Player Matchup

Hel
Hel
CrimsonAutumn
Hel
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
498W - 538L
1,395 Elo+
Solo
Anhur
Anhur
Dubleus
Anhur
Level 128
God Stats
3W - 1L
1,346 SR
Queue Stats
309W - 314L
1,438 Elo+
Party 1
Chaac
Chaac
fiddlezt
Chaac
Level 66
God Stats
12W - 16L
1,483 SR
Queue Stats
104W - 115L
1,410 Elo+
Party 1
Team Averages
Level 98
1,443 SR
1,414 Elo+

VS

Team Averages
Level 54
1,450 SR
1,263 Elo+
Ymir
Ymir
BMB Yamsaki
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,124 Elo+
Party 2
Ra
Ra
CringleMcBooty7
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Hachiman
Hachiman
Mathayus7
Hachiman
Level 46
God Stats
2W - 10L
1,350 SR
Queue Stats
56W - 70L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 17
8,733
794
9,158
7,262
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Dubleus
Anhur
16
15 / 0 / 3
10,870
988
13,009
13,117
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
fiddlezt
Chaac
12
3 / 2 / 9
8,261
751
6,156
8,537
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,685
608
5,111
14,106
12,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,179
653
7,470
9,678
3,088
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Mathayus7
Hachiman
11
1 / 6 / 1
7,039
640
8,298
9,848
5,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
2
2
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
0
0
17
8.5
L
1
6
1
0.25
W
Anhur
Dubleus
Anhur
15
0
3
16.5
L
Hachiman
Mathayus7
Hachiman
1
6
1
0.25
W
Chaac
fiddlezt
Chaac
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
20,879
28,916
Taken
33,632
16,091
Mitigated
20,431
12,892
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,111
1,047
122
2,391
14,106
12,274
0
3,948
9,183
22,127
0
W
9,158
1,023
2,680
4,166
7,262
3,290
761
3,473
3,719
30,183
0
L
7,470
841
391
267
9,678
3,088
128
2,448
6,638
27,183
608
W
Anhur
Dubleus
Anhur
13,009
7,216
0
4,890
13,117
5,903
1,534
4,633
8,358
0
50,530
L
Hachiman
Mathayus7
Hachiman
8,298
4,160
0
0
9,848
5,069
300
1,827
7,721
0
17,553
W
Chaac
fiddlezt
Chaac
6,156
1,003
0
1,156
8,537
6,898
366
3,975
4,207
0
14,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,864
Gold Earned
20,903
149
Minions Killed
91
0
Camps Cleared
0
596,563
Distance Traveled
505,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,685
608
25
2
0
173,107
0
W
Hel
8,733
794
40
4
0
206,136
0
L
Ra
7,179
653
46
4
0
165,260
0
W
Anhur
10,870
988
92
8
0
186,639
2
L
Hachiman
7,039
640
20
2
0
167,270
0
W
Chaac
8,261
751
17
2
0
203,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role