Player Matchup

Danzaburou
Danzaburou
TheLittleOne2711
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,433 Elo+
Party 1
Zeus
Zeus
ToxicSnowflake
Zeus
Level 88
God Stats
3W - 2L
1,549 SR
Queue Stats
63W - 71L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
XxMegapro_xX
Amaterasu
Level 44
God Stats
20W - 11L
1,423 SR
Queue Stats
120W - 126L
1,322 Elo+
Party 2
Bellona
Bellona
iSoy_un-matad2k
Bellona
Level 47
God Stats
2W - 5L
1,190 SR
Queue Stats
55W - 68L
1,326 Elo+
Party 2
Sobek
Sobek
iSxntos-siete3
Sobek
Level 26
God Stats
4W - 2L
1,279 SR
Queue Stats
71W - 90L
1,265 Elo+
Party 2
Team Averages
Level 71
1,388 SR
1,353 Elo+

VS

Team Averages
Level 69
1,524 SR
1,375 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BossTheHoRRoR
Cerberus
Level 120
God Stats
17W - 10L
1,599 SR
Queue Stats
62W - 43L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Ju4mpe 9z
Jing Wei
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
KahviKlatsch
Gilgamesh
Level 47
God Stats
1W - 3L
1,330 SR
Queue Stats
78W - 79L
1,117 Elo+
Solo
Baba Yaga
Baba Yaga
SlayBootsHunty
Baba Yaga
Level 18
God Stats
1W - 2L
1,690 SR
Queue Stats
57W - 43L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheLittleOne2711
Danzaburou
14
2 / 1 / 4
8,282
518
10,000
9,239
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 0 / 3
10,793
675
19,537
7,984
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XxMegapro_xX
Amaterasu
15
2 / 1 / 6
8,592
537
6,503
15,081
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 0
9,811
613
9,702
17,349
18,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 5
7,901
494
5,107
14,098
11,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 5 / 1
6,586
412
6,521
15,434
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
BossTheHoRRoR
Cerberus
11
1 / 3 / 1
6,918
432
7,544
15,638
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Ju4mpe 9z
Jing Wei
11
1 / 3 / 0
6,666
417
5,998
11,181
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KahviKlatsch
Gilgamesh
13
1 / 1 / 0
7,221
451
8,867
15,553
15,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
SlayBootsHunty
Baba Yaga
12
0 / 6 / 0
6,574
411
4,391
12,353
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
1
0.1
L
Cerberus
BossTheHoRRoR
Cerberus
1
3
1
0.5
L
Jing Wei
Ju4mpe 9z
Jing Wei
1
3
0
0.33
L
Gilgamesh
KahviKlatsch
Gilgamesh
1
1
0
1
L
Baba Yaga
SlayBootsHunty
Baba Yaga
0
6
0
0
W
Danzaburou
TheLittleOne2711
Danzaburou
2
1
4
4
W
13
0
3
14.5
W
Amaterasu
XxMegapro_xX
Amaterasu
2
1
6
5
W
1
0
0
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,849
Damage
33,321
63,751
Taken
70,159
44,861
Mitigated
44,227
28,486
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,521
2,699
0
992
15,434
6,164
0
4,868
10,566
0
51,543
L
Cerberus
BossTheHoRRoR
Cerberus
7,544
703
0
6,368
15,638
13,893
0
4,571
11,067
26,408
1,766
L
Jing Wei
Ju4mpe 9z
Jing Wei
5,998
3,537
0
2,372
11,181
4,150
0
4,995
6,186
0
42,300
L
Gilgamesh
KahviKlatsch
Gilgamesh
8,867
2,645
0
2,708
15,553
15,191
0
0
15,553
0
47,389
L
Baba Yaga
SlayBootsHunty
Baba Yaga
4,391
503
0
1,293
12,353
4,829
0
9,366
2,987
38,940
0
W
Danzaburou
TheLittleOne2711
Danzaburou
10,000
6,582
0
2,989
9,239
3,346
720
3,476
5,763
0
67,068
W
19,537
3,858
0
2,664
7,984
2,963
402
2,959
5,025
81,023
2,812
W
Amaterasu
XxMegapro_xX
Amaterasu
6,503
3,729
0
6,198
15,081
8,628
103
1,561
13,520
0
74,620
W
9,702
3,524
0
9,431
17,349
18,794
17
181
17,168
0
84,180
W
5,107
908
1,900
5,304
14,098
11,130
112
3,898
10,200
20,323
2,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
33,965
488
Minions Killed
346
0
Camps Cleared
0
1,585,928
Distance Traveled
1,535,336
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,586
412
88
6
0
320,175
2
L
Cerberus
6,918
432
33
2
0
284,739
6
L
Jing Wei
6,666
417
69
4
0
319,576
0
L
Gilgamesh
7,221
451
91
6
0
305,958
4
L
Baba Yaga
6,574
411
65
4
0
304,888
0
W
Danzaburou
8,282
518
100
6
0
270,556
0
W
Zeus
10,793
675
128
8
0
308,557
0
W
Amaterasu
8,592
537
102
6
0
351,447
0
W
Bellona
9,811
613
136
9
0
343,580
0
W
Sobek
7,901
494
22
1
0
311,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role