Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ascxnded1
Artio
Level 50
God Stats
8W - 3L
1,757 SR
Queue Stats
109W - 127L
1,426 Elo+
Solo
Odin
Odin
ChunLiBigThighs
Odin
Level 49
God Stats
5W - 0L
1,768 SR
Queue Stats
194W - 194L
1,448 Elo+
Solo
King Arthur
King Arthur
Manquin125460
King Arthur
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 143L
1,504 Elo+
Solo
Janus
Janus
jay2marz
Janus
Level 85
God Stats
8W - 13L
1,376 SR
Queue Stats
157W - 158L
1,373 Elo+
Solo
Team Averages
Level 68
1,580 SR
1,450 Elo+

VS

Team Averages
Level 48
1,436 SR
1,391 Elo+
Jing Wei
Jing Wei
ALVARO1316M
Jing Wei
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,450 Elo+
Solo
Athena
Athena
DreemWeever
Athena
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 82L
1,442 Elo+
Solo
Ra
Ra
LuebTube
Ra
Level 40
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 4L
1,190 Elo+
Solo
Horus
Horus
ReliktFarn97
Horus
Level 34
God Stats
84W - 67L
1,612 SR
Queue Stats
88W - 77L
1,506 Elo+
Solo
Maui
Maui
rctwig
Maui
Level 76
God Stats
8W - 10L
1,364 SR
Queue Stats
296W - 328L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
4 / 0 / 3
5,608
561
6,038
4,335
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artio
Ascxnded1
Artio
9
1 / 0 / 3
5,332
533
2,333
8,156
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 2
6,367
637
2,521
5,625
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Manquin125460
King Arthur
10
0 / 1 / 1
5,539
554
3,176
6,244
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
jay2marz
Janus
10
1 / 0 / 4
5,359
536
5,591
3,283
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALVARO1316M
Jing Wei
7
0 / 2 / 0
4,384
438
4,337
4,649
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
7
0 / 3 / 0
4,624
462
2,238
8,613
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,752
475
1,611
3,809
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
4,888
489
2,116
8,293
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
rctwig
Maui
9
0 / 2 / 1
5,381
538
2,701
6,466
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
3
5.5
L
Jing Wei
ALVARO1316M
Jing Wei
0
2
0
0
W
Artio
Ascxnded1
Artio
1
0
3
2.5
W
4
0
2
5
L
Athena
0
3
0
0
L
0
1
0
0
W
King Arthur
Manquin125460
King Arthur
0
1
1
0.5
L
1
2
0
0.5
W
Janus
jay2marz
Janus
1
0
4
3
L
Maui
rctwig
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
13,003
27,643
Taken
31,830
16,442
Mitigated
15,141
11,434
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,038
768
0
1,005
4,335
3,477
0
671
3,664
35,880
2,550
L
Jing Wei
ALVARO1316M
Jing Wei
4,337
2,617
0
929
4,649
1,592
0
2,773
1,874
0
30,676
W
Artio
Ascxnded1
Artio
2,333
604
220
4,519
8,156
5,975
24
1,470
6,686
13,833
0
W
2,521
179
0
3,877
5,625
2,245
0
211
5,414
0
48,624
L
Athena
2,238
532
0
1,932
8,613
5,283
0
5,123
3,380
9,170
0
L
1,611
41
0
466
3,809
996
0
2,651
792
26,286
0
W
King Arthur
Manquin125460
King Arthur
3,176
456
0
1,380
6,244
3,576
0
2,309
3,935
0
30,069
L
2,116
745
320
1,372
8,293
3,887
0
2,574
5,560
0
25,645
W
Janus
jay2marz
Janus
5,591
431
0
433
3,283
1,169
0
1,439
1,786
33,475
1,799
L
Maui
rctwig
Maui
2,701
1,360
0
1,190
6,466
3,383
0
0
6,006
21,605
9,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
24,029
279
Minions Killed
206
0
Camps Cleared
0
996,554
Distance Traveled
936,200
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,608
561
71
7
0
185,934
0
L
Jing Wei
4,384
438
49
5
0
176,977
0
W
Artio
5,332
533
13
1
0
201,245
0
W
Odin
6,367
637
81
8
0
231,816
0
L
Athena
4,624
462
10
1
0
185,645
5
L
Ra
4,752
475
43
4
0
193,910
0
W
King Arthur
5,539
554
59
6
0
191,233
0
L
Horus
4,888
489
48
5
0
186,109
0
W
Janus
5,359
536
55
6
0
186,326
5
L
Maui
5,381
538
56
6
0
193,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role