Player Matchup

Bellona
Bellona
DeÄthknight
Bellona
Level 109
God Stats
28W - 26L
1,506 SR
Queue Stats
182W - 174L
1,474 Elo+
Solo
Apollo
Apollo
KILLER_DESTROY01
Apollo
Level 139
God Stats
13W - 15L
1,496 SR
Queue Stats
328W - 323L
1,526 Elo+
Solo
Yemoja
Yemoja
MASTERMONKEYTEN
Yemoja
Level 129
God Stats
4W - 4L
1,179 SR
Queue Stats
230W - 267L
1,496 Elo+
Party 1
Hera
Hera
MAU3437
Hera
Level 157
God Stats
1W - 5L
1,175 SR
Queue Stats
295W - 328L
1,463 Elo+
Party 1
Lancelot
Lancelot
NemesisPrime343
Lancelot
Level 122
God Stats
18W - 8L
1,548 SR
Queue Stats
285W - 260L
1,499 Elo+
Solo
Team Averages
Level 131
1,380 SR
1,492 Elo+

VS

Team Averages
Level 100
1,574 SR
1,532 Elo+
Chaac
Chaac
AE998
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Khepri
Khepri
By0ptic_YT
Khepri
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,536 Elo+
Party 2
Medusa
Medusa
NOT A SMURFF648
Medusa
Level 105
God Stats
1W - 1L
1,690 SR
Queue Stats
198W - 187L
1,478 Elo+
Solo
Bellona
Bellona
Specimen152
Bellona
Level 152
God Stats
2W - 2L
1,627 SR
Queue Stats
85W - 73L
1,535 Elo+
Solo
Discordia
Discordia
yereh_76
Discordia
Level 30
God Stats
3W - 5L
1,551 SR
Queue Stats
13W - 17L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeÄthknight
Bellona
12
2 / 0 / 0
6,800
680
5,820
7,549
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,304
630
4,830
6,899
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 1 / 3
5,367
537
2,190
7,128
3,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
MAU3437
Hera
10
1 / 0 / 0
5,803
580
3,067
3,079
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
11
1 / 1 / 1
5,679
568
3,966
6,788
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AE998
Chaac
7
1 / 1 / 0
4,650
465
1,305
7,122
3,058
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
By0ptic_YT
Khepri
7
1 / 1 / 0
4,939
494
1,403
5,318
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
4,993
499
3,962
6,978
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Specimen152
Bellona
10
0 / 2 / 0
5,403
540
2,302
9,365
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
yereh_76
Discordia
10
0 / 0 / 1
4,957
496
3,846
3,850
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
AE998
Chaac
1
1
0
1
L
Khepri
By0ptic_YT
Khepri
1
1
0
1
W
Bellona
DeÄthknight
Bellona
2
0
0
2
W
2
1
1
2.5
W
1
1
3
2.5
W
Hera
MAU3437
Hera
1
0
0
1
L
0
3
1
0.17
W
Lancelot
1
1
1
1.5
L
Bellona
Specimen152
Bellona
0
2
0
0
L
Discordia
yereh_76
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
12,818
31,443
Taken
32,633
15,504
Mitigated
16,371
13,544
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AE998
Chaac
1,305
263
0
1,569
7,122
3,058
0
691
6,391
0
22,933
L
Khepri
By0ptic_YT
Khepri
1,403
279
0
1,520
5,318
3,947
0
1,711
3,497
17,833
0
W
Bellona
DeÄthknight
Bellona
5,820
1,512
0
4,159
7,549
5,487
0
0
7,549
0
56,334
W
4,830
2,641
0
3,138
6,899
2,396
247
243
6,656
0
43,274
W
2,190
556
1,463
1,293
7,128
3,466
24
2,171
4,734
15,002
1,040
W
Hera
MAU3437
Hera
3,067
383
0
125
3,079
1,006
72
1,588
1,277
42,312
1,105
L
3,962
1,950
0
2,244
6,978
2,706
0
616
6,362
0
36,705
W
Lancelot
3,966
1,207
0
3,366
6,788
3,149
0
758
5,978
0
45,681
L
Bellona
Specimen152
Bellona
2,302
706
0
4,449
9,365
5,439
0
0
8,569
0
36,611
L
Discordia
yereh_76
Discordia
3,846
44
0
1,746
3,850
1,221
0
1,736
1,904
28,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
24,942
353
Minions Killed
252
0
Camps Cleared
0
1,020,690
Distance Traveled
1,000,909
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,650
465
34
3
0
200,468
0
L
Khepri
4,939
494
23
2
0
210,658
1
W
Bellona
6,800
680
102
10
0
200,609
0
W
Apollo
6,304
630
70
7
0
183,428
0
W
Yemoja
5,367
537
14
1
0
194,025
5
W
Hera
5,803
580
83
8
0
195,801
2
L
Medusa
4,993
499
67
7
0
181,856
0
W
Lancelot
5,679
568
84
8
0
246,827
0
L
Bellona
5,403
540
71
7
0
202,871
2
L
Discordia
4,957
496
57
6
0
205,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role