Player Matchup

Fenrir
Fenrir
Prosecret
Fenrir
Level 147
God Stats
1W - 2L
1,200 SR
Queue Stats
70W - 56L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
Renagao
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,505 Elo+
Party 1
Ix Chel
Ix Chel
iMooniie
Ix Chel
Level 157
God Stats
0W - 1L
1,183 SR
Queue Stats
73W - 68L
1,591 Elo+
Party 1
Vulcan
Vulcan
lpDragunovlp
Vulcan
Level 124
God Stats
3W - 2L
1,606 SR
Queue Stats
284W - 251L
1,503 Elo+
Solo
Ullr
Ullr
sandresinho
Ullr
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 106L
1,550 Elo+
Party 1
Team Averages
Level 145
1,398 SR
1,540 Elo+

VS

Team Averages
Level 68
1,570 SR
1,573 Elo+
Hercules
Hercules
AsuranXed
Hercules
Level 35
God Stats
8W - 4L
1,588 SR
Queue Stats
93W - 78L
1,565 Elo+
Party 2
Achilles
Achilles
BamseFaren
Achilles
Level 67
God Stats
1W - 0L
1,320 SR
Queue Stats
52W - 45L
1,593 Elo+
Solo
Janus
Janus
BasicData
Janus
Level 65
God Stats
39W - 23L
1,610 SR
Queue Stats
159W - 153L
1,531 Elo+
Party 2
Sol
Sol
Gíllbert
Sol
Level 64
God Stats
34W - 28L
1,608 SR
Queue Stats
74W - 64L
1,559 Elo+
Party 2
Surtr
Surtr
Mortalens
Surtr
Level 108
God Stats
3W - 1L
1,723 SR
Queue Stats
157W - 129L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Prosecret
Fenrir
11
1 / 4 / 2
6,404
457
6,200
11,908
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Renagao
Amaterasu
13
1 / 3 / 0
7,535
538
5,581
16,423
12,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
iMooniie
Ix Chel
11
1 / 3 / 1
6,623
473
4,591
11,356
8,312
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
11
1 / 3 / 1
6,605
472
5,154
6,880
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 0
6,644
475
3,288
9,585
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsuranXed
Hercules
15
3 / 2 / 2
8,787
628
10,414
13,891
12,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
BamseFaren
Achilles
12
4 / 0 / 4
7,890
564
7,542
10,916
10,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
BasicData
Janus
14
1 / 1 / 5
7,933
567
4,788
8,078
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 2
9,118
651
7,381
9,972
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Mortalens
Surtr
16
6 / 1 / 3
8,600
614
8,320
11,790
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
AsuranXed
Hercules
3
2
2
2
W
Achilles
BamseFaren
Achilles
4
0
4
6
W
Janus
BasicData
Janus
1
1
5
3.5
W
1
0
2
2
W
Surtr
Mortalens
Surtr
6
1
3
7.5
L
Fenrir
Prosecret
Fenrir
1
4
2
0.5
L
Amaterasu
Renagao
Amaterasu
1
3
0
0.33
L
Ix Chel
iMooniie
Ix Chel
1
3
1
0.5
L
Vulcan
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
38,445
56,152
Taken
54,647
32,987
Mitigated
37,931
19,313
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AsuranXed
Hercules
10,414
3,779
0
6,207
13,891
12,805
275
203
13,688
0
67,293
W
Achilles
BamseFaren
Achilles
7,542
1,475
0
3,709
10,916
10,995
0
2,723
8,193
0
27,568
W
Janus
BasicData
Janus
4,788
166
0
1,696
8,078
3,310
292
3,138
4,940
57,440
1,008
W
7,381
4,416
0
6,386
9,972
4,049
2,674
2,024
7,948
76,644
8,811
W
Surtr
Mortalens
Surtr
8,320
3,924
0
1,579
11,790
6,772
88
1,657
10,133
4,106
80,591
L
Fenrir
Prosecret
Fenrir
6,200
1,290
0
4,147
11,908
4,870
0
1,033
10,875
0
39,858
L
Amaterasu
Renagao
Amaterasu
5,581
3,084
0
6,868
16,423
12,895
0
933
15,490
0
54,086
L
Ix Chel
iMooniie
Ix Chel
4,591
984
2,041
4,064
11,356
8,312
0
3,598
7,758
26,870
0
L
Vulcan
5,154
791
0
500
6,880
2,846
0
1,842
5,038
46,365
0
L
3,288
1,122
0
1,693
9,585
4,064
194
4,958
4,627
0
49,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
42,328
365
Minions Killed
508
0
Camps Cleared
0
1,285,809
Distance Traveled
1,536,735
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,787
628
97
7
0
299,369
2
W
Achilles
7,890
564
26
2
0
316,562
4
W
Janus
7,933
567
115
8
0
300,849
0
W
Sol
9,118
651
152
11
0
276,766
0
W
Surtr
8,600
614
118
8
0
343,189
3
L
Fenrir
6,404
457
65
5
0
234,567
0
L
Amaterasu
7,535
538
103
7
0
304,865
0
L
Ix Chel
6,623
473
34
2
0
312,175
2
L
Vulcan
6,605
472
82
6
0
227,698
0
L
Ullr
6,644
475
81
6
0
206,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role