Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Devis91
Sobek
Level 67
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 2
Vamana
Vamana
Klinklan
Vamana
Level 66
God Stats
0W - 2L
1,609 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 2
Ao Kuang
Ao Kuang
Maraccio99
Ao Kuang
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,313 Elo+
Party 2
Cernunnos
Cernunnos
Выпимши
Cernunnos
Level 45
God Stats
6W - 13L
1,323 SR
Queue Stats
172W - 153L
1,476 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,317 Elo+

VS

Team Averages
Level 121
1,477 SR
1,528 Elo+
Charybdis
Charybdis
Ameldur
Charybdis
Level 117
God Stats
9W - 14L
1,584 SR
Queue Stats
108W - 91L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Crossfyeld
Hou Yi
Level 137
God Stats
1W - 1L
1,599 SR
Queue Stats
33W - 41L
1,515 Elo+
Party 1
Izanami
Izanami
HarabaraLeNinja
Izanami
Level 98
God Stats
3W - 0L
1,211 SR
Queue Stats
35W - 35L
1,550 Elo+
Party 1
Sol
Sol
Platine_D_Or
Sol
Level 143
God Stats
1W - 0L
1,447 SR
Queue Stats
18W - 25L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
gros-Gg
Danzaburou
Level 108
God Stats
3W - 0L
1,544 SR
Queue Stats
15W - 20L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 1 / 0
5,135
1,027
3,712
4,011
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Devis91
Sobek
9
0 / 2 / 0
4,529
906
1,494
5,832
4,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Klinklan
Vamana
9
0 / 1 / 0
4,495
899
1,560
5,200
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Maraccio99
Ao Kuang
9
0 / 2 / 0
4,374
875
2,925
5,310
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Выпимши
Cernunnos
7
0 / 1 / 0
4,094
819
291
1,028
310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ameldur
Charybdis
10
2 / 0 / 1
5,321
1,064
2,865
3,069
1,016
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
Crossfyeld
Hou Yi
10
3 / 0 / 3
5,632
1,126
4,053
4,053
1,306
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
5,063
1,013
2,130
4,146
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
1 / 1 / 5
4,961
992
5,944
3,896
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
gros-Gg
Danzaburou
10
0 / 0 / 6
4,965
993
2,000
1,945
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
7
7
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
0
2
W
Charybdis
Ameldur
Charybdis
2
0
1
2.5
W
Hou Yi
Crossfyeld
Hou Yi
3
0
3
4.5
L
Sobek
Devis91
Sobek
0
2
0
0
W
1
1
3
2.5
L
Vamana
Klinklan
Vamana
0
1
0
0
L
Ao Kuang
Maraccio99
Ao Kuang
0
2
0
0
W
1
1
5
3.5
W
Danzaburou
gros-Gg
Danzaburou
0
0
6
3
L
Cernunnos
Выпимши
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,982
Damage
16,992
21,381
Taken
17,109
12,820
Mitigated
5,634
4,077
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,712
706
0
500
4,011
2,116
0
267
3,689
0
11,875
W
Charybdis
Ameldur
Charybdis
2,865
1,899
0
492
3,069
1,016
728
273
2,678
0
16,223
W
Hou Yi
Crossfyeld
Hou Yi
4,053
1,634
0
689
4,053
1,306
147
576
3,201
0
14,072
L
Sobek
Devis91
Sobek
1,494
64
0
1,523
5,832
4,718
0
1,523
4,099
5,558
0
W
2,130
1,459
0
1,250
4,146
1,430
864
1,728
2,374
0
11,341
L
Vamana
Klinklan
Vamana
1,560
371
0
1,132
5,200
3,612
0
1,264
3,712
0
9,936
L
Ao Kuang
Maraccio99
Ao Kuang
2,925
677
0
902
5,310
2,064
0
1,453
3,645
7,690
316
W
5,944
2,344
0
1,850
3,896
1,190
245
1,308
2,542
9,727
0
W
Danzaburou
gros-Gg
Danzaburou
2,000
825
0
499
1,945
692
318
512
1,398
0
6,135
L
Cernunnos
Выпимши
Cernunnos
291
273
0
20
1,028
310
0
686
292
0
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,627
Gold Earned
25,942
59
Minions Killed
109
0
Camps Cleared
0
498,859
Distance Traveled
544,099
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,135
1,027
24
5
0
131,266
0
W
Charybdis
5,321
1,064
36
7
0
97,941
0
W
Hou Yi
5,632
1,126
27
5
0
112,902
0
L
Sobek
4,529
906
10
2
0
107,603
1
W
Izanami
5,063
1,013
25
5
0
112,961
0
L
Vamana
4,495
899
11
2
0
116,647
0
L
Ao Kuang
4,374
875
14
3
0
121,776
0
W
Sol
4,961
992
17
3
0
108,197
0
W
Danzaburou
4,965
993
4
1
0
112,098
0
L
Cernunnos
4,094
819
0
0
0
21,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role