Player Matchup

Hel
Hel
 
Hel
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Achillės
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,542 Elo+
Party 2
Thanatos
Thanatos
El_Panscho_8
Thanatos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Eroticfishcakeee
Chiron
Level 79
God Stats
1W - 1L
1,362 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 2
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 107
God Stats
371W - 371L
1,390 SR
Queue Stats
372W - 373L
1,388 Elo+
Solo
Team Averages
Level 110
1,450 SR
1,477 Elo+

VS

Team Averages
Level 69
1,394 SR
1,421 Elo+
Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
M1sterSpud
Anhur
Level 40
God Stats
6W - 8L
1,407 SR
Queue Stats
144W - 148L
1,415 Elo+
Party 1
Sobek
Sobek
ManLikeBerry
Sobek
Level 107
God Stats
0W - 2L
1,300 SR
Queue Stats
362W - 353L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
SirBebob
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,226 Elo+
Solo
Anubis
Anubis
vikingshadow94
Anubis
Level 64
God Stats
15W - 17L
1,263 SR
Queue Stats
256W - 269L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 0
7,632
587
8,481
6,452
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Achillės
King Arthur
13
1 / 1 / 0
7,849
604
7,713
11,790
10,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
El_Panscho_8
Thanatos
9
0 / 3 / 0
5,748
442
1,139
7,812
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,961
535
4,244
6,066
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Jazzy81160
Vulcan
11
5 / 2 / 1
7,351
565
11,498
5,503
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 3
6,581
506
8,458
12,932
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
0 / 2 / 2
5,613
432
477
7,118
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 4
6,276
483
3,083
10,215
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
SirBebob
Cliodhna
9
2 / 4 / 1
5,611
432
3,402
10,532
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 0
6,459
497
5,300
7,405
3,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
9
Kills
7
7
Deaths
9
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
0
3
L
Odin
 
Odin
2
0
3
3.5
W
King Arthur
Achillės
King Arthur
1
1
0
1
W
Thanatos
El_Panscho_8
Thanatos
0
3
0
0
W
0
1
2
1
W
Vulcan
Jazzy81160
Vulcan
5
2
1
2.75
L
Anhur
0
2
2
0.5
L
0
0
4
2
L
Cliodhna
SirBebob
Cliodhna
2
4
1
0.63
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
20,720
37,623
Taken
48,202
19,573
Mitigated
29,487
11,831
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,481
170
340
3,065
6,452
2,036
651
2,758
3,647
46,140
870
L
Odin
 
Odin
8,458
1,859
0
3,974
12,932
11,488
0
2,073
10,773
0
43,458
W
King Arthur
Achillės
King Arthur
7,713
828
0
2,104
11,790
10,795
87
700
10,520
246
53,525
W
Thanatos
El_Panscho_8
Thanatos
1,139
0
0
3,523
7,812
2,811
0
1,921
5,762
0
31,437
W
4,244
1,142
164
1,826
6,066
2,059
2,092
595
5,426
0
44,406
W
Vulcan
Jazzy81160
Vulcan
11,498
6,091
0
809
5,503
1,872
666
2,298
3,110
45,382
0
L
Anhur
477
276
0
1,741
7,118
2,404
0
2,806
4,312
0
40,581
L
3,083
196
0
4,378
10,215
8,767
0
5,339
4,712
21,202
1,188
L
Cliodhna
SirBebob
Cliodhna
3,402
386
0
2,832
10,532
3,469
0
4,226
6,136
0
29,010
L
5,300
51
0
2,740
7,405
3,359
0
4,896
2,055
46,939
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
30,540
348
Minions Killed
282
0
Camps Cleared
0
1,250,393
Distance Traveled
1,231,316
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,632
587
85
7
0
271,525
2
L
Odin
6,581
506
69
5
0
257,672
2
W
King Arthur
7,849
604
84
6
0
234,618
0
W
Thanatos
5,748
442
47
4
0
259,699
0
W
Chiron
6,961
535
85
7
0
225,532
0
W
Vulcan
7,351
565
47
4
0
259,019
6
L
Anhur
5,613
432
64
5
0
239,256
0
L
Sobek
6,276
483
26
2
0
241,517
0
L
Cliodhna
5,611
432
42
3
0
282,972
0
L
Anubis
6,459
497
81
6
0
209,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role