Player Matchup

Zeus
Zeus
Killstealer313
Zeus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 2
Anhur
Anhur
NerdBlood
Anhur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 2
Sun Wukong
Sun Wukong
TheIcyPlays_ttv
Sun Wukong
Level 80
God Stats
1W - 3L
1,185 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 2
Team Averages
Level 105
1,395 SR
1,170 Elo+

VS

Team Averages
Level 96
1,424 SR
1,407 Elo+
Danzaburou
Danzaburou
Borsea
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
naku232
Zhong Kui
Level 152
God Stats
4W - 2L
1,273 SR
Queue Stats
107W - 106L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
vankea18
Guan Yu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,965
664
11,776
11,245
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
NerdBlood
Anhur
15
0 / 2 / 4
9,281
619
8,234
13,440
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TheIcyPlays_ttv
Sun Wukong
14
1 / 6 / 2
9,283
619
9,080
15,609
11,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borsea
Danzaburou
16
7 / 1 / 2
12,259
817
7,921
11,403
4,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
naku232
Zhong Kui
17
4 / 1 / 7
11,658
777
21,205
16,055
12,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Guan Yu
vankea18
Guan Yu
15
1 / 2 / 7
10,316
688
7,330
17,838
14,747
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
3
Kills
12
12
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Borsea
Danzaburou
7
1
2
8
L
2
4
2
0.75
L
Anhur
NerdBlood
Anhur
0
2
4
1
L
Sun Wukong
TheIcyPlays_ttv
Sun Wukong
1
6
2
0.33
W
Zhong Kui
naku232
Zhong Kui
4
1
7
7.5
W
Guan Yu
vankea18
Guan Yu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
36,456
40,294
Taken
45,296
20,299
Mitigated
32,516
3,448
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Borsea
Danzaburou
7,921
2,939
0
3,300
11,403
4,912
2,066
3,446
7,957
0
71,738
L
11,776
803
0
306
11,245
4,045
0
5,878
5,310
48,491
0
L
Anhur
NerdBlood
Anhur
8,234
2,976
0
1,308
13,440
4,765
0
7,837
5,537
0
29,782
L
Sun Wukong
TheIcyPlays_ttv
Sun Wukong
9,080
735
0
1,834
15,609
11,489
0
7,510
8,066
1,577
28,737
W
Zhong Kui
naku232
Zhong Kui
21,205
1,203
75
7,915
16,055
12,857
823
4,897
11,158
67,653
0
W
Guan Yu
vankea18
Guan Yu
7,330
462
2,518
6,043
17,838
14,747
156
4,879
12,959
0
22,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
34,233
179
Minions Killed
209
0
Camps Cleared
0
817,662
Distance Traveled
789,618
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,259
817
90
6
0
253,239
0
L
Zeus
9,965
664
84
6
0
252,669
3
L
Anhur
9,281
619
45
3
0
280,443
0
L
Sun Wukong
9,283
619
50
3
0
284,550
6
W
Zhong Kui
11,658
777
89
6
0
265,684
0
W
Guan Yu
10,316
688
30
2
0
270,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role