Player Matchup

Atlas
Atlas
 
Atlas
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AKing_247
Surtr
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 31L
1,538 Elo+
Party 1
Ullr
Ullr
I REESE l
Ullr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,499 Elo+
Party 2
Loki
Loki
Unknown_Silence8
Loki
Level 107
God Stats
3W - 1L
1,769 SR
Queue Stats
67W - 73L
1,458 Elo+
Party 1
Anubis
Anubis
theeclutch20jr
Anubis
Level 96
God Stats
8W - 11L
1,408 SR
Queue Stats
54W - 56L
1,491 Elo+
Party 1
Team Averages
Level 88
1,536 SR
1,497 Elo+

VS

Team Averages
Level 87
1,507 SR
1,444 Elo+
Ao Kuang
Ao Kuang
BigCake34
Ao Kuang
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 58L
1,398 Elo+
Solo
Bellona
Bellona
Brandonxd7203
Bellona
Level 29
God Stats
3W - 7L
1,729 SR
Queue Stats
35W - 47L
1,431 Elo+
Party 3
Poseidon
Poseidon
bedside_killer
Poseidon
Level 108
God Stats
3W - 4L
1,206 SR
Queue Stats
238W - 240L
1,483 Elo+
Solo
Geb
Geb
ruthlessrob87
Geb
Level 107
God Stats
1W - 1L
1,750 SR
Queue Stats
215W - 210L
1,443 Elo+
Solo
Jing Wei
Jing Wei
tirtonZz
Jing Wei
Level 84
God Stats
0W - 2L
1,351 SR
Queue Stats
144W - 139L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 0 / 3
5,837
584
5,416
6,404
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
AKing_247
Surtr
9
2 / 3 / 1
5,727
573
8,739
11,054
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
1 / 1 / 5
5,013
501
3,694
4,955
1,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 4
6,486
649
7,603
9,513
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 4
6,867
687
5,035
7,180
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigCake34
Ao Kuang
10
3 / 2 / 2
5,818
582
5,569
8,420
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
10
2 / 2 / 1
6,129
613
4,898
10,847
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
11
1 / 4 / 2
5,969
597
2,478
5,147
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,823
582
4,383
8,579
5,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
tirtonZz
Jing Wei
8
0 / 4 / 1
4,928
493
3,251
8,003
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
7
8
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
3
4.5
W
Surtr
AKing_247
Surtr
2
3
1
0.83
L
Ao Kuang
BigCake34
Ao Kuang
3
2
2
2
L
Bellona
2
2
1
1.25
W
Ullr
1
1
5
3.5
W
6
1
4
8
L
Poseidon
1
4
2
0.5
L
1
2
1
0.75
W
2
3
4
1.33
L
Jing Wei
tirtonZz
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
20,579
39,106
Taken
40,996
19,994
Mitigated
18,704
16,545
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,416
1,648
0
3,198
6,404
5,102
0
1,933
4,471
24,443
812
W
Surtr
AKing_247
Surtr
8,739
3,544
0
4,360
11,054
6,506
10
682
10,372
448
37,555
L
Ao Kuang
BigCake34
Ao Kuang
5,569
1,569
103
2,444
8,420
2,888
0
2,838
5,544
29,137
2,128
L
Bellona
4,898
1,969
0
4,682
10,847
6,176
0
296
9,651
0
38,158
W
Ullr
3,694
1,716
0
1,027
4,955
1,717
0
2,464
2,491
0
28,969
W
7,603
2,500
0
4,727
9,513
3,272
0
2,632
6,881
0
42,022
L
Poseidon
2,478
395
0
0
5,147
1,107
0
2,843
2,304
36,429
0
L
4,383
450
0
2,195
8,579
5,840
0
2,449
6,130
19,540
0
W
5,035
184
0
3,233
7,180
3,397
304
4,271
2,909
48,070
1,594
L
Jing Wei
tirtonZz
Jing Wei
3,251
2,017
0
1,262
8,003
2,693
0
2,020
5,983
0
33,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
28,667
275
Minions Killed
285
0
Camps Cleared
0
981,253
Distance Traveled
1,093,949
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,837
584
25
3
0
214,753
4
W
Surtr
5,727
573
59
6
0
178,622
0
L
Ao Kuang
5,818
582
55
6
0
224,070
0
L
Bellona
6,129
613
86
9
0
235,970
0
W
Ullr
5,013
501
37
4
0
180,674
1
W
Loki
6,486
649
63
6
0
233,726
0
L
Poseidon
5,969
597
68
7
0
212,813
3
L
Geb
5,823
582
22
2
0
209,564
5
W
Anubis
6,867
687
91
9
0
173,478
0
L
Jing Wei
4,928
493
54
5
0
211,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role