Player Matchup

Loki
Loki
Platinum IV
DanteTorobolino
Loki
Platinum IV
Level 129
God Stats
13W - 6L
1,571 SR
Queue Stats
222W - 220L
1,748 MMR
Solo
Terra
Terra
Platinum V
Gardic
Terra
Platinum V
Level 159
God Stats
3W - 1L
1,719 SR
Queue Stats
123W - 125L
1,548 MMR
Party 1
Osiris
Osiris
Platinum IV
Jairtn
Osiris
Platinum IV
Level 182
God Stats
4W - 2L
1,838 SR
Queue Stats
49W - 46L
1,767 MMR
Solo
Kukulkan
Kukulkan
Gold III
mcloko
Kukulkan
Gold III
Level 142
God Stats
1W - 0L
1,847 SR
Queue Stats
98W - 96L
1,588 MMR
Party 1
Skadi
Skadi
Platinum III
vVioletEyeSs
Skadi
Platinum III
Level 162
God Stats
13W - 6L
1,694 SR
Queue Stats
171W - 152L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,734 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,493 SR
1,737 MMR
Cerberus
Cerberus
Gold I
BanG x MachineZ
Cerberus
Gold I
Level 149
God Stats
14W - 17L
1,544 SR
Queue Stats
129W - 129L
1,631 MMR
Party 2
Neith
Neith
Gold II
JeffoSteve
Neith
Gold II
Level 158
God Stats
17W - 18L
1,467 SR
Queue Stats
191W - 184L
1,701 MMR
Solo
Ymir
Ymir
Gold I
ShadyRK8I
Ymir
Gold I
Level 137
God Stats
1W - 2L
1,346 SR
Queue Stats
268W - 274L
1,717 MMR
Solo
Nemesis
Nemesis
Gold II
WreckemNasty
Nemesis
Gold II
Level 127
God Stats
12W - 14L
1,583 SR
Queue Stats
79W - 82L
1,736 MMR
Solo
Thoth
Thoth
Platinum III
slimesznn
Thoth
Platinum III
Level 136
God Stats
10W - 13L
1,525 SR
Queue Stats
178W - 176L
1,900 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 7
11,659
614
11,600
14,846
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Terra
Gardic
Terra
15
1 / 0 / 13
10,266
540
9,138
19,313
19,105
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Jairtn
Osiris
17
2 / 2 / 3
11,015
580
22,705
22,086
19,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mcloko
Kukulkan
16
6 / 3 / 4
10,664
561
10,787
10,712
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 4
10,645
560
20,718
13,265
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraAthenaKali

VS

Bans
BellonaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 3 / 1
9,353
492
15,421
29,354
37,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
14
0 / 4 / 1
8,406
442
10,926
12,853
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
10
0 / 7 / 3
7,314
385
4,394
21,811
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Nemesis
WreckemNasty
Nemesis
14
2 / 4 / 2
9,059
477
6,822
19,153
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
slimesznn
Thoth
16
3 / 7 / 0
9,753
513
9,219
12,684
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
25
Kills
7
7
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
1
0.83
W
9
1
7
12.5
W
Terra
Gardic
Terra
1
0
13
7.5
W
Osiris
Jairtn
Osiris
2
2
3
1.75
L
Neith
0
4
1
0.13
L
Ymir
0
7
3
0.21
L
Nemesis
WreckemNasty
Nemesis
2
4
2
0.75
W
Kukulkan
mcloko
Kukulkan
6
3
4
2.67
L
Thoth
slimesznn
Thoth
3
7
0
0.43
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,948
Damage
46,782
80,222
Taken
95,855
56,163
Mitigated
72,433
27,803
Healing
27,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
15,421
1,633
0
14,052
29,354
37,017
0
2,888
24,751
80,301
3,236
W
11,600
3,542
0
7,456
14,846
7,315
653
1,884
12,891
0
110,237
W
Terra
Gardic
Terra
9,138
1,660
989
3,343
19,313
19,105
33
4,897
14,209
26,429
5,117
W
Osiris
Jairtn
Osiris
22,705
10,051
0
12,764
22,086
19,452
330
13,679
8,407
0
94,202
L
Neith
10,926
2,898
0
2,401
12,853
4,810
0
2,781
10,072
0
74,087
L
Ymir
4,394
827
0
3,369
21,811
17,249
0
4,649
17,064
24,557
0
L
Nemesis
WreckemNasty
Nemesis
6,822
2,452
0
7,344
19,153
8,427
0
3,294
15,859
0
63,734
W
Kukulkan
mcloko
Kukulkan
10,787
371
0
2,009
10,712
4,424
979
4,603
5,829
83,402
1,843
L
Thoth
slimesznn
Thoth
9,219
180
0
765
12,684
4,930
0
4,826
7,858
87,124
0
W
20,718
8,287
0
1,242
13,265
5,867
888
3,425
9,670
0
102,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,249
Gold Earned
43,885
592
Minions Killed
606
0
Camps Cleared
0
1,979,208
Distance Traveled
1,755,976
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,353
492
211
11
0
313,410
2
W
Loki
11,659
614
140
7
0
456,473
0
W
Terra
10,266
540
41
2
0
435,276
6
W
Osiris
11,015
580
132
7
0
355,792
3
L
Neith
8,406
442
113
6
0
344,937
0
L
Ymir
7,314
385
39
2
0
341,667
5
L
Nemesis
9,059
477
86
5
0
423,402
2
W
Kukulkan
10,664
561
138
7
0
362,883
10
L
Thoth
9,753
513
157
8
0
332,560
0
W
Skadi
10,645
560
141
7
0
368,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role