Player Matchup

Rama
Rama
BeardedBandit707
Rama
Level 147
God Stats
0W - 1L
1,654 SR
Queue Stats
4W - 9L
1,382 Elo+
Party 1
Janus
Janus
Curtacus
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 1
Sylvanus
Sylvanus
xQwYziT
Sylvanus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 1
Team Averages
Level 143
1,551 SR
1,503 Elo+

VS

Team Averages
Level 126
1,597 SR
1,503 Elo+
Persephone
Persephone
Bellamorte1994
Persephone
Level 149
God Stats
1W - 0L
1,453 SR
Queue Stats
22W - 17L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neekafat
Ah Muzen Cab
Level 100
God Stats
21W - 19L
1,496 SR
Queue Stats
222W - 221L
1,442 Elo+
Solo
Sobek
Sobek
simbigchest69qc
Sobek
Level 128
God Stats
3W - 0L
1,843 SR
Queue Stats
175W - 160L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,429
674
8,770
15,402
7,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Curtacus
Janus
13
1 / 8 / 2
8,410
601
4,067
12,253
5,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
xQwYziT
Sylvanus
15
1 / 3 / 1
8,434
602
4,826
17,165
19,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bellamorte1994
Persephone
16
4 / 3 / 7
11,090
792
16,414
7,960
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Neekafat
Ah Muzen Cab
18
11 / 0 / 5
11,719
837
17,544
9,595
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 2 / 10
9,773
698
5,840
14,385
16,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
16
16
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Persephone
Bellamorte1994
Persephone
4
3
7
2.5
L
Janus
Curtacus
Janus
1
8
2
0.25
W
Ah Muzen Cab
Neekafat
Ah Muzen Cab
11
0
5
13.5
W
1
2
10
3
L
Sylvanus
xQwYziT
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,663
Damage
39,798
44,820
Taken
31,940
32,358
Mitigated
24,307
9,068
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,770
6,685
0
986
15,402
7,638
0
6,453
8,612
0
42,601
W
Persephone
Bellamorte1994
Persephone
16,414
468
0
2,079
7,960
3,181
435
3,803
4,118
46,322
120
L
Janus
Curtacus
Janus
4,067
271
0
0
12,253
5,402
0
5,671
6,323
26,508
0
W
Ah Muzen Cab
Neekafat
Ah Muzen Cab
17,544
5,033
0
1,878
9,595
4,607
1,801
2,701
6,894
0
56,879
W
5,840
391
0
2,636
14,385
16,519
58
2,511
11,860
26,808
3,240
L
Sylvanus
xQwYziT
Sylvanus
4,826
1,258
3,244
4,838
17,165
19,318
0
8,548
8,259
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
32,582
155
Minions Killed
188
0
Camps Cleared
0
605,054
Distance Traveled
790,389
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,429
674
74
5
0
201,526
2
W
Persephone
11,090
792
61
4
0
250,846
3
L
Janus
8,410
601
43
3
0
191,969
0
W
Ah Muzen Cab
11,719
837
90
6
0
285,832
0
W
Sobek
9,773
698
37
3
0
253,711
0
L
Sylvanus
8,434
602
38
3
0
211,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role