Player Matchup

King Arthur
King Arthur
BPGxTOOxEASY
King Arthur
Level 133
God Stats
1W - 3L
1,301 SR
Queue Stats
201W - 200L
1,527 Elo+
Solo
Ah Puch
Ah Puch
GaylordMcgoo
Ah Puch
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,461 Elo+
Party 2
Medusa
Medusa
GimpSteppin
Medusa
Level 29
God Stats
1W - 4L
1,306 SR
Queue Stats
141W - 128L
1,537 Elo+
Solo
Ravana
Ravana
PoundMyBusset
Ravana
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 44L
1,543 Elo+
Party 2
Charon
Charon
kingofthenorth5
Charon
Level 88
God Stats
1W - 2L
1,745 SR
Queue Stats
55W - 53L
1,520 Elo+
Party 2
Team Averages
Level 108
1,471 SR
1,517 Elo+

VS

Team Averages
Level 98
1,517 SR
1,566 Elo+
Sol
Sol
Dyeson187
Sol
Level 115
God Stats
12W - 9L
1,456 SR
Queue Stats
351W - 342L
1,508 Elo+
Solo
Danzaburou
Danzaburou
GermTheGreat96
Danzaburou
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charon
Charon
HadesHairyLog
Charon
Level 128
God Stats
3W - 0L
1,749 SR
Queue Stats
61W - 57L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
HornyTyranasuar
Ah Puch
Level 150
God Stats
3W - 2L
1,377 SR
Queue Stats
85W - 81L
1,631 Elo+
Party 1
Medusa
Medusa
JustalexBTW
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 63L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BPGxTOOxEASY
King Arthur
8
0 / 1 / 3
4,809
962
1,284
3,756
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
GaylordMcgoo
Ah Puch
11
1 / 2 / 2
5,834
1,167
7,076
4,347
1,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
3 / 1 / 0
5,318
1,064
1,531
2,625
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 4
5,405
1,081
3,249
3,789
1,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 4
5,285
1,057
2,476
5,479
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,058
1,212
3,466
3,713
1,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
GermTheGreat96
Danzaburou
11
0 / 1 / 3
5,942
1,188
3,305
4,048
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 4
5,676
1,135
3,137
5,680
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 4
6,085
1,217
4,888
4,273
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
2 / 2 / 3
5,860
1,172
3,161
4,305
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
5
Kills
7
7
Deaths
6
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BPGxTOOxEASY
King Arthur
0
1
3
1.5
W
3
1
2
4
L
Ah Puch
GaylordMcgoo
Ah Puch
1
2
2
1
W
Danzaburou
GermTheGreat96
Danzaburou
0
1
3
1.5
L
Medusa
3
1
0
3
W
0
1
4
2
W
2
1
4
4
W
Medusa
2
2
3
1.75
L
1
1
4
3
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
17,957
19,996
Taken
22,019
12,566
Mitigated
10,772
4,356
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BPGxTOOxEASY
King Arthur
1,284
42
25
221
3,756
3,128
0
1,459
2,297
0
2,807
W
3,466
780
572
1,603
3,713
1,272
1,297
988
2,725
10,954
463
L
Ah Puch
GaylordMcgoo
Ah Puch
7,076
316
0
769
4,347
1,790
0
3,176
1,171
16,858
655
W
Danzaburou
GermTheGreat96
Danzaburou
3,305
763
0
1,829
4,048
1,540
924
2,056
1,992
0
11,402
L
Medusa
1,531
793
422
677
2,625
1,040
0
2,050
575
0
6,298
W
3,137
322
412
1,207
5,680
4,469
48
2,030
3,650
5,271
329
W
4,888
320
500
1,184
4,273
1,819
456
2,012
2,261
9,540
0
W
Medusa
3,161
1,055
0
419
4,305
1,672
228
2,339
1,966
0
4,622
L
3,249
211
0
728
3,789
1,643
0
1,208
2,581
0
4,160
L
2,476
170
515
999
5,479
4,965
0
3,104
2,375
3,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
29,621
50
Minions Killed
73
0
Camps Cleared
0
471,817
Distance Traveled
523,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,809
962
5
1
0
78,874
0
W
Sol
6,058
1,212
17
3
0
104,544
0
L
Ah Puch
5,834
1,167
26
5
0
98,250
0
W
Danzaburou
5,942
1,188
17
3
0
99,542
0
L
Medusa
5,318
1,064
10
2
0
59,905
0
W
Charon
5,676
1,135
9
2
0
115,183
0
W
Ah Puch
6,085
1,217
20
4
0
102,502
0
W
Medusa
5,860
1,172
10
2
0
102,119
0
L
Ravana
5,405
1,081
6
1
0
117,772
0
L
Charon
5,285
1,057
3
1
0
117,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role