Player Matchup

Hercules
Hercules
SubZeroKLP
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
WonderD
Baron Samedi
Level 9
God Stats
4W - 4L
1,563 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 1
Rama
Rama
justsaiyan484
Rama
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,526 Elo+
Party 1
Team Averages
Level 67
1,521 SR
1,496 Elo+

VS

Team Averages
Level 67
1,449 SR
1,487 Elo+
Nut
Nut
CNPeregrine
Nut
Level 27
God Stats
17W - 17L
1,562 SR
Queue Stats
57W - 62L
1,514 Elo+
Party 2
Tiamat
Tiamat
Gabrantth
Tiamat
Level 74
God Stats
6W - 8L
1,457 SR
Queue Stats
92W - 93L
1,523 Elo+
Party 2
Chaac
Chaac
JWalt910
Chaac
Level 100
God Stats
6W - 10L
1,327 SR
Queue Stats
140W - 132L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SubZeroKLP
Hercules
14
0 / 1 / 12
8,472
706
7,285
14,828
15,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
WonderD
Baron Samedi
14
2 / 1 / 9
8,984
749
7,228
7,958
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 2 / 2
10,668
889
15,781
11,825
6,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,477
623
7,988
9,953
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Gabrantth
Tiamat
12
0 / 5 / 4
7,915
660
7,847
12,651
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
JWalt910
Chaac
15
4 / 3 / 0
9,091
758
9,777
14,252
14,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Tiamat
Gabrantth
Tiamat
0
5
4
0.4
L
Chaac
JWalt910
Chaac
4
3
0
1.33
W
Hercules
SubZeroKLP
Hercules
0
1
12
6
W
Baron Samedi
WonderD
Baron Samedi
2
1
9
6.5
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
25,612
34,611
Taken
36,856
25,605
Mitigated
26,214
11,474
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,988
4,480
0
723
9,953
4,247
0
1,031
8,922
0
23,982
L
Tiamat
Gabrantth
Tiamat
7,847
592
0
336
12,651
7,178
0
2,302
10,349
32,582
169
L
Chaac
JWalt910
Chaac
9,777
453
72
3,928
14,252
14,789
0
3,980
10,272
1,010
31,058
W
Hercules
SubZeroKLP
Hercules
7,285
1,905
0
4,012
14,828
15,147
456
3,121
11,707
0
14,738
W
Baron Samedi
WonderD
Baron Samedi
7,228
1,008
1,497
2,859
7,958
4,421
669
2,781
5,177
31,375
0
W
15,781
11,511
0
3,106
11,825
6,037
1,797
2,671
9,154
0
44,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
24,483
132
Minions Killed
120
0
Camps Cleared
0
663,769
Distance Traveled
695,875
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,477
623
36
3
0
240,203
0
L
Tiamat
7,915
660
43
4
0
220,694
0
L
Chaac
9,091
758
41
3
0
234,978
0
W
Hercules
8,472
706
18
2
0
250,504
2
W
Baron Samedi
8,984
749
43
4
0
217,306
0
W
Rama
10,668
889
71
6
0
195,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role