Player Matchup

Arachne
Arachne
BaertigeAlte
Arachne
Level 64
God Stats
1W - 4L
1,300 SR
Queue Stats
236W - 246L
1,397 Elo+
Party 2
Bacchus
Bacchus
Basur123
Bacchus
Level 49
God Stats
0W - 2L
1,277 SR
Queue Stats
164W - 147L
1,415 Elo+
Party 2
Medusa
Medusa
Elystic
Medusa
Level 48
God Stats
4W - 5L
1,545 SR
Queue Stats
28W - 25L
1,476 Elo+
Party 3
Ix Chel
Ix Chel
LukasDDX
Ix Chel
Level 82
God Stats
3W - 2L
1,634 SR
Queue Stats
36W - 35L
1,444 Elo+
Party 3
Anubis
Anubis
zhenkalt
Anubis
Level 102
God Stats
5W - 5L
1,496 SR
Queue Stats
35W - 28L
1,476 Elo+
Party 3
Team Averages
Level 69
1,450 SR
1,442 Elo+

VS

Team Averages
Level 61
1,514 SR
1,550 Elo+
Ravana
Ravana
 
Ravana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bein maxz324
Nu Wa
Level 125
God Stats
10W - 4L
1,579 SR
Queue Stats
241W - 221L
1,422 Elo+
Solo
Pele
Pele
GimmeYourGemsNow
Pele
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,657 Elo+
Party 1
Anubis
Anubis
InstaLockBlock
Anubis
Level 2
God Stats
4W - 1L
1,708 SR
Queue Stats
7W - 2L
1,657 Elo+
Party 1
Anhur
Anhur
zuesxxxxhades
Anhur
Level 107
God Stats
2W - 4L
1,284 SR
Queue Stats
102W - 80L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaertigeAlte
Arachne
11
1 / 8 / 2
6,832
455
3,892
14,439
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Basur123
Bacchus
11
2 / 2 / 2
7,471
498
7,734
11,141
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Elystic
Medusa
11
2 / 7 / 2
6,849
457
4,795
12,049
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
LukasDDX
Ix Chel
10
1 / 11 / 0
6,556
437
6,790
14,682
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
zhenkalt
Anubis
13
4 / 8 / 1
8,277
552
12,563
15,683
5,894
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 4 / 4
8,750
583
6,006
10,052
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 4 / 11
7,979
532
7,978
7,475
2,484
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
13 / 1 / 7
9,875
658
14,402
17,566
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
13 / 0 / 11
10,273
685
18,122
10,266
5,095
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 3
8,600
573
6,044
9,076
3,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
10
Kills
36
36
Deaths
10
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
4
4
1.5
L
Arachne
BaertigeAlte
Arachne
1
8
2
0.25
L
Bacchus
Basur123
Bacchus
2
2
2
1.5
W
1
4
11
1.63
L
Medusa
Elystic
Medusa
2
7
2
0.43
W
13
1
7
16.5
W
13
0
11
18.5
L
Ix Chel
LukasDDX
Ix Chel
1
11
0
0.09
L
Anubis
zhenkalt
Anubis
4
8
1
0.56
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,774
Damage
52,552
67,994
Taken
54,435
25,972
Mitigated
22,020
11,645
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,006
1,366
0
2,120
10,052
3,501
458
7,284
2,768
0
43,280
L
Arachne
BaertigeAlte
Arachne
3,892
2,040
0
3,624
14,439
4,114
0
4,063
10,376
0
40,302
L
Bacchus
Basur123
Bacchus
7,734
593
0
2,290
11,141
9,003
39
2,928
8,213
36,243
1,061
W
7,978
2,544
0
1,826
7,475
2,484
951
2,696
4,779
46,977
0
L
Medusa
Elystic
Medusa
4,795
1,687
0
400
12,049
3,165
356
4,905
7,144
0
46,391
W
14,402
4,039
0
5,586
17,566
7,271
0
6,460
11,106
0
86,811
W
18,122
212
284
6,369
10,266
5,095
150
6,566
3,700
77,736
558
L
Ix Chel
LukasDDX
Ix Chel
6,790
1,267
100
1,023
14,682
3,796
0
10,187
4,495
40,370
1,300
L
Anubis
zhenkalt
Anubis
12,563
207
48
4,160
15,683
5,894
111
3,987
11,138
63,419
0
W
6,044
3,182
0
2,724
9,076
3,669
301
3,750
5,326
0
54,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
45,477
363
Minions Killed
431
0
Camps Cleared
0
1,373,965
Distance Traveled
1,548,576
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,750
583
60
4
0
304,147
0
L
Arachne
6,832
455
68
5
0
292,699
0
L
Bacchus
7,471
498
54
4
0
285,994
0
W
Nu Wa
7,979
532
51
3
0
280,581
0
L
Medusa
6,849
457
63
4
0
296,258
0
W
Pele
9,875
658
99
7
0
349,707
0
W
Anubis
10,273
685
124
8
0
300,886
0
L
Ix Chel
6,556
437
67
4
0
257,237
0
L
Anubis
8,277
552
111
7
0
241,777
4
W
Anhur
8,600
573
97
6
0
313,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role