
6,920
3,680
1,065
1,477
5,397
20,111
797
L
Ne Zha
Emerie
Ne Zha
5,861
632
427
1,385
10,496
7,886
0
5,739
4,363
0
18,437
L
Poseidon
Kujo187
Poseidon
6,821
441
854
774
7,424
2,137
120
3,084
4,116
19,500
590
L
Raijin
7,213
558
487
565
8,959
2,870
0
4,578
4,095
13,280
0
W
8,812
164
0
0
6,878
3,157
1,260
3,045
3,737
18,282
615
W
Discordia
SpecialPeanut
Discordia
5,403
97
1,161
570
6,708
2,925
0
3,009
3,641
9,752
0
L
Fenrir
texas602
Fenrir
3,704
490
509
1,563
9,338
7,542
0
6,315
2,473
0
4,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
39,898
116
Minions Killed
92
0
Camps Cleared
0
912,279
Distance Traveled
839,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,232
823
16
2
0
201,220
0
W
Geb
8,777
878
19
2
0
171,817
0
W
Thanatos
9,710
971
23
2
0
202,475
0
W
Morgan Le Fay
8,555
856
26
3
0
199,643
0
L
Ne Zha
7,780
778
18
2
0
132,737
0
L
Poseidon
7,663
766
38
4
0
159,562
0
L
Raijin
8,568
857
18
2
0
165,446
0
W
Zeus
8,573
857
38
4
0
152,935
0
W
Discordia
7,749
775
10
1
0
185,409
0
L
Fenrir
7,655
766
2
0
0
180,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role