Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
AdictoALaMerca
Ratatoskr
Platinum III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 59L
1,773 MMR
Party 2
Ullr
Ullr
Gold I
HunterDuKS
Ullr
Gold I
Level 199
God Stats
8W - 4L
1,567 SR
Queue Stats
163W - 158L
1,599 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,513 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,545 SR
1,761 MMR
Freya
Freya
Gold III
CortinitaMorada
Freya
Gold III
Level 151
God Stats
3W - 1L
1,472 SR
Queue Stats
45W - 39L
1,596 MMR
Party 3
Kali
Kali
Gold III
Rul0s
Kali
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,596 MMR
Party 3
Cthulhu
Cthulhu
Silver I
Yurycara
Cthulhu
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,632 MMR
Solo
Amaterasu
Amaterasu
Diamond II
azók
Amaterasu
Diamond II
Level 105
God Stats
6W - 7L
1,640 SR
Queue Stats
165W - 160L
2,426 MMR
Solo
Kukulkan
Kukulkan
Bronze III
oCabritoFAzMEEE
Kukulkan
Bronze III
Level 67
God Stats
2W - 4L
1,614 SR
Queue Stats
57W - 59L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 4
5,378
672
4,285
3,679
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
 
King Arthur
9
0 / 0 / 0
5,075
634
3,653
7,361
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
9
0 / 0 / 2
4,756
595
2,095
4,638
3,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
AdictoALaMerca
Ratatoskr
10
4 / 1 / 1
5,029
629
4,008
6,263
2,429
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
5,075
634
3,003
3,383
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
TsukuyomiAtlasThanatosOsiris

VS

Bans
BellonaThorAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,840
480
137
3,876
1,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
Rul0s
Kali
7
0 / 3 / 1
4,277
535
3,482
7,840
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Yurycara
Cthulhu
8
0 / 1 / 0
3,964
496
2,486
6,215
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
azók
Amaterasu
10
0 / 0 / 0
5,392
674
3,714
6,383
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
9
1 / 2 / 0
4,756
595
2,653
4,534
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
4
3
W
King Arthur
 
King Arthur
0
0
0
0
W
Bacchus
 
Bacchus
0
0
2
1
W
Ratatoskr
AdictoALaMerca
Ratatoskr
4
1
1
4.5
L
0
1
0
0
W
2
0
0
2
L
Kali
Rul0s
Kali
0
3
1
0.17
L
Cthulhu
Yurycara
Cthulhu
0
1
0
0
L
Amaterasu
azók
Amaterasu
0
0
0
0
L
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
12,472
25,324
Taken
28,848
14,099
Mitigated
14,057
6,900
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,285
1,227
0
1,210
3,679
1,141
0
968
2,711
33,578
1,290
W
King Arthur
 
King Arthur
3,653
338
0
2,284
7,361
5,487
0
0
7,020
371
39,016
W
Bacchus
 
Bacchus
2,095
363
0
1,933
4,638
3,607
0
1,255
3,160
19,555
0
W
Ratatoskr
AdictoALaMerca
Ratatoskr
4,008
1,293
0
490
6,263
2,429
0
1,891
4,331
0
32,415
L
137
34
0
1,723
3,876
1,353
0
868
3,008
14,682
1,195
W
3,003
1,148
0
983
3,383
1,435
305
824
2,507
0
35,140
L
Kali
Rul0s
Kali
3,482
1,608
0
2,887
7,840
2,692
0
2,524
5,092
0
22,795
L
Cthulhu
Yurycara
Cthulhu
2,486
368
0
1,009
6,215
4,066
0
1,402
4,791
20,118
0
L
Amaterasu
azók
Amaterasu
3,714
1,543
0
3,731
6,383
4,243
0
394
5,989
0
43,520
L
Kukulkan
2,653
87
0
500
4,534
1,703
0
1,037
3,333
32,016
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
22,229
283
Minions Killed
250
0
Camps Cleared
0
851,518
Distance Traveled
806,854
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,378
672
64
8
0
162,414
0
W
King Arthur
5,075
634
74
9
0
176,685
0
W
Bacchus
4,756
595
23
3
0
174,445
2
W
Ratatoskr
5,029
629
58
7
0
194,290
0
L
Freya
3,840
480
41
5
0
114,328
0
W
Ullr
5,075
634
64
8
0
143,684
1
L
Kali
4,277
535
39
5
0
182,303
0
L
Cthulhu
3,964
496
25
3
0
165,426
1
L
Amaterasu
5,392
674
86
11
0
176,737
1
L
Kukulkan
4,756
595
59
7
0
168,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role