Player Matchup

Neith
Neith
Squillyboyy
Neith
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 83L
1,512 Elo+
Solo
Sol
Sol
TopsideRocket24
Sol
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,177 Elo+
Solo
Hou Yi
Hou Yi
elgogre
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,550 Elo+
Solo
Yemoja
Yemoja
winterfox7277
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,358 Elo+
Solo
Chronos
Chronos
xxRumpleMintxx
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 99L
1,746 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,469 Elo+

VS

Team Averages
Level 88
1,636 SR
1,410 Elo+
Aphrodite
Aphrodite
Dandanrlopes
Aphrodite
Level 76
God Stats
2W - 4L
1,658 SR
Queue Stats
271W - 297L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
FolksySphere178
Baba Yaga
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,219 Elo+
Party 1
Achilles
Achilles
H4LLUCIN47I0N
Achilles
Level 106
God Stats
2W - 1L
1,790 SR
Queue Stats
198W - 211L
1,475 Elo+
Party 1
Skadi
Skadi
jaybonezzz
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,417 Elo+
Party 2
Athena
Athena
k1lllacah1lll
Athena
Level 87
God Stats
1W - 1L
1,733 SR
Queue Stats
102W - 115L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,736
956
3,963
4,524
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 1
6,391
1,065
1,863
2,845
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
elgogre
Hou Yi
11
1 / 1 / 2
6,094
1,016
3,486
3,505
1,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 4
6,992
1,165
2,015
4,147
2,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 4
6,440
1,073
3,145
5,366
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dandanrlopes
Aphrodite
5
0 / 0 / 0
4,516
753
0
0
0
Baba Yaga
FolksySphere178
Baba Yaga
10
0 / 1 / 3
5,267
878
2,367
2,252
946
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
H4LLUCIN47I0N
Achilles
8
0 / 2 / 0
4,839
807
1,863
3,948
3,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
13
2 / 1 / 1
5,768
961
5,834
5,228
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 1
6,238
1,040
743
6,238
5,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
5
Kills
4
5
Deaths
5
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dandanrlopes
Aphrodite
0
0
0
0
L
Baba Yaga
FolksySphere178
Baba Yaga
0
1
3
1.5
L
Achilles
H4LLUCIN47I0N
Achilles
0
2
0
0
W
0
1
4
2
W
2
1
1
2.5
W
Hou Yi
elgogre
Hou Yi
1
1
2
2
L
Skadi
2
1
1
2.5
L
2
1
1
2.5
W
1
1
4
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
10,807
20,387
Taken
17,666
8,678
Mitigated
12,334
6,866
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dandanrlopes
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
FolksySphere178
Baba Yaga
2,367
198
0
440
2,252
946
0
410
1,842
4,476
0
L
Achilles
H4LLUCIN47I0N
Achilles
1,863
235
92
541
3,948
3,922
0
1,725
2,223
0
6,445
W
3,963
1,996
169
1,097
4,524
1,745
0
1,187
3,180
0
10,250
W
1,863
84
0
219
2,845
953
561
281
2,564
3,648
61
W
Hou Yi
elgogre
Hou Yi
3,486
772
0
231
3,505
1,475
60
562
2,904
0
11,167
L
Skadi
5,834
2,012
711
1,880
5,228
2,373
0
1,814
3,414
0
10,878
L
743
181
847
2,328
6,238
5,093
0
2,680
3,558
5,186
0
W
2,015
364
3,200
912
4,147
2,465
142
823
3,283
6,289
1,768
W
3,145
1,172
316
722
5,366
2,040
526
257
5,109
11,191
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
26,628
74
Minions Killed
30
0
Camps Cleared
0
573,051
Distance Traveled
356,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,516
753
0
0
0
165
0
L
Baba Yaga
5,267
878
8
1
0
76,330
0
L
Achilles
4,839
807
3
1
0
69,821
0
W
Neith
5,736
956
11
2
0
111,141
0
W
Sol
6,391
1,065
2
0
0
128,282
0
W
Hou Yi
6,094
1,016
23
4
0
101,541
0
L
Skadi
5,768
961
10
2
0
109,392
0
L
Athena
6,238
1,040
9
2
0
100,711
0
W
Yemoja
6,992
1,165
20
3
0
110,736
0
W
Chronos
6,440
1,073
18
3
0
121,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role