Player Matchup

Janus
Janus
AlexisRHGamer
Janus
Level 175
God Stats
4W - 3L
1,533 SR
Queue Stats
158W - 144L
1,612 Elo+
Solo
Merlin
Merlin
BasterdT12
Merlin
Level 158
God Stats
1W - 1L
1,266 SR
Queue Stats
175W - 189L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
HopelessWall686
Ao Kuang
Level 153
God Stats
2W - 0L
1,749 SR
Queue Stats
82W - 98L
1,496 Elo+
Solo
Thor
Thor
SadFishh
Thor
Level 128
God Stats
4W - 0L
1,745 SR
Queue Stats
84W - 78L
1,555 Elo+
Solo
Ares
Ares
commandercool81
Ares
Level 117
God Stats
4W - 2L
1,285 SR
Queue Stats
281W - 278L
1,567 Elo+
Solo
Team Averages
Level 146
1,516 SR
1,561 Elo+

VS

Team Averages
Level 156
1,610 SR
1,561 Elo+
Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Jebos
Ao Kuang
Level 155
God Stats
7W - 5L
1,580 SR
Queue Stats
231W - 222L
1,579 Elo+
Solo
Discordia
Discordia
On Fuego
Discordia
Level 181
God Stats
2W - 2L
1,839 SR
Queue Stats
136W - 141L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Opower77
Amaterasu
Level 149
God Stats
10W - 7L
1,630 SR
Queue Stats
141W - 148L
1,617 Elo+
Party 1
Thanatos
Thanatos
Tenryu2230
Thanatos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 175L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 11
11,121
927
16,458
10,928
5,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
BasterdT12
Merlin
17
1 / 1 / 12
9,638
803
8,859
8,072
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
5 / 4 / 9
9,394
783
10,590
13,398
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Thor
15
6 / 2 / 9
9,570
798
11,511
11,564
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

12
1 / 2 / 10
8,511
709
4,207
8,634
7,566
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 5 / 7
8,522
710
5,074
13,124
13,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Jebos
Ao Kuang
16
3 / 1 / 6
8,875
740
13,678
21,006
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
On Fuego
Discordia
14
0 / 4 / 6
7,804
650
10,069
8,459
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
Opower77
Amaterasu
16
2 / 3 / 6
9,038
753
6,231
12,032
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
Tenryu2230
Thanatos
14
6 / 4 / 3
8,984
749
7,449
7,965
3,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
17
Kills
11
12
Deaths
17
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
7
0.7
W
4
3
11
3.17
W
Merlin
BasterdT12
Merlin
1
1
12
7
W
Ao Kuang
5
4
9
2.38
L
Ao Kuang
Jebos
Ao Kuang
3
1
6
6
L
Discordia
On Fuego
Discordia
0
4
6
0.75
L
Amaterasu
Opower77
Amaterasu
2
3
6
1.67
W
Thor
6
2
9
5.25
L
Thanatos
Tenryu2230
Thanatos
6
4
3
1.88
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,625
Damage
42,501
52,596
Taken
62,586
35,811
Mitigated
44,093
15,046
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,074
1,444
550
1,361
13,124
13,664
0
8,733
4,113
12,139
0
W
16,458
1,043
2,127
2,126
10,928
5,996
297
5,282
5,283
40,810
325
W
Merlin
BasterdT12
Merlin
8,859
582
486
1,166
8,072
3,912
897
5,616
2,089
28,721
0
W
Ao Kuang
10,590
1,874
939
3,302
13,398
12,713
2,480
5,871
7,037
11,827
0
L
Ao Kuang
Jebos
Ao Kuang
13,678
1,999
1,307
12,653
21,006
11,505
0
11,984
8,624
19,968
2,100
L
Discordia
On Fuego
Discordia
10,069
405
0
1,280
8,459
3,275
0
4,726
3,646
25,649
0
L
Amaterasu
Opower77
Amaterasu
6,231
1,146
1,133
4,574
12,032
12,128
0
7,693
4,220
0
15,544
W
Thor
11,511
1,477
985
1,441
11,564
5,624
127
5,226
5,551
0
18,098
L
Thanatos
Tenryu2230
Thanatos
7,449
1,293
508
3,984
7,965
3,521
0
5,065
2,712
0
15,984
W
4,207
423
930
1,544
8,634
7,566
0
4,494
3,848
5,748
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
43,223
135
Minions Killed
115
0
Camps Cleared
0
1,034,516
Distance Traveled
1,159,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,522
710
11
1
0
259,621
0
W
Janus
11,121
927
65
5
0
228,746
0
W
Merlin
9,638
803
48
4
0
226,333
0
W
Ao Kuang
9,394
783
5
0
0
213,549
0
L
Ao Kuang
8,875
740
30
3
0
222,137
0
L
Discordia
7,804
650
35
3
0
204,189
0
L
Amaterasu
9,038
753
27
2
0
257,585
0
W
Thor
9,570
798
10
1
0
225,141
0
L
Thanatos
8,984
749
12
1
0
215,618
0
W
Ares
8,511
709
7
1
0
140,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role