Player Matchup

Achilles
Achilles
 
Achilles
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BEASTPOPER2828
Persephone
Level 105
God Stats
2W - 2L
1,367 SR
Queue Stats
134W - 156L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
DecSev
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,368 Elo+
Solo
Amaterasu
Amaterasu
Edds55
Amaterasu
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Schmevy
Danzaburou
Level 147
God Stats
9W - 3L
1,453 SR
Queue Stats
24W - 13L
1,591 Elo+
Party 1
Team Averages
Level 132
1,464 SR
1,443 Elo+

VS

Team Averages
Level 117
1,488 SR
1,489 Elo+
Neith
Neith
ADeadlyWanderer
Neith
Level 74
God Stats
3W - 5L
1,134 SR
Queue Stats
213W - 188L
1,553 Elo+
Solo
Arachne
Arachne
Jeffmoney2541
Arachne
Level 86
God Stats
20W - 10L
1,780 SR
Queue Stats
86W - 72L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Kobeis77
Nu Wa
Level 102
God Stats
1W - 3L
1,339 SR
Queue Stats
11W - 15L
1,411 Elo+
Solo
Guan Yu
Guan Yu
LordBroScience
Guan Yu
Level 124
God Stats
115W - 106L
1,571 SR
Queue Stats
392W - 463L
1,452 Elo+
Solo
Zeus
Zeus
alfafox9
Zeus
Level 197
God Stats
5W - 3L
1,615 SR
Queue Stats
190W - 180L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 3
5,030
1,006
2,405
4,542
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
BEASTPOPER2828
Persephone
9
0 / 0 / 7
4,646
929
3,074
3,818
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DecSev
Zhong Kui
11
4 / 0 / 4
5,420
1,084
3,486
3,135
2,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Amaterasu
Edds55
Amaterasu
10
2 / 1 / 3
4,982
996
3,163
5,152
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Schmevy
Danzaburou
10
2 / 0 / 5
5,089
1,018
3,961
2,448
903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
4,811
962
2,740
4,818
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
9
0 / 5 / 1
4,316
863
2,278
6,412
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
Kobeis77
Nu Wa
7
0 / 0 / 0
3,948
790
0
0
0
9
1 / 1 / 1
4,573
915
2,635
6,303
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Zeus
10
0 / 2 / 0
4,790
958
2,942
2,914
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
10
Kills
2
2
Deaths
10
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
3
3.5
L
1
2
0
0.5
W
Persephone
BEASTPOPER2828
Persephone
0
0
7
3.5
W
Zhong Kui
DecSev
Zhong Kui
4
0
4
6
W
Amaterasu
Edds55
Amaterasu
2
1
3
3.5
L
Arachne
0
5
1
0.1
L
Nu Wa
Kobeis77
Nu Wa
0
0
0
0
L
1
1
1
1.5
W
Danzaburou
Schmevy
Danzaburou
2
0
5
4.5
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,089
Damage
10,595
19,095
Taken
20,447
10,547
Mitigated
9,165
5,027
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,405
168
0
0
4,542
3,373
0
148
4,192
0
9,059
L
2,740
419
0
1,251
4,818
1,743
0
928
3,806
0
12,979
W
Persephone
BEASTPOPER2828
Persephone
3,074
328
0
1,328
3,818
1,148
0
783
2,964
10,542
356
W
Zhong Kui
DecSev
Zhong Kui
3,486
547
0
1,572
3,135
2,260
0
116
2,984
10,885
1,359
W
Amaterasu
Edds55
Amaterasu
3,163
661
0
1,685
5,152
2,863
128
658
4,415
0
12,530
L
Arachne
2,278
1,572
0
296
6,412
2,852
0
1,441
4,784
0
4,931
L
Nu Wa
Kobeis77
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
2,635
194
711
2,469
6,303
3,690
0
2,849
3,454
0
6,246
W
Danzaburou
Schmevy
Danzaburou
3,961
914
0
442
2,448
903
0
1,161
1,209
0
12,714
L
Zeus
2,942
308
0
740
2,914
880
0
950
1,922
16,837
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
22,438
107
Minions Killed
77
0
Camps Cleared
0
553,571
Distance Traveled
393,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,030
1,006
10
2
0
105,925
0
L
Neith
4,811
962
24
5
0
81,039
0
W
Persephone
4,646
929
19
4
0
106,667
0
W
Zhong Kui
5,420
1,084
28
6
0
101,754
0
W
Amaterasu
4,982
996
26
5
0
124,988
1
L
Arachne
4,316
863
6
1
0
110,840
0
L
Nu Wa
3,948
790
0
0
0
0
0
L
Guan Yu
4,573
915
8
2
0
118,108
0
W
Danzaburou
5,089
1,018
24
5
0
114,237
0
L
Zeus
4,790
958
39
8
0
83,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role