Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Krokology
Ah Puch
Level 103
God Stats
1W - 1L
1,650 SR
Queue Stats
239W - 325L
1,367 Elo+
Party 1
Medusa
Medusa
McViolence
Medusa
Level 83
God Stats
7W - 5L
1,600 SR
Queue Stats
110W - 173L
1,362 Elo+
Party 1
Ymir
Ymir
RedBull5499
Ymir
Level 67
God Stats
16W - 26L
1,424 SR
Queue Stats
120W - 202L
1,316 Elo+
Party 1
Amaterasu
Amaterasu
Tha Tarp Man
Amaterasu
Level 93
God Stats
10W - 16L
1,452 SR
Queue Stats
118W - 189L
1,346 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,378 Elo+

VS

Team Averages
Level 97
1,539 SR
1,479 Elo+
Ao Kuang
Ao Kuang
Blerples
Ao Kuang
Level 84
God Stats
47W - 38L
1,581 SR
Queue Stats
901W - 878L
1,479 Elo+
Solo
Athena
Athena
BodaciousC02
Athena
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 158L
1,446 Elo+
Solo
Xbalanque
Xbalanque
GallitoCool
Xbalanque
Level 29
God Stats
3W - 3L
1,377 SR
Queue Stats
113W - 117L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
WellDiegoH
Zhong Kui
Level 125
God Stats
16W - 11L
1,547 SR
Queue Stats
405W - 404L
1,534 Elo+
Solo
Zeus
Zeus
gmatus01
Zeus
Level 129
God Stats
2W - 1L
1,693 SR
Queue Stats
51W - 62L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 0 / 0
7,276
520
4,158
8,082
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Krokology
Ah Puch
13
1 / 1 / 2
7,226
516
8,477
9,303
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
McViolence
Medusa
12
1 / 4 / 0
6,848
489
6,645
11,701
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 2
5,869
419
1,353
9,088
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Tha Tarp Man
Amaterasu
13
3 / 6 / 1
7,840
560
9,377
17,676
12,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blerples
Ao Kuang
12
2 / 2 / 2
7,285
520
5,853
14,019
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
12
1 / 2 / 4
7,666
548
4,146
13,962
12,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
GallitoCool
Xbalanque
15
4 / 0 / 1
8,959
640
9,736
8,334
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
WellDiegoH
Zhong Kui
13
5 / 4 / 1
8,593
614
13,305
10,944
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zeus
13
1 / 1 / 0
7,601
543
5,132
4,672
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
13
13
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
0
0
3
W
Ao Kuang
Blerples
Ao Kuang
2
2
2
1.5
W
Athena
1
2
4
1.5
W
Xbalanque
GallitoCool
Xbalanque
4
0
1
4.5
L
Ah Puch
Krokology
Ah Puch
1
1
2
2
L
Medusa
McViolence
Medusa
1
4
0
0.25
L
0
2
2
0.5
L
Amaterasu
Tha Tarp Man
Amaterasu
3
6
1
0.58
W
Zhong Kui
WellDiegoH
Zhong Kui
5
4
1
1.38
W
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,010
Damage
38,172
55,850
Taken
51,931
30,885
Mitigated
30,359
14,780
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,158
740
0
1,239
8,082
4,298
0
3,482
4,600
0
57,878
W
Ao Kuang
Blerples
Ao Kuang
5,853
1,085
0
7,742
14,019
5,546
0
3,046
10,829
45,890
0
W
Athena
4,146
944
0
3,123
13,962
12,326
689
2,876
10,994
15,956
2,499
W
Xbalanque
GallitoCool
Xbalanque
9,736
3,603
0
3,468
8,334
3,399
2,987
169
8,165
0
78,417
L
Ah Puch
Krokology
Ah Puch
8,477
926
0
2,025
9,303
3,946
0
6,004
3,299
61,108
0
L
Medusa
McViolence
Medusa
6,645
2,284
0
2,510
11,701
4,432
0
544
11,157
0
64,784
L
1,353
379
0
1,836
9,088
5,790
0
4,047
5,041
14,263
251
L
Amaterasu
Tha Tarp Man
Amaterasu
9,377
4,044
0
7,170
17,676
12,419
0
12,450
5,226
0
55,239
W
Zhong Kui
WellDiegoH
Zhong Kui
13,305
4,010
0
3,090
10,944
7,389
0
882
9,417
52,783
12,941
W
Zeus
5,132
750
0
468
4,672
1,699
905
2,817
1,855
57,900
1,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
40,104
407
Minions Killed
443
0
Camps Cleared
0
1,311,919
Distance Traveled
1,226,270
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,276
520
82
6
0
333,794
0
W
Ao Kuang
7,285
520
82
6
0
284,925
2
W
Athena
7,666
548
45
3
0
277,685
6
W
Xbalanque
8,959
640
113
8
0
233,650
0
L
Ah Puch
7,226
516
123
9
0
265,247
0
L
Medusa
6,848
489
96
7
0
252,599
0
L
Ymir
5,869
419
22
2
0
206,310
1
L
Amaterasu
7,840
560
84
6
0
253,969
0
W
Zhong Kui
8,593
614
107
8
0
167,378
0
W
Zeus
7,601
543
96
7
0
262,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role