Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AntySeeMedic
Nike
Level 107
God Stats
6W - 6L
1,480 SR
Queue Stats
165W - 186L
1,446 Elo+
Solo
Charon
Charon
CindaFNr3lla
Charon
Level 154
God Stats
8W - 8L
1,427 SR
Queue Stats
833W - 878L
1,455 Elo+
Party 1
Martichoras
Martichoras
Cthulum
Martichoras
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,346 Elo+
Solo
Rama
Rama
StrykerTheElite
Rama
Level 141
God Stats
2W - 7L
1,374 SR
Queue Stats
446W - 473L
1,513 Elo+
Party 1
Team Averages
Level 131
1,456 SR
1,452 Elo+

VS

Team Averages
Level 107
1,590 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CrimsenOverlord
Shiva
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LadyPimpin113
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,474 Elo+
Party 2
Anubis
Anubis
OnePointNine
Anubis
Level 110
God Stats
2W - 0L
1,697 SR
Queue Stats
80W - 55L
1,507 Elo+
Solo
Jing Wei
Jing Wei
chynaa_b
Jing Wei
Level 68
God Stats
7W - 3L
1,752 SR
Queue Stats
373W - 408L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 2 / 5
9,159
833
10,440
8,781
3,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 6
7,442
677
5,383
15,095
15,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
17
2 / 5 / 4
8,952
814
10,632
13,600
11,369
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Cthulum
Martichoras
5
0 / 0 / 0
5,836
531
0
0
0
16
2 / 4 / 2
8,509
774
7,835
8,721
3,394
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 2 / 9
9,117
829
9,403
10,117
5,282
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 13
9,285
844
11,868
12,032
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
LadyPimpin113
Ah Muzen Cab
15
4 / 3 / 9
9,029
821
9,422
9,623
4,351
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
7 / 1 / 9
11,049
1,004
9,034
6,770
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jing Wei
chynaa_b
Jing Wei
7
0 / 1 / 2
6,533
594
888
1,844
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
9
Kills
18
18
Deaths
9
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
2
5
3.25
W
Medusa
 
Medusa
4
2
9
4.25
L
1
7
6
0.57
L
Charon
2
5
4
0.8
W
3
2
13
4.75
L
Martichoras
Cthulum
Martichoras
0
0
0
0
W
Ah Muzen Cab
LadyPimpin113
Ah Muzen Cab
4
3
9
2.83
W
Anubis
7
1
9
11.5
L
2
4
2
0.75
W
Jing Wei
chynaa_b
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
40,615
46,197
Taken
40,386
33,780
Mitigated
29,512
9,577
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,440
2,431
461
2,260
8,781
3,220
0
1,000
7,450
26,766
0
W
Medusa
 
Medusa
9,403
3,368
1,765
2,748
10,117
5,282
1,062
5,142
4,975
0
22,424
L
5,383
426
686
3,050
15,095
15,797
0
2,596
12,215
0
9,257
L
Charon
10,632
1,243
667
1,597
13,600
11,369
0
3,428
9,779
28,998
364
W
11,868
1,729
2,119
2,561
12,032
15,151
0
5,176
6,856
677
13,109
L
Martichoras
Cthulum
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
LadyPimpin113
Ah Muzen Cab
9,422
3,241
729
1,748
9,623
4,351
0
5,822
3,801
0
21,742
W
Anubis
9,034
355
200
2,164
6,770
4,058
144
3,773
2,997
33,912
3,098
L
7,835
4,582
238
618
8,721
3,394
0
1,647
6,866
0
19,334
W
Jing Wei
chynaa_b
Jing Wei
888
543
161
121
1,844
670
0
1,106
738
0
3,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
45,013
117
Minions Killed
132
0
Camps Cleared
0
709,490
Distance Traveled
881,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,159
833
36
3
0
200,539
0
W
Medusa
9,117
829
25
2
0
230,225
0
L
Nike
7,442
677
6
1
0
166,717
0
L
Charon
8,952
814
47
4
0
177,731
0
W
Shiva
9,285
844
12
1
0
188,874
2
L
Martichoras
5,836
531
0
0
0
0
0
W
Ah Muzen Cab
9,029
821
33
3
0
202,073
0
W
Anubis
11,049
1,004
54
5
0
220,499
0
L
Rama
8,509
774
28
3
0
164,503
0
W
Jing Wei
6,533
594
8
1
0
39,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role