Player Matchup

Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
BoutdaPopOff
Neith
Gold IV
Level 109
God Stats
10W - 8L
1,862 SR
Queue Stats
290W - 277L
1,734 MMR
Solo
Anhur
Anhur
Gold III
CaI Yentay
Anhur
Gold III
Level 157
God Stats
18W - 12L
1,685 SR
Queue Stats
166W - 173L
1,577 MMR
Solo
Sylvanus
Sylvanus
Gold II
ItzRexify
Sylvanus
Gold II
Level 67
God Stats
3W - 5L
1,430 SR
Queue Stats
188W - 195L
1,615 MMR
Solo
Hun Batz
Hun Batz
Platinum III
RavneeL_
Hun Batz
Platinum III
Level 159
God Stats
11W - 9L
1,592 SR
Queue Stats
185W - 176L
1,699 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,614 SR
1,625 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,421 SR
1,664 MMR
Bacchus
Bacchus
Bronze III
AE998
Bacchus
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum III
Fhlesh
Kukulkan
Platinum III
Level 106
God Stats
23W - 14L
1,706 SR
Queue Stats
199W - 199L
1,918 MMR
Solo
Hachiman
Hachiman
Gold II
I-ShadowWalker-1
Hachiman
Gold II
Level 107
God Stats
2W - 4L
1,401 SR
Queue Stats
31W - 30L
1,661 MMR
Solo
Susano
Susano
Gold IV
Sr4brazosxD
Susano
Gold IV
Level 145
God Stats
2W - 4L
1,378 SR
Queue Stats
41W - 52L
1,636 MMR
Solo
Bellona
Bellona
Gold III
Yuvia
Bellona
Gold III
Level 174
God Stats
0W - 3L
1,117 SR
Queue Stats
478W - 479L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
8 / 0 / 1
9,159
705
8,121
7,241
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 0 / 0
8,820
678
8,588
11,156
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
12
4 / 2 / 1
7,701
592
7,735
10,400
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ItzRexify
Sylvanus
12
0 / 4 / 6
7,236
557
4,887
12,724
10,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
RavneeL_
Hun Batz
14
2 / 1 / 9
8,027
617
8,932
12,073
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AwilixAgniThothSun Wukong

VS

Bans
AresLokiThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AE998
Bacchus
10
2 / 4 / 3
6,344
488
6,266
12,198
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Fhlesh
Kukulkan
12
0 / 5 / 1
6,915
532
6,766
8,708
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 3
6,786
522
8,705
10,243
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
12
2 / 2 / 3
6,739
518
5,716
13,819
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Yuvia
Bellona
13
0 / 2 / 0
7,041
542
7,334
14,686
14,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
7
7
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
1
8.5
L
Bacchus
AE998
Bacchus
2
4
3
0.88
W
2
0
0
2
W
Anhur
4
2
1
2.25
L
Kukulkan
Fhlesh
Kukulkan
0
5
1
0.1
L
3
3
3
1.5
W
Sylvanus
ItzRexify
Sylvanus
0
4
6
0.75
W
Hun Batz
RavneeL_
Hun Batz
2
1
9
6.5
L
Susano
2
2
3
1.75
L
Bellona
Yuvia
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,263
Damage
34,787
53,594
Taken
59,654
29,735
Mitigated
37,018
23,922
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,121
747
0
2,194
7,241
4,845
0
3,632
3,609
69,761
813
L
Bacchus
AE998
Bacchus
6,266
866
0
3,446
12,198
11,073
0
3,251
8,947
18,569
0
W
8,588
2,896
0
7,735
11,156
4,870
0
0
11,156
0
79,358
W
Anhur
7,735
4,178
0
2,674
10,400
4,408
346
3,397
7,003
0
59,395
L
Kukulkan
Fhlesh
Kukulkan
6,766
754
0
507
8,708
3,298
0
4,183
4,525
54,322
1,106
L
8,705
6,101
0
3,514
10,243
3,275
0
1,909
8,334
0
55,524
W
Sylvanus
ItzRexify
Sylvanus
4,887
1,658
1,966
3,805
12,724
10,706
38
3,989
8,735
20,251
0
W
Hun Batz
RavneeL_
Hun Batz
8,932
1,538
0
5,548
12,073
4,906
0
2,420
9,653
0
70,119
L
Susano
5,716
686
0
5,477
13,819
4,811
0
3,529
10,290
0
49,485
L
Bellona
Yuvia
Bellona
7,334
2,337
0
6,170
14,686
14,561
0
0
14,686
0
60,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
33,825
487
Minions Killed
387
0
Camps Cleared
0
1,333,981
Distance Traveled
1,309,177
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,159
705
130
10
0
290,876
0
L
Bacchus
6,344
488
22
2
0
248,062
2
W
Neith
8,820
678
139
11
0
254,704
0
W
Anhur
7,701
592
91
7
0
249,758
2
L
Kukulkan
6,915
532
105
8
0
243,072
4
L
Hachiman
6,786
522
70
5
0
255,187
1
W
Sylvanus
7,236
557
28
2
0
237,929
2
W
Hun Batz
8,027
617
99
8
0
300,714
0
L
Susano
6,739
518
93
7
0
310,000
2
L
Bellona
7,041
542
97
7
0
252,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role