Player Matchup

Ares
Ares
FatBacchus
Ares
Level 62
God Stats
3W - 2L
1,756 SR
Queue Stats
132W - 156L
1,470 Elo+
Party 2
Chang'e
Chang'e
Leviathanwakes
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,383 Elo+
Party 2
Surtr
Surtr
sleek-best8
Surtr
Level 13
God Stats
21W - 39L
1,756 SR
Queue Stats
22W - 40L
1,758 Elo+
Party 2
Team Averages
Level 67
1,670 SR
1,537 Elo+

VS

Team Averages
Level 64
1,487 SR
1,484 Elo+
Scylla
Scylla
DW17KP42
Scylla
Level 134
God Stats
1W - 1L
1,067 SR
Queue Stats
22W - 19L
1,511 Elo+
Party 1
Sol
Sol
Dirty_Nidhoggr
Sol
Level 29
God Stats
3W - 0L
1,802 SR
Queue Stats
18W - 20L
1,495 Elo+
Party 1
Cerberus
Cerberus
Lukulkan_
Cerberus
Level 28
God Stats
3W - 1L
1,592 SR
Queue Stats
9W - 12L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,819
582
3,188
13,744
8,969
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
6,394
639
4,714
8,982
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 0
6,257
626
3,390
10,791
7,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DW17KP42
Scylla
13
6 / 0 / 7
8,353
835
8,264
4,074
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 8
8,923
892
12,180
8,203
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Lukulkan_
Cerberus
12
2 / 1 / 10
7,535
754
6,378
9,611
7,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
DW17KP42
Scylla
6
0
7
9.5
W
5
0
8
9
L
0
6
0
0
L
0
3
1
0.17
W
Cerberus
Lukulkan_
Cerberus
2
1
10
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,292
Damage
26,822
33,517
Taken
21,888
20,061
Mitigated
11,886
3,053
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DW17KP42
Scylla
8,264
252
195
1,094
4,074
1,510
501
1,429
2,601
22,898
0
W
12,180
4,561
0
4,498
8,203
2,994
2,448
3,499
4,274
46,697
6,751
L
3,188
32
0
190
13,744
8,969
0
10,139
3,605
8,789
342
L
4,714
181
504
1,891
8,982
3,395
0
6,508
2,457
26,145
0
W
Cerberus
Lukulkan_
Cerberus
6,378
54
0
769
9,611
7,382
26
2,217
7,118
20,278
1,176
L
3,390
975
0
468
10,791
7,697
0
8,522
2,241
184
10,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,470
Gold Earned
24,811
84
Minions Killed
169
0
Camps Cleared
0
501,356
Distance Traveled
571,837
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,353
835
33
3
0
198,580
2
W
Sol
8,923
892
104
10
0
164,796
0
L
Ares
5,819
582
11
1
0
150,073
0
L
Chang'e
6,394
639
59
6
0
174,215
0
W
Cerberus
7,535
754
32
3
0
208,461
3
L
Surtr
6,257
626
14
1
0
177,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role