Player Matchup

Horus
Horus
JB_90043
Horus
Level 153
God Stats
17W - 21L
1,565 SR
Queue Stats
86W - 97L
1,375 Elo+
Solo
Nut
Nut
JIAFEIgrande
Nut
Level 63
God Stats
3W - 10L
1,413 SR
Queue Stats
162W - 142L
1,479 Elo+
Solo
Arachne
Arachne
Not_A_Yoga_Fan
Arachne
Level 149
God Stats
16W - 14L
1,456 SR
Queue Stats
136W - 137L
1,484 Elo+
Solo
Hel
Hel
OmniAnts
Hel
Level 120
God Stats
3W - 7L
1,357 SR
Queue Stats
91W - 90L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xytras56
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,480 Elo+
Solo
Team Averages
Level 111
1,458 SR
1,467 Elo+

VS

Team Averages
Level 132
1,517 SR
1,473 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MrYellowcanary
Ra
Level 87
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Mu5tang DQT
Ganesha
Level 122
God Stats
3W - 1L
1,479 SR
Queue Stats
13W - 11L
1,408 Elo+
Party 1
Cupid
Cupid
marvincho170
Cupid
Level 109
God Stats
4W - 0L
1,796 SR
Queue Stats
42W - 49L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JB_90043
Horus
9
2 / 2 / 0
4,990
454
4,843
10,371
7,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 2
5,665
515
6,272
5,186
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,962
451
1,126
7,218
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 0
6,887
626
4,190
7,368
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Xytras56
Morgan Le Fay
9
0 / 3 / 0
5,308
483
4,010
8,026
3,371
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 0 / 1
6,962
633
3,781
6,646
3,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
 
Ratatoskr
12
6 / 0 / 1
6,840
622
5,486
8,416
3,522
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,253
478
3,095
5,907
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Mu5tang DQT
Ganesha
9
0 / 1 / 2
6,023
548
3,550
11,056
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 1
5,448
495
6,046
6,915
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
8
8
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
W
Ratatoskr
 
Ratatoskr
6
0
1
6.5
L
Horus
JB_90043
Horus
2
2
0
1
L
0
0
2
1
W
0
3
0
0
W
Ganesha
Mu5tang DQT
Ganesha
0
1
2
1
L
0
1
0
0
L
3
2
0
1.5
L
Morgan Le Fay
Xytras56
Morgan Le Fay
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,441
Damage
21,958
38,169
Taken
38,940
18,545
Mitigated
17,743
13,493
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,781
683
0
3,192
6,646
3,426
0
3,362
3,284
0
51,065
W
Ratatoskr
 
Ratatoskr
5,486
1,568
0
556
8,416
3,522
0
1,256
7,160
0
48,916
L
Horus
JB_90043
Horus
4,843
2,103
600
3,617
10,371
7,990
0
2,161
8,210
0
17,333
L
6,272
3,673
0
1,544
5,186
2,013
0
1,194
3,992
0
46,911
W
3,095
261
84
984
5,907
1,588
0
3,429
2,478
28,860
542
W
Ganesha
Mu5tang DQT
Ganesha
3,550
267
0
3,825
11,056
7,136
0
0
11,056
26,468
0
L
1,126
665
0
2,265
7,218
2,929
0
473
6,745
0
31,889
L
4,190
373
157
3,353
7,368
2,242
72
2,741
4,558
44,151
1,381
L
Morgan Le Fay
Xytras56
Morgan Le Fay
4,010
828
0
1,957
8,026
3,371
0
0
8,026
29,775
0
W
6,046
3,013
1,258
2,352
6,915
2,071
30
0
6,915
0
44,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
30,526
288
Minions Killed
307
0
Camps Cleared
0
978,382
Distance Traveled
1,202,398
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,962
633
73
7
0
232,471
0
W
Ratatoskr
6,840
622
87
8
0
289,000
0
L
Horus
4,990
454
21
2
0
215,497
0
L
Nut
5,665
515
77
7
0
182,548
0
W
Ra
5,253
478
49
4
0
229,836
0
W
Ganesha
6,023
548
10
1
0
245,471
7
L
Arachne
4,962
451
49
4
0
173,688
0
L
Hel
6,887
626
86
8
0
220,426
0
L
Morgan Le Fay
5,308
483
55
5
0
186,223
0
W
Cupid
5,448
495
88
8
0
205,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role