Player Matchup

Thor
Thor
Platinum V
BeamyDock53
Thor
Platinum V
Level 143
God Stats
1W - 1L
1,877 SR
Queue Stats
120W - 118L
1,779 MMR
Solo
Merlin
Merlin
Platinum I
JODIO-X-JOESTAR
Merlin
Platinum I
Level 155
God Stats
8W - 8L
1,586 SR
Queue Stats
235W - 226L
1,835 MMR
Party 1
Achilles
Achilles
Platinum IV
Rag_Nar2407
Achilles
Platinum IV
Level 159
God Stats
6W - 10L
1,504 SR
Queue Stats
239W - 225L
1,711 MMR
Party 1
Izanami
Izanami
Gold II
fafsafaf
Izanami
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,768 MMR
Solo
Ganesha
Ganesha
Platinum IV
malik6721
Ganesha
Platinum IV
Level 159
God Stats
5W - 6L
1,752 SR
Queue Stats
305W - 290L
1,777 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,644 SR
1,774 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,628 SR
1,721 MMR
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum II
ChineseToast
Charon
Platinum II
Level 157
God Stats
9W - 10L
1,780 SR
Queue Stats
238W - 236L
1,772 MMR
Solo
Agni
Agni
Platinum IV
Shadyeli
Agni
Platinum IV
Level 97
God Stats
11W - 13L
1,718 SR
Queue Stats
173W - 168L
1,787 MMR
Solo
Anhur
Anhur
Gold IV
ZaΙen
Anhur
Gold IV
Level 190
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 107L
1,755 MMR
Solo
King Arthur
King Arthur
Gold II
jakepittman11
King Arthur
Gold II
Level 122
God Stats
1W - 0L
1,643 SR
Queue Stats
35W - 29L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,797
459
3,509
12,898
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 2 / 1
8,821
519
7,141
8,054
3,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Rag_Nar2407
Achilles
17
2 / 1 / 1
10,488
617
10,006
17,962
17,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
fafsafaf
Izanami
16
1 / 4 / 1
8,896
523
8,531
15,824
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
malik6721
Ganesha
11
0 / 3 / 3
7,418
436
3,108
12,521
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThanatosErlang ShenAthenaBellona

VS

Bans
ArachneAo KuangSun WukongSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 2 / 1
8,413
495
5,499
13,737
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
16
4 / 2 / 6
9,930
584
7,481
14,550
10,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Agni
17
1 / 1 / 2
9,467
557
5,394
6,908
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
ZaΙen
Anhur
18
6 / 0 / 4
10,873
640
20,569
11,883
4,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
jakepittman11
King Arthur
16
0 / 2 / 0
9,685
570
7,561
13,814
12,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
1
1.25
L
2
3
0
0.67
W
Charon
4
2
6
3.5
L
2
2
1
1.25
L
Achilles
Rag_Nar2407
Achilles
2
1
1
2.5
W
Agni
1
1
2
2
W
Anhur
ZaΙen
Anhur
6
0
4
8
L
Izanami
fafsafaf
Izanami
1
4
1
0.38
W
King Arthur
jakepittman11
King Arthur
0
2
0
0
L
Ganesha
malik6721
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,295
Damage
46,504
67,259
Taken
60,892
40,827
Mitigated
36,472
21,504
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,499
1,412
0
7,906
13,737
5,417
0
1,120
12,515
0
83,973
L
3,509
712
0
5,434
12,898
4,647
0
2,060
10,838
0
52,769
W
Charon
7,481
1,438
0
3,732
14,550
10,702
0
4,309
10,150
31,454
331
L
7,141
202
0
2,580
8,054
3,323
0
3,061
4,993
83,765
2,471
L
Achilles
Rag_Nar2407
Achilles
10,006
2,846
0
6,707
17,962
17,903
0
2,210
15,752
0
91,930
W
Agni
5,394
245
0
625
6,908
2,798
652
2,655
4,224
95,475
1,056
W
Anhur
ZaΙen
Anhur
20,569
14,312
0
6,292
11,883
4,597
439
1,230
10,571
0
92,222
L
Izanami
fafsafaf
Izanami
8,531
4,616
0
4,286
15,824
4,808
0
2,137
13,687
0
90,365
W
King Arthur
jakepittman11
King Arthur
7,561
438
0
2,150
13,814
12,958
32
845
11,966
12,143
76,432
L
Ganesha
malik6721
Ganesha
3,108
213
0
2,497
12,521
10,146
0
4,745
7,776
16,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
48,368
568
Minions Killed
616
0
Camps Cleared
0
1,542,811
Distance Traveled
1,754,267
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,413
495
121
7
0
388,847
0
L
Thor
7,797
459
90
5
0
363,680
6
W
Charon
9,930
584
31
2
0
347,352
4
L
Merlin
8,821
519
160
9
0
305,587
0
L
Achilles
10,488
617
159
9
0
305,717
2
W
Agni
9,467
557
164
10
0
394,872
1
W
Anhur
10,873
640
152
9
0
302,841
2
L
Izanami
8,896
523
153
9
0
299,729
4
W
King Arthur
9,685
570
148
9
0
320,355
0
L
Ganesha
7,418
436
6
0
0
268,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role