Player Matchup

Nike
Nike
AIG Darz
Nike
Level 109
God Stats
42W - 32L
1,699 SR
Queue Stats
97W - 89L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
Davidqq1234
Cthulhu
Level 157
God Stats
4W - 3L
1,524 SR
Queue Stats
17W - 10L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
Level 147
God Stats
3W - 5L
1,661 SR
Queue Stats
161W - 141L
1,562 Elo+
Party 2
Team Averages
Level 138
1,628 SR
1,588 Elo+

VS

Team Averages
Level 118
1,526 SR
1,616 Elo+
Bellona
Bellona
Queuee
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,664 Elo+
Party 1
Ymir
Ymir
Wolf_AE90
Ymir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 240L
1,634 Elo+
Solo
Neith
Neith
notfr3yamain
Neith
Level 107
God Stats
9W - 7L
1,577 SR
Queue Stats
21W - 23L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 2 / 5
7,828
870
7,227
11,516
9,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Davidqq1234
Cthulhu
11
4 / 4 / 4
8,001
889
3,869
12,139
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
iTzGuDTiMeZ
Baron Samedi
11
1 / 1 / 6
7,195
799
6,782
5,810
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Queuee
Bellona
11
3 / 3 / 2
7,086
787
3,210
9,989
7,151
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
6
0 / 1 / 2
6,007
667
121
1,658
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 4 / 1
7,117
791
5,393
9,618
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
7
7
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
3
2
5
2.75
W
Cthulhu
Davidqq1234
Cthulhu
4
4
4
1.5
L
Bellona
Queuee
Bellona
3
3
2
1.33
L
Ymir
0
1
2
1
W
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
1
1
6
4
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,878
Damage
8,724
29,465
Taken
21,265
24,591
Mitigated
11,831
6,535
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,227
232
0
1,510
11,516
9,953
769
150
11,366
395
23,934
W
Cthulhu
Davidqq1234
Cthulhu
3,869
147
561
1,180
12,139
10,642
77
44
12,095
12,357
324
L
Bellona
Queuee
Bellona
3,210
927
0
594
9,989
7,151
0
4,927
4,220
0
5,991
L
Ymir
121
0
0
120
1,658
791
0
963
588
1,188
0
W
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
6,782
510
771
2,513
5,810
3,996
911
6
5,804
23,236
692
L
5,393
1,470
0
1,502
9,618
3,889
0
3,186
5,848
0
24,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,024
Gold Earned
20,210
93
Minions Killed
52
0
Camps Cleared
0
532,015
Distance Traveled
317,077
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,828
870
36
4
0
205,224
0
W
Cthulhu
8,001
889
27
3
0
164,089
2
L
Bellona
7,086
787
8
1
0
147,346
0
L
Ymir
6,007
667
3
0
0
24,053
0
W
Baron Samedi
7,195
799
30
3
0
162,702
0
L
Neith
7,117
791
41
5
0
145,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role