Player Matchup

Kumbhakarna
Kumbhakarna
BetoCa30
Kumbhakarna
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 85L
1,366 Elo+
Party 3
King Arthur
King Arthur
HorseJoke
King Arthur
Level 152
God Stats
11W - 11L
1,584 SR
Queue Stats
213W - 215L
1,544 Elo+
Party 1
Merlin
Merlin
ImJaiir
Merlin
Level 161
God Stats
1W - 3L
1,580 SR
Queue Stats
58W - 84L
1,413 Elo+
Party 3
Izanami
Izanami
McJaggerMk2
Izanami
Level 190
God Stats
3W - 2L
1,650 SR
Queue Stats
189W - 179L
1,535 Elo+
Party 1
Hercules
Hercules
WhiskeyChamp23
Hercules
Level 87
God Stats
6W - 6L
1,604 SR
Queue Stats
182W - 188L
1,536 Elo+
Party 1
Team Averages
Level 146
1,584 SR
1,479 Elo+

VS

Team Averages
Level 152
1,453 SR
1,526 Elo+
Khepri
Khepri
Beircheart
Khepri
Level 159
God Stats
1W - 1L
1,320 SR
Queue Stats
52W - 61L
1,544 Elo+
Party 2
Eset
Eset
CallMeVon
Eset
Level 119
God Stats
3W - 6L
1,511 SR
Queue Stats
135W - 137L
1,464 Elo+
Solo
Bakasura
Bakasura
ITSYABOILASHER
Bakasura
Level 159
God Stats
8W - 5L
1,680 SR
Queue Stats
154W - 139L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
MyTeamWearHelmet
Erlang Shen
Level 161
God Stats
2W - 3L
1,220 SR
Queue Stats
346W - 338L
1,482 Elo+
Solo
Ullr
Ullr
TiersDontFall
Ullr
Level 164
God Stats
2W - 1L
1,537 SR
Queue Stats
133W - 136L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BetoCa30
Kumbhakarna
11
0 / 0 / 1
6,521
543
1,593
8,262
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
HorseJoke
King Arthur
11
0 / 2 / 1
6,088
507
6,209
11,297
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ImJaiir
Merlin
11
0 / 5 / 1
6,139
512
3,208
8,337
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
McJaggerMk2
Izanami
12
0 / 2 / 1
6,203
517
4,343
7,197
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
12
1 / 2 / 0
6,216
518
5,189
12,021
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beircheart
Khepri
11
0 / 0 / 2
6,259
522
2,049
4,649
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
14
4 / 0 / 3
8,686
724
7,005
4,285
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
13
2 / 0 / 2
7,917
660
9,144
11,701
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
MyTeamWearHelmet
Erlang Shen
12
4 / 2 / 3
7,122
594
6,818
13,821
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 0 / 0
6,873
573
7,585
6,473
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
1
Kills
11
11
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
Beircheart
Khepri
0
0
2
1
L
Kumbhakarna
BetoCa30
Kumbhakarna
0
0
1
0.5
W
Eset
4
0
3
5.5
L
King Arthur
HorseJoke
King Arthur
0
2
1
0.25
W
Bakasura
2
0
2
3
L
Merlin
ImJaiir
Merlin
0
5
1
0.1
L
Izanami
McJaggerMk2
Izanami
0
2
1
0.25
W
Erlang Shen
MyTeamWearHelmet
Erlang Shen
4
2
3
2.75
W
1
0
0
1
L
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
32,601
47,114
Taken
40,929
24,483
Mitigated
20,241
15,406
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Beircheart
Khepri
2,049
355
1,522
2,008
4,649
2,354
0
395
4,254
16,174
791
L
Kumbhakarna
BetoCa30
Kumbhakarna
1,593
176
0
2,141
8,262
5,960
0
1,285
6,977
20,600
635
W
Eset
7,005
247
0
1,109
4,285
1,731
0
1,449
2,836
73,754
2,708
L
King Arthur
HorseJoke
King Arthur
6,209
935
0
2,550
11,297
7,707
0
941
8,463
0
37,059
W
Bakasura
9,144
5,084
0
7,789
11,701
6,720
0
919
10,782
0
35,637
L
Merlin
ImJaiir
Merlin
3,208
277
0
980
8,337
2,416
0
4,097
3,704
41,206
0
L
Izanami
McJaggerMk2
Izanami
4,343
3,078
0
3,161
7,197
2,741
0
155
7,042
0
63,809
W
Erlang Shen
MyTeamWearHelmet
Erlang Shen
6,818
3,812
0
6,963
13,821
6,665
15
754
13,067
0
59,163
W
7,585
3,537
0
1,583
6,473
2,771
0
1,284
5,189
0
65,851
L
Hercules
5,189
1,684
0
6,574
12,021
5,659
0
1,807
9,113
0
57,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
36,857
378
Minions Killed
491
0
Camps Cleared
0
1,212,297
Distance Traveled
1,270,840
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,259
522
12
1
0
265,576
8
L
Kumbhakarna
6,521
543
22
2
0
259,236
0
W
Eset
8,686
724
153
13
0
257,764
2
L
King Arthur
6,088
507
59
5
0
228,820
3
W
Bakasura
7,917
660
119
10
0
244,767
1
L
Merlin
6,139
512
83
7
0
221,806
1
L
Izanami
6,203
517
109
9
0
208,116
3
W
Erlang Shen
7,122
594
76
6
0
290,748
1
W
Ullr
6,873
573
131
11
0
211,985
1
L
Hercules
6,216
518
105
9
0
294,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role