Player Matchup

Achilles
Achilles
Ivan_MXS9
Achilles
Level 48
God Stats
2W - 2L
1,449 SR
Queue Stats
3W - 3L
1,491 Elo+
Solo
Anubis
Anubis
SxFxlcon
Anubis
Level 127
God Stats
6W - 4L
1,747 SR
Queue Stats
113W - 107L
1,502 Elo+
Solo
Ganesha
Ganesha
WILLYNILLYROB
Ganesha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XvLEMONPLEDGEvX
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,287 SR
Queue Stats
62W - 57L
1,463 Elo+
Party 3
Arachne
Arachne
xKILOBACKA
Arachne
Level 38
God Stats
5W - 6L
1,238 SR
Queue Stats
68W - 64L
1,473 Elo+
Party 3
Team Averages
Level 106
1,444 SR
1,429 Elo+

VS

Team Averages
Level 100
1,575 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
JACKTFORT
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
44W - 60L
1,406 Elo+
Party 1
Bacchus
Bacchus
Jimaco
Bacchus
Level 147
God Stats
1W - 2L
1,874 SR
Queue Stats
63W - 69L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
Monstars41
Kukulkan
Level 69
God Stats
8W - 11L
1,453 SR
Queue Stats
24W - 33L
1,430 Elo+
Solo
King Arthur
King Arthur
MrAbsorbancy
King Arthur
Level 124
God Stats
0W - 2L
1,205 SR
Queue Stats
41W - 38L
1,461 Elo+
Party 2
Thanatos
Thanatos
Special K RJ 97
Thanatos
Level 129
God Stats
2W - 1L
1,845 SR
Queue Stats
31W - 30L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ivan_MXS9
Achilles
18
4 / 4 / 2
11,069
503
7,720
18,212
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SxFxlcon
Anubis
18
4 / 5 / 5
11,511
523
10,972
15,845
8,800
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
15
0 / 0 / 10
10,564
480
4,961
17,657
22,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
XvLEMONPLEDGEvX
Ah Muzen Cab
20
7 / 0 / 6
13,003
591
17,527
14,944
8,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
xKILOBACKA
Arachne
18
4 / 4 / 6
10,936
497
10,469
19,858
10,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JACKTFORT
Ah Muzen Cab
18
1 / 4 / 1
10,390
472
9,897
14,186
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jimaco
Bacchus
14
1 / 5 / 4
9,568
435
9,404
22,037
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
Monstars41
Kukulkan
11
1 / 3 / 1
8,800
400
6,062
9,524
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MrAbsorbancy
King Arthur
18
6 / 2 / 2
12,308
559
16,425
19,099
27,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
16
4 / 5 / 2
10,239
465
10,012
20,103
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
13
13
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ivan_MXS9
Achilles
4
4
2
1.25
L
Ah Muzen Cab
JACKTFORT
Ah Muzen Cab
1
4
1
0.38
L
Bacchus
Jimaco
Bacchus
1
5
4
0.6
L
Kukulkan
Monstars41
Kukulkan
1
3
1
0.5
L
King Arthur
MrAbsorbancy
King Arthur
6
2
2
3.5
L
Thanatos
4
5
2
1
W
Anubis
SxFxlcon
Anubis
4
5
5
1.3
W
Ganesha
0
0
10
5
W
Ah Muzen Cab
XvLEMONPLEDGEvX
Ah Muzen Cab
7
0
6
10
W
Arachne
xKILOBACKA
Arachne
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,649
Damage
51,800
86,516
Taken
84,949
68,288
Mitigated
76,478
21,438
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ivan_MXS9
Achilles
7,720
1,543
0
3,512
18,212
17,523
63
1,891
16,321
0
56,262
L
Ah Muzen Cab
JACKTFORT
Ah Muzen Cab
9,897
2,793
0
1,270
14,186
6,972
2,621
1,100
13,086
0
95,885
L
Bacchus
Jimaco
Bacchus
9,404
1,624
0
3,911
22,037
28,502
0
6,140
15,848
30,090
0
L
Kukulkan
Monstars41
Kukulkan
6,062
361
0
829
9,524
3,719
0
3,940
5,584
42,538
3,242
L
King Arthur
MrAbsorbancy
King Arthur
16,425
1,464
0
1,970
19,099
27,630
0
1,126
16,949
3,561
91,736
L
Thanatos
10,012
2,513
0
14,537
20,103
9,655
0
3,161
16,942
0
76,319
W
Anubis
SxFxlcon
Anubis
10,972
135
0
5,805
15,845
8,800
0
4,487
11,358
95,051
1,861
W
Ganesha
4,961
892
0
1,556
17,657
22,274
772
5,596
12,061
38,384
0
W
Ah Muzen Cab
XvLEMONPLEDGEvX
Ah Muzen Cab
17,527
10,370
0
3,995
14,944
8,890
3,125
2,524
12,420
0
138,129
W
Arachne
xKILOBACKA
Arachne
10,469
7,321
0
6,570
19,858
10,801
5
5,047
14,811
0
95,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,083
Gold Earned
51,305
563
Minions Killed
525
0
Camps Cleared
0
2,019,070
Distance Traveled
1,882,452
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,069
503
58
3
0
329,445
0
L
Ah Muzen Cab
10,390
472
139
6
0
387,063
0
L
Bacchus
9,568
435
40
2
0
407,773
3
L
Kukulkan
8,800
400
81
4
0
242,602
0
L
King Arthur
12,308
559
157
7
0
398,262
0
L
Thanatos
10,239
465
108
5
0
446,752
3
W
Anubis
11,511
523
162
7
0
398,252
0
W
Ganesha
10,564
480
18
1
0
424,954
4
W
Ah Muzen Cab
13,003
591
212
10
0
413,412
0
W
Arachne
10,936
497
113
5
0
453,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role