Player Matchup

Atlas
Atlas
GreenDragon1102
Atlas
Level 153
God Stats
4W - 7L
1,380 SR
Queue Stats
267W - 337L
1,445 Elo+
Party 4
Thanatos
Thanatos
ICYTAWT
Thanatos
Level 102
God Stats
1W - 2L
1,295 SR
Queue Stats
43W - 53L
1,399 Elo+
Party 3
Anhur
Anhur
LamentedLemon72
Anhur
Level 48
God Stats
13W - 23L
1,452 SR
Queue Stats
142W - 152L
1,435 Elo+
Solo
Kukulkan
Kukulkan
lHybridKingl
Kukulkan
Level 7
God Stats
2W - 0L
1,875 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 4
Surtr
Surtr
oDippo
Surtr
Level 42
God Stats
2W - 2L
1,354 SR
Queue Stats
16W - 22L
1,372 Elo+
Party 3
Team Averages
Level 70
1,471 SR
1,405 Elo+

VS

Team Averages
Level 39
1,564 SR
1,437 Elo+
Danzaburou
Danzaburou
BigTrunk_
Danzaburou
Level 31
God Stats
14W - 9L
1,473 SR
Queue Stats
24W - 33L
1,417 Elo+
Party 2
Ix Chel
Ix Chel
BroadFawn723757
Ix Chel
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
253W - 259L
1,451 Elo+
Party 1
Khepri
Khepri
KLUTCH DOMINATE
Khepri
Level 36
God Stats
14W - 13L
1,568 SR
Queue Stats
198W - 208L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
UckfayOuyay
Erlang Shen
Level 40
God Stats
4W - 11L
1,402 SR
Queue Stats
65W - 57L
1,381 Elo+
Party 2
Thanatos
Thanatos
cuteboyromeo
Thanatos
Level 40
God Stats
2W - 2L
1,877 SR
Queue Stats
45W - 48L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,694
550
6,773
12,047
8,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
ICYTAWT
Thanatos
14
7 / 1 / 4
8,341
596
8,398
14,038
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 5
7,381
527
9,136
8,521
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
lHybridKingl
Kukulkan
14
3 / 0 / 5
8,341
596
6,440
4,780
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
oDippo
Surtr
14
3 / 0 / 7
8,993
642
9,811
10,266
9,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigTrunk_
Danzaburou
11
1 / 2 / 1
6,462
462
4,020
9,279
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 5 / 0
6,136
438
4,490
9,657
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
6,297
450
2,912
11,582
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
UckfayOuyay
Erlang Shen
11
1 / 4 / 0
7,060
504
5,384
17,306
12,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
cuteboyromeo
Thanatos
12
2 / 3 / 0
6,671
477
5,287
12,657
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
4
4
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigTrunk_
Danzaburou
1
2
1
0.75
L
0
5
0
0
W
2
2
6
2.5
W
Thanatos
ICYTAWT
Thanatos
7
1
4
9
L
0
3
2
0.33
W
2
1
5
4.5
L
Erlang Shen
UckfayOuyay
Erlang Shen
1
4
0
0.25
L
Thanatos
cuteboyromeo
Thanatos
2
3
0
0.67
W
Kukulkan
lHybridKingl
Kukulkan
3
0
5
5.5
W
Surtr
oDippo
Surtr
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,558
Damage
22,093
49,652
Taken
60,481
30,056
Mitigated
34,052
18,001
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigTrunk_
Danzaburou
4,020
1,350
0
1,762
9,279
2,891
822
2,795
6,484
0
41,336
L
4,490
321
0
821
9,657
3,572
0
2,486
7,171
40,633
0
W
6,773
2,214
0
2,275
12,047
8,793
14
1,530
10,517
30,727
2,498
W
Thanatos
ICYTAWT
Thanatos
8,398
2,713
0
9,424
14,038
6,645
454
2,722
11,316
0
57,247
L
2,912
40
0
1,680
11,582
9,337
0
2,257
9,325
15,646
0
W
9,136
5,424
0
2,281
8,521
3,173
2,104
1,418
7,103
0
47,420
L
Erlang Shen
UckfayOuyay
Erlang Shen
5,384
3,095
0
3,736
17,306
12,793
0
3,462
13,844
0
32,738
L
Thanatos
cuteboyromeo
Thanatos
5,287
1,362
0
4,560
12,657
5,459
0
2,393
10,264
0
47,582
W
Kukulkan
lHybridKingl
Kukulkan
6,440
468
0
810
4,780
1,890
472
1,341
3,439
54,315
2,484
W
Surtr
oDippo
Surtr
9,811
4,438
0
3,211
10,266
9,555
1,375
497
9,769
2,264
56,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
32,626
378
Minions Killed
250
0
Camps Cleared
0
1,441,391
Distance Traveled
1,368,490
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,462
462
59
4
0
269,504
0
L
Ix Chel
6,136
438
64
5
0
268,438
0
W
Atlas
7,694
550
30
2
0
278,024
3
W
Thanatos
8,341
596
80
6
0
328,002
0
L
Khepri
6,297
450
11
1
0
287,682
0
W
Anhur
7,381
527
73
5
0
257,747
0
L
Erlang Shen
7,060
504
48
3
0
263,570
0
L
Thanatos
6,671
477
68
5
0
279,296
2
W
Kukulkan
8,341
596
98
7
0
286,971
6
W
Surtr
8,993
642
97
7
0
290,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role