Player Matchup

Cu Chulainn
Cu Chulainn
AcexKillin
Cu Chulainn
Level 126
God Stats
3W - 5L
1,406 SR
Queue Stats
156W - 166L
1,487 Elo+
Party 1
Fenrir
Fenrir
SaintTea3652
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Merlin
Merlin
TheNobleJew777
Merlin
Level 122
God Stats
23W - 25L
1,577 SR
Queue Stats
398W - 430L
1,472 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,486 Elo+

VS

Team Averages
Level 122
1,538 SR
1,418 Elo+
Artemis
Artemis
 
Artemis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Fonsa
Atlas
Level 133
God Stats
1W - 0L
1,833 SR
Queue Stats
30W - 27L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Pelenocchio
Baron Samedi
Level 103
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AcexKillin
Cu Chulainn
14
1 / 4 / 3
8,141
678
12,745
16,615
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
11
2 / 9 / 1
8,200
683
5,123
14,672
7,446
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 1
8,425
702
10,341
9,260
3,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 2 / 8
9,672
806
12,663
12,905
7,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Fonsa
Atlas
14
2 / 0 / 10
9,083
757
8,610
15,395
15,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Pelenocchio
Baron Samedi
16
7 / 2 / 6
10,042
837
10,412
8,996
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
8
4.5
L
Cu Chulainn
AcexKillin
Cu Chulainn
1
4
3
0.63
W
Atlas
Fonsa
Atlas
2
0
10
7
W
Baron Samedi
Pelenocchio
Baron Samedi
7
2
6
5
L
Fenrir
2
9
1
0.28
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
31,685
40,547
Taken
37,296
25,365
Mitigated
29,527
5,651
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,663
6,557
0
1,797
12,905
7,249
2,034
3,736
8,940
0
38,410
L
Cu Chulainn
AcexKillin
Cu Chulainn
12,745
2,588
0
3,574
16,615
14,029
35
5,645
10,937
0
42,366
W
Atlas
Fonsa
Atlas
8,610
3,604
0
2,024
15,395
15,715
73
4,419
10,524
21,873
1,176
W
Baron Samedi
Pelenocchio
Baron Samedi
10,412
1,557
2,231
2,859
8,996
6,563
765
1,893
6,726
47,339
0
L
Fenrir
5,123
1,545
0
584
14,672
7,446
45
8,468
6,153
0
11,322
L
10,341
844
0
1,493
9,260
3,890
50
4,656
4,571
38,098
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
28,797
118
Minions Killed
142
0
Camps Cleared
0
593,495
Distance Traveled
633,066
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,672
806
55
5
0
195,760
0
L
Cu Chulainn
8,141
678
51
4
0
217,254
2
W
Atlas
9,083
757
27
2
0
242,126
0
W
Baron Samedi
10,042
837
60
5
0
195,180
0
L
Fenrir
8,200
683
24
2
0
180,931
0
L
Merlin
8,425
702
43
4
0
195,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role