Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
SrLevisplay
Ares
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,171 MMR
Solo
Izanami
Izanami
Silver II
YsachArti
Izanami
Silver II
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
45W - 53L
1,160 MMR
Solo
Kukulkan
Kukulkan
Silver I
bouchibouzouk
Kukulkan
Silver I
Level 128
God Stats
2W - 3L
1,521 SR
Queue Stats
193W - 201L
1,195 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,550 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,587 SR
1,187 MMR
Kali
Kali
Gold IV
DonerKing
Kali
Gold IV
Level 128
God Stats
5W - 3L
1,800 SR
Queue Stats
84W - 89L
1,394 MMR
Party 1
Neith
Neith
Gold V
Doorryy
Neith
Gold V
Level 117
God Stats
2W - 1L
1,581 SR
Queue Stats
72W - 73L
1,190 MMR
Solo
Osiris
Osiris
Silver II
MrSweaty-_-v2
Osiris
Silver II
Level 108
God Stats
5W - 7L
1,405 SR
Queue Stats
53W - 64L
1,074 MMR
Solo
Sol
Sol
Gold V
Tettenheufd
Sol
Gold V
Level 144
God Stats
4W - 1L
1,719 SR
Queue Stats
93W - 87L
1,223 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
iustun187
Kumbhakarna
Silver II
Level 158
God Stats
7W - 8L
1,431 SR
Queue Stats
242W - 258L
1,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 5 / 2
7,627
449
8,538
18,097
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
10
2 / 7 / 0
7,341
432
6,032
13,583
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 4 / 2
7,407
436
5,201
13,129
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Izanami
YsachArti
Izanami
14
1 / 7 / 0
8,274
487
8,101
14,586
5,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
bouchibouzouk
Kukulkan
14
0 / 4 / 2
8,178
481
5,474
8,408
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
CthulhuLokiThanatos

VS

Bans
AthenaArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
8 / 2 / 4
9,686
570
9,212
17,228
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Doorryy
Neith
17
3 / 0 / 6
9,933
584
9,872
6,007
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 2 / 4
11,111
654
10,391
18,713
16,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

19
10 / 1 / 2
11,724
690
16,425
14,218
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kumbhakarna
iustun187
Kumbhakarna
13
1 / 1 / 10
8,747
515
4,306
11,836
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
27
27
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
2
0.4
L
Mulan
 
Mulan
2
7
0
0.29
W
Kali
8
2
4
5
W
Neith
Doorryy
Neith
3
0
6
6
W
5
2
4
3.5
L
2
4
2
0.75
W
10
1
2
11
L
Izanami
YsachArti
Izanami
1
7
0
0.14
L
Kukulkan
bouchibouzouk
Kukulkan
0
4
2
0.25
W
Kumbhakarna
iustun187
Kumbhakarna
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,346
Damage
50,206
67,803
Taken
68,002
33,466
Mitigated
45,351
14,962
Healing
36,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,538
2,415
0
6,127
18,097
6,596
0
4,463
13,634
0
52,635
L
Mulan
 
Mulan
6,032
1,837
0
3,378
13,583
7,609
0
0
13,583
0
37,760
W
Kali
9,212
4,901
0
8,624
17,228
7,993
407
2,826
14,402
0
61,426
W
Neith
Doorryy
Neith
9,872
2,474
0
3,048
6,007
2,865
400
1,945
4,062
0
102,520
W
10,391
5,582
0
11,265
18,713
16,957
866
1,626
17,087
0
110,115
L
5,201
356
0
2,336
13,129
9,471
0
4,172
8,957
23,465
0
W
16,425
8,905
0
11,660
14,218
5,831
2,204
709
13,509
95,482
20,116
L
Izanami
YsachArti
Izanami
8,101
5,133
0
2,701
14,586
5,850
0
10,157
4,429
0
67,872
L
Kukulkan
bouchibouzouk
Kukulkan
5,474
280
0
420
8,408
3,940
0
620
7,788
70,935
561
W
Kumbhakarna
iustun187
Kumbhakarna
4,306
440
0
1,826
11,836
11,705
0
3,577
8,259
23,483
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
51,201
452
Minions Killed
614
0
Camps Cleared
0
1,418,625
Distance Traveled
1,746,819
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,627
449
73
4
0
336,610
0
L
Mulan
7,341
432
75
4
0
174,268
2
W
Kali
9,686
570
101
6
0
370,702
2
W
Neith
9,933
584
164
10
0
325,213
0
W
Osiris
11,111
654
146
9
0
359,222
0
L
Ares
7,407
436
40
2
0
299,716
3
W
Sol
11,724
690
174
10
0
319,343
2
L
Izanami
8,274
487
116
7
0
287,590
0
L
Kukulkan
8,178
481
148
9
0
320,441
2
W
Kumbhakarna
8,747
515
29
2
0
372,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role