Player Matchup

Gilgamesh
Gilgamesh
DarkLynx144
Gilgamesh
Level 157
God Stats
1W - 0L
1,581 SR
Queue Stats
44W - 54L
1,484 Elo+
Party 1
Loki
Loki
MomisDad13
Loki
Level 85
God Stats
3W - 4L
1,374 SR
Queue Stats
23W - 40L
1,402 Elo+
Party 1
Charybdis
Charybdis
PackmanMo324
Charybdis
Level 118
God Stats
3W - 7L
1,559 SR
Queue Stats
37W - 44L
1,480 Elo+
Party 1
Zeus
Zeus
VanillaZachyHead
Zeus
Level 128
God Stats
14W - 6L
1,849 SR
Queue Stats
171W - 156L
1,621 Elo+
Solo
Athena
Athena
meddyowo
Athena
Level 122
God Stats
2W - 2L
1,537 SR
Queue Stats
45W - 56L
1,484 Elo+
Party 1
Team Averages
Level 122
1,580 SR
1,494 Elo+

VS

Team Averages
Level 75
1,557 SR
1,598 Elo+
Bellona
Bellona
GodMoneyy
Bellona
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
57W - 37L
1,633 Elo+
Party 2
Nut
Nut
Jordan0423
Nut
Level 73
God Stats
18W - 13L
1,673 SR
Queue Stats
50W - 38L
1,632 Elo+
Solo
Terra
Terra
Ryougii
Terra
Level 93
God Stats
0W - 2L
1,481 SR
Queue Stats
5W - 9L
1,575 Elo+
Solo
Thoth
Thoth
rzew
Thoth
Level 80
God Stats
2W - 1L
1,662 SR
Queue Stats
119W - 119L
1,510 Elo+
Party 2
Arachne
Arachne
xPecks
Arachne
Level 61
God Stats
2W - 4L
1,685 SR
Queue Stats
112W - 117L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkLynx144
Gilgamesh
15
3 / 3 / 2
9,566
638
8,926
13,818
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 6
8,278
552
5,023
11,029
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
PackmanMo324
Charybdis
16
9 / 3 / 1
10,182
679
10,362
10,143
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 3
9,464
631
7,657
8,076
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
meddyowo
Athena
13
1 / 3 / 10
7,952
530
9,237
14,300
14,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodMoneyy
Bellona
5
0 / 1 / 1
5,240
349
1,730
4,233
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 3
7,010
467
10,345
13,879
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Ryougii
Terra
13
3 / 4 / 5
8,242
549
7,665
19,181
15,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
rzew
Thoth
15
5 / 4 / 1
8,095
540
8,477
10,700
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
xPecks
Arachne
11
3 / 2 / 3
6,691
446
3,781
10,862
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
18
Kills
13
13
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkLynx144
Gilgamesh
3
3
2
1.33
L
Bellona
GodMoneyy
Bellona
0
1
1
0.5
L
2
7
3
0.5
W
3
3
6
2
W
Charybdis
PackmanMo324
Charybdis
9
3
1
3.17
L
Terra
Ryougii
Terra
3
4
5
1.38
W
2
1
3
3.5
W
Athena
meddyowo
Athena
1
3
10
2
L
Thoth
rzew
Thoth
5
4
1
1.38
L
Arachne
xPecks
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,205
Damage
31,998
57,366
Taken
58,855
36,055
Mitigated
31,413
12,456
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkLynx144
Gilgamesh
8,926
2,298
0
1,878
13,818
10,593
1,355
4,157
9,370
133
66,436
L
Bellona
GodMoneyy
Bellona
1,730
324
0
1,941
4,233
2,036
0
1,047
2,908
0
13,724
L
10,345
6,085
0
2,111
13,879
5,453
0
3,141
10,370
0
51,748
W
5,023
1,433
0
3,789
11,029
3,892
317
2,417
8,454
0
46,744
W
Charybdis
PackmanMo324
Charybdis
10,362
6,298
0
4,071
10,143
3,750
1,976
1,746
8,397
0
76,680
L
Terra
Ryougii
Terra
7,665
1,211
1,975
3,263
19,181
15,673
0
6,350
12,054
28,152
1,148
W
7,657
151
0
1,067
8,076
2,998
1,190
2,188
5,690
87,217
1,316
W
Athena
meddyowo
Athena
9,237
2,775
362
1,289
14,300
14,822
0
4,627
9,451
36,727
601
L
Thoth
rzew
Thoth
8,477
490
0
2,055
10,700
4,025
0
4,356
5,921
51,057
0
L
Arachne
xPecks
Arachne
3,781
2,587
0
5,328
10,862
4,226
17
755
9,846
0
37,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,442
Gold Earned
35,278
509
Minions Killed
305
0
Camps Cleared
0
1,372,111
Distance Traveled
1,200,079
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,566
638
121
8
0
260,405
0
L
Bellona
5,240
349
31
2
0
111,804
0
L
Nut
7,010
467
85
6
0
248,026
0
W
Loki
8,278
552
76
5
0
305,751
0
W
Charybdis
10,182
679
117
8
0
254,140
0
L
Terra
8,242
549
32
2
0
304,142
2
W
Zeus
9,464
631
150
10
0
267,737
0
W
Athena
7,952
530
45
3
0
284,078
0
L
Thoth
8,095
540
89
6
0
270,672
3
L
Arachne
6,691
446
68
5
0
265,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role