Player Matchup

Odin
Odin
 
Odin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DemonioFleur98
Rama
Level 49
God Stats
4W - 6L
1,235 SR
Queue Stats
145W - 140L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
PARTYDIZZY 1101
Zhong Kui
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 183L
1,280 Elo+
Solo
Agni
Agni
TacoDeSuadero2
Agni
Level 85
God Stats
2W - 2L
1,308 SR
Queue Stats
303W - 276L
1,520 Elo+
Solo
Set
Set
Wolf Corleon
Set
Level 106
God Stats
1W - 2L
1,438 SR
Queue Stats
587W - 598L
1,539 Elo+
Solo
Team Averages
Level 77
1,396 SR
1,476 Elo+

VS

Team Averages
Level 101
1,526 SR
1,511 Elo+
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Alpha6iX
Zeus
Level 69
God Stats
11W - 4L
1,536 SR
Queue Stats
239W - 229L
1,560 Elo+
Party 1
Bastet
Bastet
JotaPe483
Bastet
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 133L
1,559 Elo+
Solo
Nox
Nox
KingDiAngelo322
Nox
Level 109
God Stats
6W - 6L
1,594 SR
Queue Stats
303W - 316L
1,463 Elo+
Solo
Maui
Maui
Zephy55
Maui
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 224L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 2 / 1
7,495
937
8,285
9,768
10,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 3
6,608
826
3,314
4,480
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PARTYDIZZY 1101
Zhong Kui
14
0 / 2 / 3
7,013
877
8,013
7,224
7,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 2
5,938
742
5,588
5,997
2,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
2,036
255
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 2 / 3
7,614
952
3,057
5,770
2,535
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
2 / 1 / 3
8,073
1,009
7,781
4,648
1,953
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
JotaPe483
Bastet
13
6 / 2 / 3
7,660
958
6,758
6,261
2,646
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 9
6,547
818
3,918
4,907
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Zephy55
Maui
13
0 / 1 / 9
7,585
948
2,226
10,658
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
10
10
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
2
1
2.75
W
Apollo
 
Apollo
2
2
3
1.75
W
Zeus
2
1
3
3.5
L
1
2
3
1.25
W
Bastet
JotaPe483
Bastet
6
2
3
3.75
W
0
2
9
2.25
L
Zhong Kui
PARTYDIZZY 1101
Zhong Kui
0
2
3
0.75
L
0
4
2
0.25
L
0
0
0
0
W
Maui
Zephy55
Maui
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
23,740
27,469
Taken
32,244
21,570
Mitigated
14,848
8,314
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,285
327
452
3,273
9,768
10,280
0
4,963
4,805
3,411
11,599
W
Apollo
 
Apollo
3,057
1,547
201
1,162
5,770
2,535
1,593
2,580
3,190
0
14,254
W
Zeus
7,781
1,021
141
224
4,648
1,953
0
2,582
2,066
22,114
384
L
3,314
2,538
903
1,041
4,480
1,541
0
1,678
2,802
0
8,240
W
Bastet
JotaPe483
Bastet
6,758
1,534
88
913
6,261
2,646
0
2,583
3,678
0
8,960
W
3,918
325
616
1,332
4,907
2,118
0
2,773
2,134
10,427
76
L
Zhong Kui
PARTYDIZZY 1101
Zhong Kui
8,013
1,032
261
1,590
7,224
7,736
11
3,978
3,246
23,225
0
L
5,588
212
392
402
5,997
2,013
0
3,141
2,856
13,343
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Maui
Zephy55
Maui
2,226
425
1,723
4,692
10,658
5,596
39
5,297
5,361
5,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
37,479
80
Minions Killed
94
0
Camps Cleared
0
477,611
Distance Traveled
760,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,495
937
16
2
0
157,138
0
W
Apollo
7,614
952
42
5
0
108,086
0
W
Zeus
8,073
1,009
32
4
0
141,039
0
L
Rama
6,608
826
11
1
0
78,350
0
W
Bastet
7,660
958
2
0
0
172,799
0
W
Nox
6,547
818
11
1
0
168,550
0
L
Zhong Kui
7,013
877
38
5
0
125,771
0
L
Agni
5,938
742
15
2
0
116,352
0
L
Set
2,036
255
0
0
0
0
0
W
Maui
7,585
948
7
1
0
170,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role