Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ItzTerence_
Ymir
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 116L
1,578 Elo+
Solo
Nut
Nut
KeisukeFoxy
Nut
Level 65
God Stats
1W - 0L
1,331 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ripened Avocado
Ne Zha
Level 65
God Stats
3W - 7L
1,504 SR
Queue Stats
21W - 25L
1,287 Elo+
Solo
Poseidon
Poseidon
did_I_make_salty
Poseidon
Level 87
God Stats
4W - 1L
1,701 SR
Queue Stats
110W - 112L
1,513 Elo+
Solo
Team Averages
Level 80
1,507 SR
1,476 Elo+

VS

Team Averages
Level 97
1,453 SR
1,534 Elo+
Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Borleu
Atlas
Level 27
God Stats
86W - 71L
1,566 SR
Queue Stats
208W - 202L
1,457 Elo+
Party 1
Surtr
Surtr
MrWoofgang
Surtr
Level 49
God Stats
2W - 6L
1,409 SR
Queue Stats
282W - 278L
1,444 Elo+
Party 1
Scylla
Scylla
cornyholecorn
Scylla
Level 166
God Stats
2W - 2L
1,288 SR
Queue Stats
217W - 199L
1,569 Elo+
Solo
Ishtar
Ishtar
nickpalladino
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 0
3,479
696
1,179
2,839
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,629
726
901
4,285
3,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 1
3,436
687
1,938
1,792
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
3,240
648
2,119
2,399
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,449
690
454
2,279
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 0 / 0
2,493
499
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
Borleu
Atlas
4
0 / 1 / 0
2,995
599
1,563
3,716
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
7
0 / 0 / 0
3,837
767
1,327
4,791
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
3,515
703
1,239
2,348
551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
3,012
602
1,322
2,007
547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
0
0
L
Lancelot
 
Lancelot
0
0
0
0
L
Atlas
Borleu
Atlas
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5
L
Surtr
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,591
Damage
5,451
13,594
Taken
12,862
7,197
Mitigated
5,150
6,124
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,179
258
0
2,005
2,839
1,072
0
72
2,767
0
19,956
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
Borleu
Atlas
1,563
738
60
1,436
3,716
1,868
0
520
3,196
6,650
0
W
901
130
0
2,440
4,285
3,362
0
1,247
3,038
15,229
3,105
W
1,938
1,435
0
540
1,792
499
140
316
1,476
0
13,974
L
Surtr
1,327
596
0
2,363
4,791
2,184
0
0
4,441
269
19,580
W
2,119
693
0
553
2,399
1,647
0
25
2,374
0
11,564
L
1,239
0
0
1,143
2,348
551
0
375
1,973
18,875
0
W
454
40
0
586
2,279
617
0
1,167
1,112
17,007
406
L
1,322
680
0
487
2,007
547
0
219
1,788
0
13,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,233
Gold Earned
15,852
142
Minions Killed
97
0
Camps Cleared
0
473,563
Distance Traveled
388,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,479
696
42
8
0
105,550
0
L
Lancelot
2,493
499
0
0
0
13,896
0
L
Atlas
2,995
599
8
2
0
79,044
0
W
Ymir
3,629
726
28
6
0
97,322
0
W
Nut
3,436
687
17
3
0
79,082
0
L
Surtr
3,837
767
38
8
0
87,076
0
W
Ne Zha
3,240
648
22
4
0
85,289
0
L
Scylla
3,515
703
34
7
0
111,724
0
W
Poseidon
3,449
690
33
7
0
106,320
0
L
Ishtar
3,012
602
17
3
0
96,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role