Player Matchup

Ishtar
Ishtar
FadedlRL
Ishtar
Level 106
God Stats
0W - 3L
1,555 SR
Queue Stats
45W - 49L
1,388 Elo+
Solo
Hel
Hel
Sheiiid
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,408 Elo+
Party 1
Janus
Janus
StrenxTV
Janus
Level 59
God Stats
4W - 4L
1,668 SR
Queue Stats
79W - 94L
1,424 Elo+
Party 1
Raijin
Raijin
Wolfowest
Raijin
Level 103
God Stats
1W - 1L
1,738 SR
Queue Stats
20W - 24L
1,477 Elo+
Solo
Thanatos
Thanatos
XOceanSpiritX
Thanatos
Level 147
God Stats
63W - 54L
1,555 SR
Queue Stats
266W - 241L
1,507 Elo+
Solo
Team Averages
Level 89
1,603 SR
1,441 Elo+

VS

Team Averages
Level 117
1,680 SR
1,503 Elo+
Thoth
Thoth
 
Thoth
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlaCkXRipper
Nu Wa
Level 140
God Stats
7W - 1L
1,684 SR
Queue Stats
200W - 205L
1,484 Elo+
Party 2
Pele
Pele
Darik_21
Pele
Level 142
God Stats
4W - 0L
1,942 SR
Queue Stats
58W - 62L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
thepugthug3456
Cthulhu
Level 148
God Stats
15W - 9L
1,576 SR
Queue Stats
178W - 162L
1,495 Elo+
Solo
Danzaburou
Danzaburou
xXmalocXx
Danzaburou
Level 109
God Stats
4W - 1L
1,696 SR
Queue Stats
59W - 45L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FadedlRL
Ishtar
10
0 / 4 / 0
5,573
429
3,350
9,358
3,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
10
1 / 7 / 2
6,354
489
2,245
9,194
2,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
StrenxTV
Janus
9
0 / 4 / 1
5,252
404
4,756
8,333
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Wolfowest
Raijin
12
1 / 4 / 3
6,995
538
5,118
11,071
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XOceanSpiritX
Thanatos
14
5 / 2 / 1
7,747
596
5,085
14,191
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 2 / 6
7,471
575
6,717
4,749
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 4
8,344
642
11,139
6,782
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
5 / 2 / 4
7,923
609
6,506
11,770
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 1 / 3
7,268
559
4,638
9,671
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xXmalocXx
Danzaburou
14
3 / 0 / 4
8,030
618
4,990
4,940
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
6
3
W
6
2
4
4
W
Pele
5
2
4
3.5
L
Ishtar
FadedlRL
Ishtar
0
4
0
0
L
Hel
1
7
2
0.29
L
Janus
StrenxTV
Janus
0
4
1
0.13
L
Raijin
Wolfowest
Raijin
1
4
3
0.63
L
Thanatos
XOceanSpiritX
Thanatos
5
2
1
2.75
W
4
1
3
5.5
W
Danzaburou
xXmalocXx
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
33,990
52,147
Taken
37,912
16,970
Mitigated
15,624
18,945
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,717
112
0
607
4,749
1,528
0
2,239
2,430
39,107
153
W
11,139
1,950
0
1,729
6,782
2,314
7
2,631
4,071
54,050
1,728
W
Pele
6,506
1,182
0
2,714
11,770
5,080
0
3,129
8,575
0
67,321
L
Ishtar
FadedlRL
Ishtar
3,350
1,788
0
2,921
9,358
3,037
0
3,131
5,991
0
33,433
L
Hel
2,245
333
161
1,895
9,194
2,645
0
3,208
5,532
36,799
0
L
Janus
StrenxTV
Janus
4,756
197
0
2,051
8,333
2,318
0
4,142
3,881
27,203
0
L
Raijin
Wolfowest
Raijin
5,118
598
0
1,793
11,071
3,122
0
5,152
5,299
43,518
1,428
L
Thanatos
XOceanSpiritX
Thanatos
5,085
1,391
0
10,124
14,191
5,848
0
4,579
9,172
0
62,320
W
4,638
307
305
3,111
9,671
4,671
56
2,861
6,642
45,918
2,239
W
Danzaburou
xXmalocXx
Danzaburou
4,990
1,484
0
3,180
4,940
2,031
472
725
4,170
0
55,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
39,036
338
Minions Killed
435
0
Camps Cleared
0
1,210,050
Distance Traveled
1,318,387
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,471
575
68
5
0
275,283
3
W
Nu Wa
8,344
642
93
7
0
228,006
0
W
Pele
7,923
609
97
7
0
297,923
0
L
Ishtar
5,573
429
59
5
0
232,009
3
L
Hel
6,354
489
69
5
0
213,613
0
L
Janus
5,252
404
52
4
0
258,019
0
L
Raijin
6,995
538
66
5
0
245,854
0
L
Thanatos
7,747
596
92
7
0
260,555
0
W
Cthulhu
7,268
559
72
6
0
261,806
0
W
Danzaburou
8,030
618
105
8
0
255,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role