Player Matchup

Serqet
Serqet
 
Serqet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
OpticMemeLunchbx
Ishtar
Level 139
God Stats
1W - 1L
1,252 SR
Queue Stats
32W - 32L
1,458 Elo+
Party 3
Surtr
Surtr
PabloMR07
Surtr
Level 174
God Stats
8W - 8L
1,618 SR
Queue Stats
90W - 88L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
TTV-malejama
Nu Wa
Level 124
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 1L
1,749 Elo+
Solo
Cthulhu
Cthulhu
bestia417
Cthulhu
Level 144
God Stats
13W - 12L
1,620 SR
Queue Stats
104W - 104L
1,555 Elo+
Party 1
Team Averages
Level 146
1,511 SR
1,567 Elo+

VS

Team Averages
Level 142
1,751 SR
1,571 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CarlixDeOro
Heimdallr
Level 152
God Stats
4W - 4L
1,676 SR
Queue Stats
38W - 17L
1,695 Elo+
Solo
Chang'e
Chang'e
DeepInThØt
Chang'e
Level 154
God Stats
4W - 3L
1,674 SR
Queue Stats
188W - 165L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
Meatwad233
Cliodhna
Level 159
God Stats
6W - 2L
1,915 SR
Queue Stats
207W - 183L
1,537 Elo+
Party 2
Bellona
Bellona
xCraz
Bellona
Level 129
God Stats
7W - 6L
1,989 SR
Queue Stats
143W - 110L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 0 / 4
6,407
582
6,929
9,454
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 0
5,713
519
4,545
6,454
2,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
PabloMR07
Surtr
12
1 / 1 / 1
6,470
588
4,767
9,785
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 4
5,644
513
3,964
5,681
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
bestia417
Cthulhu
10
2 / 0 / 3
5,315
483
8,072
7,382
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 1
6,324
575
4,862
13,499
10,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
CarlixDeOro
Heimdallr
11
0 / 1 / 1
6,128
557
4,255
7,555
2,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DeepInThØt
Chang'e
11
2 / 2 / 1
6,072
552
4,302
6,238
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Meatwad233
Cliodhna
11
2 / 2 / 0
5,900
536
4,595
11,194
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
xCraz
Bellona
12
1 / 2 / 1
6,583
598
5,808
8,179
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
6
6
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
4
7
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Heimdallr
CarlixDeOro
Heimdallr
0
1
1
0.5
L
Chang'e
DeepInThØt
Chang'e
2
2
1
1.25
L
Cliodhna
Meatwad233
Cliodhna
2
2
0
1
W
1
2
0
0.5
W
Surtr
PabloMR07
Surtr
1
1
1
1.5
W
0
3
4
0.67
W
Cthulhu
bestia417
Cthulhu
2
0
3
3.5
L
Bellona
xCraz
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
23,822
38,756
Taken
46,665
17,182
Mitigated
27,859
9,344
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,929
2,489
0
750
9,454
3,945
0
2,875
6,579
0
39,353
L
Sylvanus
 
Sylvanus
4,862
1,530
891
4,428
13,499
10,189
6
3,621
8,962
24,268
561
L
Heimdallr
CarlixDeOro
Heimdallr
4,255
2,479
0
2,877
7,555
2,977
413
2,158
4,896
0
54,773
L
Chang'e
DeepInThØt
Chang'e
4,302
103
1,024
2,113
6,238
1,813
0
2,541
3,068
43,233
721
L
Cliodhna
Meatwad233
Cliodhna
4,595
808
0
5,598
11,194
4,294
0
1,559
9,408
0
59,122
W
4,545
2,970
0
1,596
6,454
2,342
0
1,119
5,335
0
47,632
W
Surtr
PabloMR07
Surtr
4,767
1,693
0
3,428
9,785
5,154
0
357
9,428
2,380
47,587
W
3,964
1,429
0
340
5,681
1,716
0
2,158
3,523
42,239
1,036
W
Cthulhu
bestia417
Cthulhu
8,072
398
411
2,819
7,382
4,025
0
2,542
4,840
26,848
0
L
Bellona
xCraz
Bellona
5,808
2,255
0
2,356
8,179
8,586
0
1,065
7,114
0
58,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,549
Gold Earned
31,007
349
Minions Killed
414
0
Camps Cleared
0
1,147,642
Distance Traveled
1,053,698
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,407
582
58
5
0
268,991
1
L
Sylvanus
6,324
575
31
3
0
209,166
0
L
Heimdallr
6,128
557
96
9
0
174,623
0
L
Chang'e
6,072
552
80
7
0
210,564
2
L
Cliodhna
5,900
536
89
8
0
247,794
0
W
Ishtar
5,713
519
78
7
0
201,929
4
W
Surtr
6,470
588
95
9
0
210,199
0
W
Nu Wa
5,644
513
67
6
0
186,254
1
W
Cthulhu
5,315
483
51
5
0
280,269
0
L
Bellona
6,583
598
118
11
0
211,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role