Player Matchup

Bacchus
Bacchus
BushhyBush
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
IceGaLaXz
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,570 Elo+
Solo
Loki
Loki
Jo0ke3r
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Pegasi7
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zedd924
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,514 Elo+

VS

Team Averages
Level 100
1,465 SR
1,491 Elo+
Neith
Neith
Kyumino
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,455 Elo+
Party 2
Horus
Horus
Moldypop
Horus
Level 164
God Stats
72W - 63L
1,562 SR
Queue Stats
381W - 378L
1,477 Elo+
Solo
Cthulhu
Cthulhu
TeaSproutz
Cthulhu
Level 41
God Stats
11W - 5L
1,618 SR
Queue Stats
102W - 102L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
TheFunkMonke
Danzaburou
Level 115
God Stats
1W - 1L
1,314 SR
Queue Stats
126W - 128L
1,503 Elo+
Party 2
Scylla
Scylla
VotedBubble4
Scylla
Level 120
God Stats
1W - 1L
1,331 SR
Queue Stats
115W - 117L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BushhyBush
Bacchus
9
1 / 2 / 0
5,799
446
2,379
8,183
7,732
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IceGaLaXz
Neith
10
0 / 3 / 0
5,686
437
5,281
10,420
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Jo0ke3r
Loki
9
0 / 5 / 0
5,357
412
329
9,467
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,103
469
4,487
8,297
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Zedd924
Morgan Le Fay
10
3 / 8 / 0
6,248
481
7,272
10,521
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kyumino
Neith
12
4 / 0 / 3
7,290
561
7,576
6,397
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Moldypop
Horus
13
2 / 1 / 1
8,325
640
5,478
6,736
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cthulhu
TeaSproutz
Cthulhu
11
1 / 0 / 6
7,145
550
6,194
11,120
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TheFunkMonke
Danzaburou
15
9 / 0 / 1
8,867
682
7,895
8,316
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
12
2 / 3 / 3
7,667
590
2,117
6,141
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
18
22
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BushhyBush
Bacchus
1
2
0
0.5
L
Neith
IceGaLaXz
Neith
0
3
0
0
L
Loki
Jo0ke3r
Loki
0
5
0
0
W
Neith
Kyumino
Neith
4
0
3
5.5
W
Horus
Moldypop
Horus
2
1
1
2.5
L
0
4
0
0
W
Cthulhu
TeaSproutz
Cthulhu
1
0
6
4
W
Danzaburou
TheFunkMonke
Danzaburou
9
0
1
9.5
W
Scylla
2
3
3
1.17
L
Morgan Le Fay
Zedd924
Morgan Le Fay
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
29,260
46,888
Taken
38,710
22,092
Mitigated
20,550
9,458
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BushhyBush
Bacchus
2,379
564
0
418
8,183
7,732
0
21
8,162
23,060
0
L
Neith
IceGaLaXz
Neith
5,281
3,451
0
3,063
10,420
4,097
0
2,263
8,157
0
45,080
L
Loki
Jo0ke3r
Loki
329
0
0
2,770
9,467
2,730
0
1,113
8,354
0
31,077
W
Neith
Kyumino
Neith
7,576
1,773
0
1,868
6,397
2,587
490
2,646
3,672
0
51,242
W
Horus
Moldypop
Horus
5,478
2,947
0
3,780
6,736
3,196
255
2,379
4,357
0
52,986
L
4,487
659
484
2,031
8,297
3,774
205
2,105
6,192
34,786
0
W
Cthulhu
TeaSproutz
Cthulhu
6,194
306
263
3,096
11,120
8,874
0
3,234
7,886
24,637
0
W
Danzaburou
TheFunkMonke
Danzaburou
7,895
2,457
0
5,926
8,316
3,559
770
988
7,328
0
72,198
W
Scylla
2,117
258
0
554
6,141
2,334
0
4,812
1,329
41,441
1,758
L
Morgan Le Fay
Zedd924
Morgan Le Fay
7,272
900
0
692
10,521
3,759
0
3,027
7,494
31,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
39,294
273
Minions Killed
420
0
Camps Cleared
0
1,068,522
Distance Traveled
1,238,021
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,799
446
31
2
0
224,400
0
L
Neith
5,686
437
88
7
0
215,050
0
L
Loki
5,357
412
53
4
0
183,824
0
W
Neith
7,290
561
91
7
0
248,415
0
W
Horus
8,325
640
85
7
0
237,702
2
L
Ra
6,103
469
53
4
0
233,884
0
W
Cthulhu
7,145
550
26
2
0
264,321
1
W
Danzaburou
8,867
682
125
10
0
277,955
0
W
Scylla
7,667
590
93
7
0
209,628
0
L
Morgan Le Fay
6,248
481
48
4
0
211,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role