Player Matchup

Sobek
Sobek
KillerRabbit600
Sobek
Level 156
God Stats
5W - 8L
1,319 SR
Queue Stats
181W - 175L
1,568 Elo+
Party 1
Arachne
Arachne
SGT_PEPPERMINT45
Arachne
Level 159
God Stats
5W - 10L
1,275 SR
Queue Stats
216W - 199L
1,585 Elo+
Party 1
Vulcan
Vulcan
Simpful_Hero
Vulcan
Level 156
God Stats
2W - 1L
1,148 SR
Queue Stats
165W - 148L
1,642 Elo+
Party 1
Medusa
Medusa
Solidariityy
Medusa
Level 155
God Stats
2W - 0L
1,700 SR
Queue Stats
50W - 41L
1,571 Elo+
Solo
Freya
Freya
iTz NelsoNz
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,392 Elo+
Solo
Team Averages
Level 156
1,389 SR
1,552 Elo+

VS

Team Averages
Level 123
1,469 SR
1,553 Elo+
Thanatos
Thanatos
Broverload
Thanatos
Level 126
God Stats
9W - 8L
1,658 SR
Queue Stats
45W - 44L
1,585 Elo+
Solo
Anubis
Anubis
Fearrlless
Anubis
Level 129
God Stats
13W - 18L
1,548 SR
Queue Stats
40W - 46L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
LungButtr
Gilgamesh
Level 128
God Stats
5W - 4L
1,118 SR
Queue Stats
141W - 130L
1,538 Elo+
Solo
Sol
Sol
TonyDSanti
Sol
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 91L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Wargamer008
Sylvanus
Level 125
God Stats
5W - 6L
1,523 SR
Queue Stats
8W - 7L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,559
618
2,812
7,113
5,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 2 / 4
5,338
593
4,013
7,415
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vulcan
10
1 / 2 / 4
5,109
568
3,173
3,581
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
4 / 1 / 2
6,285
698
6,689
6,968
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 1 / 0
5,165
574
6,445
7,287
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Broverload
Thanatos
10
0 / 1 / 1
5,077
564
3,837
8,955
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Fearrlless
Anubis
10
3 / 3 / 1
5,777
642
3,297
5,486
2,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
LungButtr
Gilgamesh
11
1 / 1 / 0
6,230
692
5,420
10,800
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 4 / 0
5,065
563
3,951
6,315
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Wargamer008
Sylvanus
9
1 / 2 / 3
5,201
578
4,163
5,567
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
7
7
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Broverload
Thanatos
0
1
1
0.5
L
Anubis
Fearrlless
Anubis
3
3
1
1.17
W
2
1
4
4
L
Gilgamesh
LungButtr
Gilgamesh
1
1
0
1
W
3
2
4
2.5
W
Vulcan
1
2
4
1.5
W
Medusa
4
1
2
5
L
2
4
0
0.5
L
Sylvanus
Wargamer008
Sylvanus
1
2
3
1.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
20,668
32,364
Taken
37,123
14,176
Mitigated
17,561
12,591
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Broverload
Thanatos
3,837
1,318
0
6,295
8,955
3,891
0
1,099
7,856
0
43,900
L
Anubis
Fearrlless
Anubis
3,297
69
0
1,191
5,486
2,843
0
3,160
2,326
32,146
996
W
2,812
389
0
3,059
7,113
5,491
0
3,766
3,347
12,815
0
L
Gilgamesh
LungButtr
Gilgamesh
5,420
2,091
0
2,482
10,800
6,724
0
5,645
4,355
0
44,119
W
4,013
2,571
0
2,562
7,415
2,366
0
1,545
5,870
0
31,684
W
Vulcan
3,173
775
0
500
3,581
913
0
2,464
1,117
34,670
0
W
Medusa
6,689
3,010
0
3,676
6,968
2,559
33
2,677
4,291
0
50,979
L
3,951
1,939
0
1,421
6,315
1,773
960
263
6,052
22,979
5,185
L
Sylvanus
Wargamer008
Sylvanus
4,163
1,728
216
1,740
5,567
2,330
0
1,463
4,104
19,213
7,558
W
6,445
2,022
0
2,794
7,287
2,847
0
0
7,287
27,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
27,350
267
Minions Killed
321
0
Camps Cleared
0
961,460
Distance Traveled
913,055
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,077
564
79
9
0
222,321
4
L
Anubis
5,777
642
65
7
0
179,630
0
W
Sobek
5,559
618
18
2
0
209,897
3
L
Gilgamesh
6,230
692
84
9
0
187,195
1
W
Arachne
5,338
593
53
6
0
216,752
2
W
Vulcan
5,109
568
55
6
0
202,270
2
W
Medusa
6,285
698
82
9
0
177,008
0
L
Sol
5,065
563
50
6
0
132,312
0
L
Sylvanus
5,201
578
43
5
0
191,597
0
W
Freya
5,165
574
59
7
0
155,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role