Player Matchup

Nut
Nut
 
Nut
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Owwdadithurts
He Bo
Level 46
God Stats
0W - 2L
1,321 SR
Queue Stats
101W - 116L
1,526 Elo+
Solo
Ix Chel
Ix Chel
Shapaparappa
Ix Chel
Level 103
God Stats
4W - 7L
1,486 SR
Queue Stats
91W - 92L
1,621 Elo+
Solo
Surtr
Surtr
SnezhnyyMishka
Surtr
Level 171
God Stats
8W - 12L
1,513 SR
Queue Stats
264W - 245L
1,560 Elo+
Solo
Mercury
Mercury
SuperiorMemes
Mercury
Level 102
God Stats
18W - 13L
1,564 SR
Queue Stats
22W - 16L
1,664 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,574 Elo+

VS

Team Averages
Level 95
1,556 SR
1,469 Elo+
Ix Chel
Ix Chel
Badjack903
Ix Chel
Level 29
God Stats
4W - 4L
1,596 SR
Queue Stats
94W - 110L
1,450 Elo+
Party 1
Arachne
Arachne
Pardo23
Arachne
Level 142
God Stats
4W - 2L
1,623 SR
Queue Stats
25W - 24L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
Tryhardd Rod
Zhong Kui
Level 35
God Stats
7W - 4L
1,766 SR
Queue Stats
52W - 83L
1,348 Elo+
Solo
Hachiman
Hachiman
alexch10
Hachiman
Level 157
God Stats
2W - 2L
1,383 SR
Queue Stats
159W - 144L
1,575 Elo+
Solo
Ganesha
Ganesha
authorreadd
Ganesha
Level 114
God Stats
5W - 7L
1,409 SR
Queue Stats
74W - 84L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 3 / 2
7,394
1,232
3,158
9,338
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 4
7,660
1,277
4,928
11,935
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Shapaparappa
Ix Chel
11
0 / 0 / 1
6,103
1,017
823
614
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 5
8,150
1,358
4,752
7,719
7,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
12
2 / 4 / 3
7,247
1,208
5,030
8,525
3,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

271

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Badjack903
Ix Chel
13
3 / 0 / 6
7,572
1,262
6,408
1,570
754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Pardo23
Arachne
13
3 / 4 / 6
7,981
1,330
3,971
9,073
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Zhong Kui
Tryhardd Rod
Zhong Kui
13
1 / 2 / 8
7,218
1,203
8,888
5,055
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
alexch10
Hachiman
13
8 / 3 / 5
9,249
1,542
9,789
6,103
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
authorreadd
Ganesha
14
0 / 0 / 10
8,165
1,361
4,934
2,589
2,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
15
15
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
3
2
1
W
Ix Chel
Badjack903
Ix Chel
3
0
6
6
L
2
6
4
0.67
W
Arachne
Pardo23
Arachne
3
4
6
1.5
L
Ix Chel
Shapaparappa
Ix Chel
0
0
1
0.5
L
3
2
5
2.75
L
Mercury
2
4
3
0.88
W
Zhong Kui
Tryhardd Rod
Zhong Kui
1
2
8
2.5
W
Hachiman
alexch10
Hachiman
8
3
5
3.5
W
Ganesha
authorreadd
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,691
Damage
33,990
38,131
Taken
24,390
19,310
Mitigated
16,127
1,699
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,158
1,404
0
0
9,338
3,859
0
5,617
3,721
0
14,071
W
Ix Chel
Badjack903
Ix Chel
6,408
855
736
58
1,570
754
0
170
1,400
19,942
0
L
4,928
386
0
420
11,935
4,495
0
6,832
5,103
24,130
0
W
Arachne
Pardo23
Arachne
3,971
2,602
0
1,575
9,073
5,050
0
3,011
6,062
0
12,874
L
Ix Chel
Shapaparappa
Ix Chel
823
117
0
58
614
197
0
434
180
3,641
0
L
4,752
1,371
0
916
7,719
7,405
0
4,148
3,571
258
17,341
L
Mercury
5,030
2,815
0
305
8,525
3,354
0
3,199
5,326
0
14,115
W
Zhong Kui
Tryhardd Rod
Zhong Kui
8,888
312
0
577
5,055
4,511
0
1,166
3,889
21,733
0
W
Hachiman
alexch10
Hachiman
9,789
6,300
0
521
6,103
2,875
0
976
5,127
0
25,008
W
Ganesha
authorreadd
Ganesha
4,934
217
0
738
2,589
2,937
0
603
1,986
10,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
40,185
144
Minions Killed
141
4
Camps Cleared
8
526,544
Distance Traveled
637,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,394
1,232
34
6
0
120,455
0
W
Ix Chel
7,572
1,262
31
5
2
135,609
0
L
He Bo
7,660
1,277
35
6
1
118,373
0
W
Arachne
7,981
1,330
31
5
4
145,332
0
L
Ix Chel
6,103
1,017
7
1
1
29,011
0
L
Surtr
8,150
1,358
39
7
0
128,966
0
L
Mercury
7,247
1,208
29
5
2
129,739
0
W
Zhong Kui
7,218
1,203
42
7
1
116,198
0
W
Hachiman
9,249
1,542
37
6
1
99,723
0
W
Ganesha
8,165
1,361
0
0
0
140,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role